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shader: Add missing new lines

This commit is contained in:
ReinUsesLisp 2021-03-29 16:58:42 -03:00 committed by ameerj
parent 6c51f49632
commit 12783f8105

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@ -1602,7 +1602,9 @@ U32 IREmitter::ShuffleButterfly(const IR::U32& value, const IR::U32& index, cons
const IR::U32& seg_mask) { const IR::U32& seg_mask) {
return Inst<U32>(Opcode::ShuffleButterfly, value, index, clamp, seg_mask); return Inst<U32>(Opcode::ShuffleButterfly, value, index, clamp, seg_mask);
} }
F32 IREmitter::FSwizzleAdd(const F32& a, const F32& b, const U32& swizzle, FpControl control) { F32 IREmitter::FSwizzleAdd(const F32& a, const F32& b, const U32& swizzle, FpControl control) {
return Inst<F32>(Opcode::FSwizzleAdd, Flags{control}, a, b, swizzle); return Inst<F32>(Opcode::FSwizzleAdd, Flags{control}, a, b, swizzle);
} }
} // namespace Shader::IR } // namespace Shader::IR