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9d889e2c3e
VIC is a HW engine that allows for frame/texture buffer manipulation.
63 lines
1.5 KiB
C
63 lines
1.5 KiB
C
/*
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* VIC driver for Tegra X1
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*
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* Copyright (c) 2018-2019 CTCaer
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _VIC_H_
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#define _VIC_H_
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#include <utils/types.h>
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#define VIC_THI_SLCG_OVERRIDE_LOW_A 0x8C
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typedef enum _vic_rotation_t
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{
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VIC_ROTATION_0 = 0,
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VIC_ROTATION_90 = 1,
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VIC_ROTATION_180 = 2,
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VIC_ROTATION_270 = 3,
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} vic_rotation_t;
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typedef enum _vic_pix_format_t
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{
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VIC_PIX_FORMAT_A8B8G8R8 = 31, // 32-bit ABGR.
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VIC_PIX_FORMAT_A8R8G8B8 = 32, // 32-bit ARGB.
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VIC_PIX_FORMAT_B8G8R8A8 = 33, // 32-bit BGRA.
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VIC_PIX_FORMAT_R8G8B8A8 = 34, // 32-bit RGBA.
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VIC_PIX_FORMAT_X8B8G8R8 = 35, // 32-bit XBGR.
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VIC_PIX_FORMAT_X8R8G8B8 = 36, // 32-bit XRGB.
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VIC_PIX_FORMAT_B8G8R8X8 = 37, // 32-bit BGRX.
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VIC_PIX_FORMAT_R8G8B8X8 = 38, // 32-bit RGBX.
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} vic_pix_format_t;
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typedef struct _vic_surface_t
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{
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u32 src_buf;
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u32 dst_buf;
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u32 width;
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u32 height;
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u32 pix_fmt;
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u32 rotation;
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} vic_surface_t;
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void vic_set_surface(vic_surface_t *sfc);
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int vic_compose();
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int vic_init();
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void vic_end();
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#endif
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