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video_core: Remove unused Fill surface type

This commit is contained in:
ReinUsesLisp 2019-02-01 02:55:30 -03:00
parent b0b027d2d0
commit 13222f94c0
2 changed files with 1 additions and 6 deletions

View file

@ -734,7 +734,6 @@ void CachedSurface::FlushGLBuffer() {
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer[0], params.pixel_format, params.width,
params.height);
ASSERT(params.type != SurfaceType::Fill);
const u8* const texture_src_data = Memory::GetPointer(params.addr);
ASSERT(texture_src_data);
if (params.is_tiled) {
@ -904,9 +903,6 @@ void CachedSurface::EnsureTextureView() {
MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64));
void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) {
if (params.type == SurfaceType::Fill)
return;
MICROPROFILE_SCOPE(OpenGL_TextureUL);
for (u32 i = 0; i < params.max_mip_level; i++)

View file

@ -109,8 +109,7 @@ enum class SurfaceType {
ColorTexture = 0,
Depth = 1,
DepthStencil = 2,
Fill = 3,
Invalid = 4,
Invalid = 3,
};
enum class SurfaceTarget {