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ARM: Updated dyncom core to use fast label lookup table on clang.
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1 changed files with 7 additions and 3 deletions
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@ -3751,7 +3751,9 @@ void InterpreterMainLoop(ARMul_State* state)
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inst_base = (arm_inst *)&inst_buf[ptr]
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inst_base = (arm_inst *)&inst_buf[ptr]
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#define INC_PC(l) ptr += sizeof(arm_inst) + l
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#define INC_PC(l) ptr += sizeof(arm_inst) + l
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#ifdef __GNUC__
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// GCC and Clang have a C++ extension to support a lookup table of labels. Otherwise, fallback to a
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// clunky switch statement.
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#if defined __GNUC__ || defined __clang__
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#define GOTO_NEXT_INST goto *InstLabel[inst_base->idx]
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#define GOTO_NEXT_INST goto *InstLabel[inst_base->idx]
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#else
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#else
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#define GOTO_NEXT_INST switch(inst_base->idx) { \
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#define GOTO_NEXT_INST switch(inst_base->idx) { \
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@ -3996,7 +3998,9 @@ void InterpreterMainLoop(ARMul_State* state)
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//arm_processor *cpu = (arm_processor *)get_cast_conf_obj(core->cpu_data, "arm_core_t");
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//arm_processor *cpu = (arm_processor *)get_cast_conf_obj(core->cpu_data, "arm_core_t");
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arm_processor *cpu = state; //(arm_processor *)(core->cpu_data->obj);
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arm_processor *cpu = state; //(arm_processor *)(core->cpu_data->obj);
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#if __GNUC__
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// GCC and Clang have a C++ extension to support a lookup table of labels. Otherwise, fallback
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// to a clunky switch statement.
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#if defined __GNUC__ || defined __clang__
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void *InstLabel[] = {
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void *InstLabel[] = {
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#define VFP_INTERPRETER_LABEL
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#define VFP_INTERPRETER_LABEL
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#include "core/arm/skyeye_common/vfp/vfpinstr.cpp"
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#include "core/arm/skyeye_common/vfp/vfpinstr.cpp"
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@ -6543,7 +6547,7 @@ void InterpreterMainLoop(ARMul_State* state)
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DEBUG_LOG(ARM11, "[%llx]\n", InstLabel[i]);
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DEBUG_LOG(ARM11, "[%llx]\n", InstLabel[i]);
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DEBUG_LOG(ARM11, "InstLabel:%d\n", sizeof(InstLabel));
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DEBUG_LOG(ARM11, "InstLabel:%d\n", sizeof(InstLabel));
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#endif
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#endif
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#ifdef __GNUC__
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#if defined __GNUC__ || defined __clang__
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InterpreterInitInstLength((unsigned long long int *)InstLabel, sizeof(InstLabel));
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InterpreterInitInstLength((unsigned long long int *)InstLabel, sizeof(InstLabel));
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#endif
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#endif
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#if 0
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#if 0
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