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https://github.com/CTCaer/hekate.git
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185526d134
BDK will allow developers to use the full collection of drivers, with limited editing, if any, for making payloads for Nintendo Switch. Using a single source for everything will also help decoupling Switch specific code and easily port it to other Tegra X1/X1+ platforms. And maybe even to lower targets. Everything is now centrilized into bdk folder. Every module or project can utilize it by simply including it. This is just the start and it will continue to improve.
157 lines
No EOL
4.6 KiB
C
157 lines
No EOL
4.6 KiB
C
/*
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* Touch driver for Nintendo Switch's STM FingerTip S (4CD60D) touch controller
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*
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* Copyright (c) 2018 langerhans
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* Copyright (c) 2018-2020 CTCaer
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __TOUCH_H_
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#define __TOUCH_H_
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#include "../utils/types.h"
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#define STMFTS_I2C_ADDR 0x49
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/* I2C commands */
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#define STMFTS_READ_INFO 0x80
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#define STMFTS_READ_STATUS 0x84
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#define STMFTS_READ_ONE_EVENT 0x85
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#define STMFTS_READ_ALL_EVENT 0x86
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#define STMFTS_LATEST_EVENT 0x87
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#define STMFTS_SLEEP_IN 0x90
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#define STMFTS_SLEEP_OUT 0x91
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#define STMFTS_MS_MT_SENSE_OFF 0x92
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#define STMFTS_MS_MT_SENSE_ON 0x93
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#define STMFTS_SS_HOVER_SENSE_OFF 0x94
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#define STMFTS_SS_HOVER_SENSE_ON 0x95
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#define STMFTS_LP_TIMER_CALIB 0x97
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#define STMFTS_MS_KEY_SENSE_OFF 0x9A
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#define STMFTS_MS_KEY_SENSE_ON 0x9B
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#define STMFTS_SYSTEM_RESET 0xA0
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#define STMFTS_CLEAR_EVENT_STACK 0xA1
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#define STMFTS_FULL_FORCE_CALIBRATION 0xA2
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#define STMFTS_MS_CX_TUNING 0xA3
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#define STMFTS_SS_CX_TUNING 0xA4
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#define STMFTS_ITO_CHECK 0xA7
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#define STMFTS_RELEASEINFO 0xAA
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#define STMFTS_WRITE_REG 0xB6
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#define STMFTS_AUTO_CALIBRATION 0xC3
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#define STMFTS_NOISE_WRITE 0xC7
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#define STMFTS_NOISE_READ 0xC8
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#define STMFTS_RW_FRAMEBUFFER_REG 0xD0
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#define STMFTS_SAVE_CX_TUNING 0xFC
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#define STMFTS_UNK0 0xB8 //Request compensation
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#define STMFTS_UNK1 0xCF
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#define STMFTS_UNK2 0xF7
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#define STMFTS_UNK3 0xFA
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#define STMFTS_UNK4 0xF9
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#define STMFTS_UNK5 0x62
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/* events */
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#define STMFTS_EV_NO_EVENT 0x00
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#define STMFTS_EV_MULTI_TOUCH_DETECTED 0x02
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#define STMFTS_EV_MULTI_TOUCH_ENTER 0x03
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#define STMFTS_EV_MULTI_TOUCH_LEAVE 0x04
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#define STMFTS_EV_MULTI_TOUCH_MOTION 0x05
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#define STMFTS_EV_HOVER_ENTER 0x07
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#define STMFTS_EV_HOVER_LEAVE 0x08
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#define STMFTS_EV_HOVER_MOTION 0x09
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#define STMFTS_EV_KEY_STATUS 0x0e
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#define STMFTS_EV_ERROR 0x0f
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#define STMFTS_EV_NOISE_READ 0x17
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#define STMFTS_EV_NOISE_WRITE 0x18
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#define STMFTS_EV_CONTROLLER_READY 0x10
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#define STMFTS_EV_STATUS 0x16
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#define STMFTS_EV_DEBUG 0xDB
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#define STMFTS_EV_STATUS_MS_CX_TUNING_DONE 1
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#define STMFTS_EV_STATUS_SS_CX_TUNING_DONE 2
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#define STMFTS_EV_STATUS_WRITE_CX_TUNE_DONE 4
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/* multi touch related event masks */
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#define STMFTS_MASK_EVENT_ID 0x0F
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#define STMFTS_MASK_TOUCH_ID 0xF0
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#define STMFTS_MASK_LEFT_EVENT 0x0F
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#define STMFTS_MASK_X_MSB 0x0F
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#define STMFTS_MASK_Y_LSB 0xF0
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/* key related event masks */
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#define STMFTS_MASK_KEY_NO_TOUCH 0x00
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#define STMFTS_MASK_KEY_MENU 0x01
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#define STMFTS_MASK_KEY_BACK 0x02
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#define STMFTS_EVENT_SIZE 8
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#define STMFTS_STACK_DEPTH 32
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#define STMFTS_DATA_MAX_SIZE (STMFTS_EVENT_SIZE * STMFTS_STACK_DEPTH)
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#define STMFTS_MAX_FINGERS 10
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typedef enum _touch_ito_error {
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ITO_NO_ERROR = 0,
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ITO_FORCE_OPEN,
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ITO_SENSE_OPEN,
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ITO_FORCE_SHRT_GND,
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ITO_SENSE_SHRT_GND,
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ITO_FORCE_SHRT_VCM,
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ITO_SENSE_SHRT_VCM,
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ITO_FORCE_SHRT_FORCE,
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ITO_SENSE_SHRT_SENSE,
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ITO_F2E_SENSE,
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ITO_FPC_FORCE_OPEN,
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ITO_FPC_SENSE_OPEN,
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ITO_KEY_FORCE_OPEN,
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ITO_KEY_SENSE_OPEN,
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ITO_RESERVED0,
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ITO_RESERVED1,
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ITO_RESERVED2,
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ITO_MAX_ERR_REACHED = 0xFF
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} touch_ito_error;
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typedef struct _touch_event {
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u8 raw[8];
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u16 type; // Event type.
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u16 x; // Horizontal coordinates.
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u16 y; // Vertical coordinates.
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u32 z;
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u8 fingers;
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bool touch;
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} touch_event;
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typedef struct _touch_info {
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u16 chip_id;
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u16 fw_ver;
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u16 config_id;
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u16 config_ver;
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} touch_info;
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typedef struct _touch_fw_info_t {
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u32 fw_id;
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u16 ftb_ver;
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u16 fw_rev;
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} touch_fw_info_t;
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void touch_poll(touch_event *event);
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touch_event touch_poll_wait();
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int touch_get_fw_info(touch_fw_info_t *fw);
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touch_info touch_get_info();
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int touch_panel_ito_test(u8 *err);
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int touch_execute_autotune();
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int touch_sense_enable();
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int touch_power_on();
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void touch_power_off();
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#endif /* __TOUCH_H_ */ |