mirror of
https://github.com/CTCaer/hekate.git
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185526d134
BDK will allow developers to use the full collection of drivers, with limited editing, if any, for making payloads for Nintendo Switch. Using a single source for everything will also help decoupling Switch specific code and easily port it to other Tegra X1/X1+ platforms. And maybe even to lower targets. Everything is now centrilized into bdk folder. Every module or project can utilize it by simply including it. This is just the start and it will continue to improve.
159 lines
8.5 KiB
C
159 lines
8.5 KiB
C
/*
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* Copyright (c) 2019 CTCaer
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../lv_misc/lv_font.h"
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#include "../../../../../common/memory_map.h"
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#if USE_HEKATE_SYMBOL_20 != 0 /*Can be enabled in lv_conf.h*/
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/***********************************************************************************
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* hekate-symbols.ttf 20 px Font in U+f000 () .. U+f2ee () range with all bpp
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* Sparse font with only these characters:
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***********************************************************************************/
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/*Store the glyph descriptions*/
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static const lv_font_glyph_dsc_t hekate_symbol_20_glyph_dsc[] =
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{
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#if USE_HEKATE_SYMBOL_20 == 4
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{.w_px = 5, .glyph_index = 0}, /*Unicode: U+f001 ()*/
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{.w_px = 16, .glyph_index = 60}, /*Unicode: U+f008 ()*/
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{.w_px = 20, .glyph_index = 220}, /*Unicode: U+f00b ()*/
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{.w_px = 22, .glyph_index = 420}, /*Unicode: U+f00c ()*/
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{.w_px = 16, .glyph_index = 640}, /*Unicode: U+f00d ()*/
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{.w_px = 18, .glyph_index = 800}, /*Unicode: U+f011 ()*/
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{.w_px = 18, .glyph_index = 980}, /*Unicode: U+f013 ()*/
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{.w_px = 16, .glyph_index = 1160}, /*Unicode: U+f014 ()*/
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{.w_px = 23, .glyph_index = 1320}, /*Unicode: U+f015 ()*/
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{.w_px = 18, .glyph_index = 1560}, /*Unicode: U+f019 ()*/
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{.w_px = 23, .glyph_index = 1740}, /*Unicode: U+f01c ()*/
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{.w_px = 18, .glyph_index = 1980}, /*Unicode: U+f021 ()*/
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{.w_px = 18, .glyph_index = 2160}, /*Unicode: U+f026 ()*/
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{.w_px = 18, .glyph_index = 2340}, /*Unicode: U+f027 ()*/
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{.w_px = 13, .glyph_index = 2520}, /*Unicode: U+f028 ()*/
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{.w_px = 13, .glyph_index = 2660}, /*Unicode: U+f03e ()*/
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{.w_px = 16, .glyph_index = 2800}, /*Unicode: U+f040 ()*/
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{.w_px = 13, .glyph_index = 2960}, /*Unicode: U+f048 ()*/
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{.w_px = 13, .glyph_index = 3100}, /*Unicode: U+f04b ()*/
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{.w_px = 13, .glyph_index = 3240}, /*Unicode: U+f04c ()*/
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{.w_px = 9, .glyph_index = 3380}, /*Unicode: U+f04d ()*/
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{.w_px = 23, .glyph_index = 3480}, /*Unicode: U+f051 ()*/
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{.w_px = 21, .glyph_index = 3720}, /*Unicode: U+f052 ()*/
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{.w_px = 11, .glyph_index = 3940}, /*Unicode: U+f053 ()*/
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{.w_px = 11, .glyph_index = 4060}, /*Unicode: U+f054 ()*/
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{.w_px = 18, .glyph_index = 4180}, /*Unicode: U+f067 ()*/
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{.w_px = 18, .glyph_index = 4360}, /*Unicode: U+f068 ()*/
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{.w_px = 20, .glyph_index = 4540}, /*Unicode: U+f071 ()*/
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{.w_px = 20, .glyph_index = 4740}, /*Unicode: U+f074 ()*/
