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Fix blit image/view not compatible
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1 changed files with 6 additions and 1 deletions
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@ -1137,8 +1137,13 @@ typename TextureCache<P>::BlitImages TextureCache<P>::GetBlitImages(
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} while (has_deleted_images);
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} while (has_deleted_images);
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const ImageBase& src_image = slot_images[src_id];
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const ImageBase& src_image = slot_images[src_id];
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const ImageBase& dst_image = slot_images[dst_id];
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const ImageBase& dst_image = slot_images[dst_id];
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const bool native_bgr = runtime.HasNativeBgr();
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if (GetFormatType(dst_info.format) != GetFormatType(dst_image.info.format) ||
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if (GetFormatType(dst_info.format) != GetFormatType(dst_image.info.format) ||
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GetFormatType(src_info.format) != GetFormatType(src_image.info.format)) {
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GetFormatType(src_info.format) != GetFormatType(src_image.info.format) ||
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!VideoCore::Surface::IsViewCompatible(dst_info.format, dst_image.info.format, false,
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native_bgr) ||
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!VideoCore::Surface::IsViewCompatible(src_info.format, src_image.info.format, false,
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native_bgr)) {
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// Make sure the images match the expected format.
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// Make sure the images match the expected format.
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do {
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do {
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has_deleted_images = false;
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has_deleted_images = false;
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