mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
hid: remove the touch field from PadState (#2557)
This commit is contained in:
parent
e2fa1ca5e1
commit
0dd007e9ba
2 changed files with 0 additions and 6 deletions
|
@ -70,14 +70,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||||
(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
|
(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
|
||||||
|
|
||||||
touch_pressed = true;
|
touch_pressed = true;
|
||||||
pad_state.touch.Assign(1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmuWindow::TouchReleased() {
|
void EmuWindow::TouchReleased() {
|
||||||
touch_pressed = false;
|
touch_pressed = false;
|
||||||
touch_x = 0;
|
touch_x = 0;
|
||||||
touch_y = 0;
|
touch_y = 0;
|
||||||
pad_state.touch.Assign(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
|
void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||||
|
|
|
@ -42,8 +42,6 @@ struct PadState {
|
||||||
BitField<14, 1, u32> zl;
|
BitField<14, 1, u32> zl;
|
||||||
BitField<15, 1, u32> zr;
|
BitField<15, 1, u32> zr;
|
||||||
|
|
||||||
BitField<20, 1, u32> touch;
|
|
||||||
|
|
||||||
BitField<24, 1, u32> c_right;
|
BitField<24, 1, u32> c_right;
|
||||||
BitField<25, 1, u32> c_left;
|
BitField<25, 1, u32> c_left;
|
||||||
BitField<26, 1, u32> c_up;
|
BitField<26, 1, u32> c_up;
|
||||||
|
@ -203,8 +201,6 @@ const PadState PAD_Y = {{1u << 11}};
|
||||||
const PadState PAD_ZL = {{1u << 14}};
|
const PadState PAD_ZL = {{1u << 14}};
|
||||||
const PadState PAD_ZR = {{1u << 15}};
|
const PadState PAD_ZR = {{1u << 15}};
|
||||||
|
|
||||||
const PadState PAD_TOUCH = {{1u << 20}};
|
|
||||||
|
|
||||||
const PadState PAD_C_RIGHT = {{1u << 24}};
|
const PadState PAD_C_RIGHT = {{1u << 24}};
|
||||||
const PadState PAD_C_LEFT = {{1u << 25}};
|
const PadState PAD_C_LEFT = {{1u << 25}};
|
||||||
const PadState PAD_C_UP = {{1u << 26}};
|
const PadState PAD_C_UP = {{1u << 26}};
|
||||||
|
|
Loading…
Reference in a new issue