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cmake: Always find LIBVA, update windows FFmpeg version

Allows the use of VAAPI gpu decoders on system installed ffmpeg as well.
This commit is contained in:
ameerj 2021-08-07 15:19:20 -04:00
parent 659039ca6d
commit 0be4e402e2

View file

@ -518,6 +518,10 @@ set(FFmpeg_COMPONENTS
avutil avutil
swscale) swscale)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG) if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg # Use system installed FFmpeg
find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS}) find_package(FFmpeg QUIET COMPONENTS ${FFmpeg_COMPONENTS})
@ -583,10 +587,6 @@ if (YUZU_USE_BUNDLED_FFMPEG)
"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}" "${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
CACHE PATH "Path to FFmpeg headers" FORCE) CACHE PATH "Path to FFmpeg headers" FORCE)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
Include(FindPkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
endif()
if(LIBVA_FOUND) if(LIBVA_FOUND)
pkg_check_modules(LIBDRM libdrm REQUIRED) pkg_check_modules(LIBDRM libdrm REQUIRED)
find_package(X11 REQUIRED) find_package(X11 REQUIRED)
@ -670,7 +670,7 @@ if (YUZU_USE_BUNDLED_FFMPEG)
endif() endif()
else() # WIN32 else() # WIN32
# Use yuzu FFmpeg binaries # Use yuzu FFmpeg binaries
set(FFmpeg_EXT_NAME "ffmpeg-4.3.1") set(FFmpeg_EXT_NAME "ffmpeg-4.4")
set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}") set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "") download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
set(FFmpeg_FOUND YES) set(FFmpeg_FOUND YES)