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{.w_px = 18, .glyph_index = 4940}, /*Unicode: U+f077 ()*/
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{.w_px = 18, .glyph_index = 5120}, /*Unicode: U+f078 ()*/
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{.w_px = 18, .glyph_index = 5300}, /*Unicode: U+f079 ()*/
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{.w_px = 20, .glyph_index = 5480}, /*Unicode: U+f07b ()*/
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{.w_px = 18, .glyph_index = 5680}, /*Unicode: U+f093 ()*/
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{.w_px = 25, .glyph_index = 5860}, /*Unicode: U+f095 ()*/
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{.w_px = 18, .glyph_index = 6120}, /*Unicode: U+f0c4 ()*/
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{.w_px = 16, .glyph_index = 6300}, /*Unicode: U+f0c5 ()*/
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{.w_px = 17, .glyph_index = 6460}, /*Unicode: U+f0c7 ()*/
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{.w_px = 8, .glyph_index = 6640}, /*Unicode: U+f0e7 ()*/
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{.w_px = 12, .glyph_index = 6720}, /*Unicode: U+f0f3 ()*/
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{.w_px = 23, .glyph_index = 6840}, /*Unicode: U+f11c ()*/
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{.w_px = 18, .glyph_index = 7080}, /*Unicode: U+f124 ()*/
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{.w_px = 13, .glyph_index = 7260}, /*Unicode: U+f15b ()*/
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{.w_px = 20, .glyph_index = 7400}, /*Unicode: U+f1eb ()*/
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{.w_px = 26, .glyph_index = 7600}, /*Unicode: U+f240 ()*/
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{.w_px = 26, .glyph_index = 7860}, /*Unicode: U+f241 ()*/
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{.w_px = 26, .glyph_index = 8120}, /*Unicode: U+f242 ()*/
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{.w_px = 26, .glyph_index = 8380}, /*Unicode: U+f243 ()*/
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{.w_px = 26, .glyph_index = 8640}, /*Unicode: U+f244 ()*/
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{.w_px = 20, .glyph_index = 8900}, /*Unicode: U+f293 ()*/
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#elif USE_HEKATE_SYMBOL_20 == 8
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{.w_px = 5, .glyph_index = 0}, /*Unicode: U+f001 ()*/
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{.w_px = 16, .glyph_index = 100}, /*Unicode: U+f008 ()*/
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{.w_px = 20, .glyph_index = 420}, /*Unicode: U+f00b ()*/
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{.w_px = 22, .glyph_index = 820}, /*Unicode: U+f00c ()*/
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{.w_px = 16, .glyph_index = 1260}, /*Unicode: U+f00d ()*/
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{.w_px = 18, .glyph_index = 1580}, /*Unicode: U+f011 ()*/
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{.w_px = 18, .glyph_index = 1940}, /*Unicode: U+f013 ()*/
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{.w_px = 16, .glyph_index = 2300}, /*Unicode: U+f014 ()*/
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{.w_px = 23, .glyph_index = 2620}, /*Unicode: U+f015 ()*/
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{.w_px = 18, .glyph_index = 3080}, /*Unicode: U+f019 ()*/
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{.w_px = 23, .glyph_index = 3440}, /*Unicode: U+f01c ()*/
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{.w_px = 18, .glyph_index = 3900}, /*Unicode: U+f021 ()*/
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{.w_px = 18, .glyph_index = 4260}, /*Unicode: U+f026 ()*/
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{.w_px = 18, .glyph_index = 4620}, /*Unicode: U+f027 ()*/
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{.w_px = 13, .glyph_index = 4980}, /*Unicode: U+f028 ()*/
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{.w_px = 13, .glyph_index = 5240}, /*Unicode: U+f03e ()*/
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{.w_px = 16, .glyph_index = 5500}, /*Unicode: U+f040 ()*/
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{.w_px = 13, .glyph_index = 5820}, /*Unicode: U+f048 ()*/
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{.w_px = 13, .glyph_index = 6080}, /*Unicode: U+f04b ()*/
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{.w_px = 13, .glyph_index = 6340}, /*Unicode: U+f04c ()*/
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{.w_px = 9, .glyph_index = 6600}, /*Unicode: U+f04d ()*/
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{.w_px = 23, .glyph_index = 6780}, /*Unicode: U+f051 ()*/
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{.w_px = 21, .glyph_index = 7240}, /*Unicode: U+f052 ()*/
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{.w_px = 11, .glyph_index = 7660}, /*Unicode: U+f053 ()*/
