2
1
Fork 0
mirror of https://github.com/yuzu-emu/yuzu.git synced 2024-07-04 23:31:19 +01:00
yuzu/src/audio_core/audio_out.h

48 lines
1.3 KiB
C++
Raw Normal View History

// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "audio_core/buffer.h"
#include "audio_core/sink.h"
#include "audio_core/stream.h"
#include "common/common_types.h"
namespace Core::Timing {
class CoreTiming;
}
namespace AudioCore {
/**
* Represents an audio playback interface, used to open and play audio streams
*/
class AudioOut {
public:
/// Opens a new audio stream
StreamPtr OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, u32 num_channels,
std::string&& name, Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
/// Starts an audio stream for playback
void StartStream(StreamPtr stream);
/// Stops an audio stream that is currently playing
void StopStream(StreamPtr stream);
/// Queues a buffer into the specified audio stream, returns true on success
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<s16>&& data);
private:
SinkPtr sink;
};
} // namespace AudioCore