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hekate/bdk/display
CTCaer 56dcbb2b23 bdk: di: cleanup configs
Nintendo or Nvidia copied pasted the dynamic display code into static arrays in order to do the static hw init in bootloader and boot sysmodule.

Ofc that does double the work that is not needed at all, making it suboptimal.

Clean up every single config based on how tegra display interface hw works in order to save up space and make the process a bit faster.
2022-05-08 04:45:03 +03:00
..
di.c bdk: di: move plld setup code out of display obj 2022-05-08 04:41:05 +03:00
di.h bdk: di: refractor configs 2022-05-08 04:34:44 +03:00
di.inl bdk: di: cleanup configs 2022-05-08 04:45:03 +03:00