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{.w_px = 11, .glyph_index = 7880}, /*Unicode: U+f054 ()*/
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{.w_px = 18, .glyph_index = 8100}, /*Unicode: U+f067 ()*/
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{.w_px = 18, .glyph_index = 8460}, /*Unicode: U+f068 ()*/
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{.w_px = 20, .glyph_index = 8820}, /*Unicode: U+f071 ()*/
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{.w_px = 20, .glyph_index = 9220}, /*Unicode: U+f074 ()*/
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{.w_px = 18, .glyph_index = 9620}, /*Unicode: U+f077 ()*/
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{.w_px = 18, .glyph_index = 9980}, /*Unicode: U+f078 ()*/
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{.w_px = 18, .glyph_index = 10340}, /*Unicode: U+f079 ()*/
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{.w_px = 20, .glyph_index = 10700}, /*Unicode: U+f07b ()*/
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{.w_px = 18, .glyph_index = 11100}, /*Unicode: U+f093 ()*/
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{.w_px = 25, .glyph_index = 11460}, /*Unicode: U+f095 ()*/
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{.w_px = 18, .glyph_index = 11960}, /*Unicode: U+f0c4 ()*/
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{.w_px = 16, .glyph_index = 12320}, /*Unicode: U+f0c5 ()*/
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{.w_px = 17, .glyph_index = 12640}, /*Unicode: U+f0c7 ()*/
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{.w_px = 8, .glyph_index = 12980}, /*Unicode: U+f0e7 ()*/
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{.w_px = 12, .glyph_index = 13140}, /*Unicode: U+f0f3 ()*/
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{.w_px = 23, .glyph_index = 13380}, /*Unicode: U+f11c ()*/
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{.w_px = 18, .glyph_index = 13840}, /*Unicode: U+f124 ()*/
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{.w_px = 13, .glyph_index = 14200}, /*Unicode: U+f15b ()*/
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{.w_px = 20, .glyph_index = 14460}, /*Unicode: U+f1eb ()*/
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{.w_px = 26, .glyph_index = 14860}, /*Unicode: U+f240 ()*/
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{.w_px = 26, .glyph_index = 15380}, /*Unicode: U+f241 ()*/
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{.w_px = 26, .glyph_index = 15900}, /*Unicode: U+f242 ()*/
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{.w_px = 26, .glyph_index = 16420}, /*Unicode: U+f243 ()*/
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{.w_px = 26, .glyph_index = 16940}, /*Unicode: U+f244 ()*/
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{.w_px = 20, .glyph_index = 17460}, /*Unicode: U+f293 ()*/
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#endif
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};
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lv_font_t hekate_symbol_20 =
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{
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.unicode_first = LV_SYMBOL_GLYPH_FIRST, /*First Unicode letter in this font*/
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.unicode_last = LV_SYMBOL_GLYPH_LAST, /*Last Unicode letter in this font*/
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.h_px = 20, /*Font height in pixels*/
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//.glyph_bitmap = hekate_symbol_20_glyph_bitmap, /*Bitmap of glyphs*/
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.glyph_bitmap = (const uint8_t *)(NYX_RES_ADDR + 0xFC00),
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.glyph_dsc = hekate_symbol_20_glyph_dsc, /*Description of glyphs*/
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.glyph_cnt = 50, /*Number of glyphs in the font*/
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.unicode_list = NULL, /*List of unicode characters*/
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.get_bitmap = lv_font_get_bitmap_continuous, /*Function pointer to get glyph's bitmap*/
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.get_width = lv_font_get_width_continuous, /*Function pointer to get glyph's width*/
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#if USE_HEKATE_SYMBOL_20 == 4
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.bpp = 4, /*Bit per pixel*/
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#elif USE_HEKATE_SYMBOL_20 == 8
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.bpp = 8, /*Bit per pixel*/
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#endif
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.monospace = 0, /*Fix width (0: if not used)*/
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.next_page = NULL, /*Pointer to a font extension*/
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};
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#endif /*USE_HEKATE_SYMBOL_20*/
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