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BDK will allow developers to use the full collection of drivers, with limited editing, if any, for making payloads for Nintendo Switch. Using a single source for everything will also help decoupling Switch specific code and easily port it to other Tegra X1/X1+ platforms. And maybe even to lower targets. Everything is now centrilized into bdk folder. Every module or project can utilize it by simply including it. This is just the start and it will continue to improve.
224 lines
5.7 KiB
C
224 lines
5.7 KiB
C
/**
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* @file lv_roller.h
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*
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*/
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#ifndef LV_ROLLER_H
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#define LV_ROLLER_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#ifdef LV_CONF_INCLUDE_SIMPLE
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#include "lv_conf.h"
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#else
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#include "../../lv_conf.h"
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#endif
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#if USE_LV_ROLLER != 0
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/*Testing of dependencies*/
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#if USE_LV_DDLIST == 0
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#error "lv_roller: lv_ddlist is required. Enable it in lv_conf.h (USE_LV_DDLIST 1) "
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#endif
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#include "../lv_core/lv_obj.h"
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#include "lv_ddlist.h"
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#include "lv_label.h"
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/*Data of roller*/
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typedef struct {
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lv_ddlist_ext_t ddlist; /*Ext. of ancestor*/
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/*New data for this type */
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} lv_roller_ext_t;
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enum {
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LV_ROLLER_STYLE_BG,
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LV_ROLLER_STYLE_SEL,
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};
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typedef uint8_t lv_roller_style_t;
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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/**
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* Create a roller object
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* @param par pointer to an object, it will be the parent of the new roller
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* @param copy pointer to a roller object, if not NULL then the new object will be copied from it
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* @return pointer to the created roller
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*/
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lv_obj_t * lv_roller_create(lv_obj_t * par, const lv_obj_t * copy);
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/*=====================
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* Setter functions
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*====================*/
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/**
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* Set the align of the roller's options (left, right or center[default])
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* @param roller - pointer to a roller object
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* @param align - one of lv_label_align_t values (left, right, center)
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*/
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void lv_roller_set_align(lv_obj_t * roller, lv_label_align_t align);
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/**
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* Set the options on a roller
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* @param roller pointer to roller object
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* @param options a string with '\n' separated options. E.g. "One\nTwo\nThree"
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*/
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static inline void lv_roller_set_options(lv_obj_t * roller, const char * options)
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{
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lv_ddlist_set_options(roller, options);
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}
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/**
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* Set the selected option
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* @param roller pointer to a roller object
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* @param sel_opt id of the selected option (0 ... number of option - 1);
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* @param anim_en true: set with animation; false set immediately
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*/
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void lv_roller_set_selected(lv_obj_t *roller, uint16_t sel_opt, bool anim_en);
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/**
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* Set a function to call when a new option is chosen
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* @param roller pointer to a roller
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* @param action pointer to a callback function
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*/
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static inline void lv_roller_set_action(lv_obj_t * roller, lv_action_t action)
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{
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lv_ddlist_set_action(roller, action);
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}
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/**
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* Set the height to show the given number of rows (options)
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* @param roller pointer to a roller object
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* @param row_cnt number of desired visible rows
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*/
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void lv_roller_set_visible_row_count(lv_obj_t *roller, uint8_t row_cnt);
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/**
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* Enable or disable the horizontal fit to the content
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* @param roller pointer to a roller
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* @param en true: enable auto fit; false: disable auto fit
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*/
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static inline void lv_roller_set_hor_fit(lv_obj_t * roller, bool en)
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{
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lv_ddlist_set_hor_fit(roller, en);
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}
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/**
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* Set the open/close animation time.
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* @param roller pointer to a roller object
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* @param anim_time: open/close animation time [ms]
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*/
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static inline void lv_roller_set_anim_time(lv_obj_t *roller, uint16_t anim_time)
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{
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lv_ddlist_set_anim_time(roller, anim_time);
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}
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/**
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* Set a style of a roller
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* @param roller pointer to a roller object
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* @param type which style should be set
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* @param style pointer to a style
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*/
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void lv_roller_set_style(lv_obj_t *roller, lv_roller_style_t type, lv_style_t *style);
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/*=====================
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* Getter functions
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*====================*/
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/**
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* Get the align attribute. Default alignment after _create is LV_LABEL_ALIGN_CENTER
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* @param roller pointer to a roller object
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* @return LV_LABEL_ALIGN_LEFT, LV_LABEL_ALIGN_RIGHT or LV_LABEL_ALIGN_CENTER
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*/
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lv_label_align_t lv_roller_get_align(const lv_obj_t * roller);
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/**
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* Get the options of a roller
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* @param roller pointer to roller object
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* @return the options separated by '\n'-s (E.g. "Option1\nOption2\nOption3")
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*/
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static inline const char * lv_roller_get_options(const lv_obj_t *roller)
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{
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return lv_ddlist_get_options(roller);
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}
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/**
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* Get the id of the selected option
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* @param roller pointer to a roller object
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* @return id of the selected option (0 ... number of option - 1);
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*/
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static inline uint16_t lv_roller_get_selected(const lv_obj_t *roller)
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{
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return lv_ddlist_get_selected(roller);
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}
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/**
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* Get the current selected option as a string
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* @param roller pointer to roller object
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* @param buf pointer to an array to store the string
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*/
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static inline void lv_roller_get_selected_str(const lv_obj_t * roller, char * buf)
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{
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lv_ddlist_get_selected_str(roller, buf);
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}
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/**
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* Get the "option selected" callback function
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* @param roller pointer to a roller
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* @return pointer to the call back function
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*/
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static inline lv_action_t lv_roller_get_action(const lv_obj_t * roller)
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{
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return lv_ddlist_get_action(roller);
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}
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/**
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* Get the open/close animation time.
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* @param roller pointer to a roller
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* @return open/close animation time [ms]
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*/
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static inline uint16_t lv_roller_get_anim_time(const lv_obj_t * roller)
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{
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return lv_ddlist_get_anim_time(roller);
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}
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/**
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* Get the auto width set attribute
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* @param roller pointer to a roller object
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* @return true: auto size enabled; false: manual width settings enabled
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*/
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bool lv_roller_get_hor_fit(const lv_obj_t *roller);
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/**
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* Get a style of a roller
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* @param roller pointer to a roller object
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* @param type which style should be get
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* @return style pointer to a style
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* */
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lv_style_t * lv_roller_get_style(const lv_obj_t *roller, lv_roller_style_t type);
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/**********************
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* MACROS
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**********************/
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#endif /*USE_LV_ROLLER*/
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /*LV_ROLLER_H*/
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