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https://github.com/yuzu-emu/yuzu.git
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115 lines
2.7 KiB
C++
115 lines
2.7 KiB
C++
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <vector>
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#include "audio_core/common.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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namespace AudioCore {
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enum class EffectType : u8 {
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Invalid = 0,
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BufferMixer = 1,
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Aux = 2,
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Delay = 3,
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Reverb = 4,
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I3dl2Reverb = 5,
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BiquadFilter = 6,
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};
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enum class UsageStatus : u8 {
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Invalid = 0,
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New = 1,
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Initialized = 2,
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Used = 3,
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Removed = 4,
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};
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struct BufferMixerParams {
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std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{};
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std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{};
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std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{};
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s32_le count{};
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};
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static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size");
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struct AuxInfo {
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std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{};
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std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{};
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u32_le count{};
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s32_le sample_rate{};
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s32_le sample_count{};
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s32_le mix_buffer_count{};
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u64_le send_buffer_info{};
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u64_le send_buffer_base{};
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u64_le return_buffer_info{};
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u64_le return_buffer_base{};
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};
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static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
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class EffectInfo {
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public:
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struct InParams {
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EffectType type{};
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u8 is_new{};
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u8 is_enabled{};
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INSERT_PADDING_BYTES(1);
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s32_le mix_id{};
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u64_le buffer_address{};
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u64_le buffer_size{};
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s32_le priority{};
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INSERT_PADDING_BYTES(4);
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union {
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std::array<u8, 0xa0> raw;
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};
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};
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static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size");
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struct OutParams {
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UsageStatus status{};
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INSERT_PADDING_BYTES(15);
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};
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static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size");
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};
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class EffectBase {
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public:
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EffectBase();
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~EffectBase();
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virtual void Update(EffectInfo::InParams& in_params) = 0;
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UsageStatus GetUsage() const;
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protected:
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UsageStatus usage{UsageStatus::Invalid};
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};
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class EffectStubbed : public EffectBase {
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public:
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explicit EffectStubbed();
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~EffectStubbed();
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void Update(EffectInfo::InParams& in_params) override;
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};
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class EffectContext {
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public:
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explicit EffectContext(std::size_t effect_count);
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~EffectContext();
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std::size_t GetCount() const;
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EffectBase* GetInfo(std::size_t i);
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private:
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std::size_t effect_count{};
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std::vector<std::unique_ptr<EffectBase>> effects;
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};
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} // namespace AudioCore
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