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yuzu_cmd: Add missing or update current settings

Many settings in common/settings.h are missing from yuzu-cmd, either
they were added to default_ini.h but not read in, or vice versa, or the
setting was altogether omitted from yuzu-cmd. Some defaults were
reported wrong, so those were fixed where noticed.
This commit is contained in:
lat9nq 2021-07-15 20:48:16 -04:00
parent 7dfd2715b7
commit 15ed73a6eb
2 changed files with 112 additions and 4 deletions

View file

@ -292,6 +292,8 @@ void Config::ReadValues() {
ReadSetting("ControlsGeneral", Settings::values.motion_device); ReadSetting("ControlsGeneral", Settings::values.motion_device);
ReadSetting("ControlsGeneral", Settings::values.touch_device);
ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled); ReadSetting("ControlsGeneral", Settings::values.keyboard_enabled);
ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled); ReadSetting("ControlsGeneral", Settings::values.debug_pad_enabled);
@ -414,11 +416,31 @@ void Config::ReadValues() {
} }
ReadSetting("System", Settings::values.language_index); ReadSetting("System", Settings::values.language_index);
ReadSetting("System", Settings::values.region_index);
ReadSetting("System", Settings::values.time_zone_index); ReadSetting("System", Settings::values.time_zone_index);
ReadSetting("System", Settings::values.sound_index);
// Core // Core
ReadSetting("Core", Settings::values.use_multi_core); ReadSetting("Core", Settings::values.use_multi_core);
// Cpu
ReadSetting("Cpu", Settings::values.cpu_accuracy);
ReadSetting("Cpu", Settings::values.cpu_debug_mode);
ReadSetting("Cpu", Settings::values.cpuopt_page_tables);
ReadSetting("Cpu", Settings::values.cpuopt_block_linking);
ReadSetting("Cpu", Settings::values.cpuopt_return_stack_buffer);
ReadSetting("Cpu", Settings::values.cpuopt_fast_dispatcher);
ReadSetting("Cpu", Settings::values.cpuopt_context_elimination);
ReadSetting("Cpu", Settings::values.cpuopt_const_prop);
ReadSetting("Cpu", Settings::values.cpuopt_misc_ir);
ReadSetting("Cpu", Settings::values.cpuopt_reduce_misalign_checks);
ReadSetting("Cpu", Settings::values.cpuopt_fastmem);
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_unfuse_fma);
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_reduce_fp_error);
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_inaccurate_nan);
ReadSetting("Cpu", Settings::values.cpuopt_unsafe_fastmem_check);
// Renderer // Renderer
ReadSetting("Renderer", Settings::values.renderer_backend); ReadSetting("Renderer", Settings::values.renderer_backend);
ReadSetting("Renderer", Settings::values.renderer_debug); ReadSetting("Renderer", Settings::values.renderer_debug);
@ -438,6 +460,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.use_nvdec_emulation); ReadSetting("Renderer", Settings::values.use_nvdec_emulation);
ReadSetting("Renderer", Settings::values.accelerate_astc); ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time); ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
ReadSetting("Renderer", Settings::values.use_caches_gc);
ReadSetting("Renderer", Settings::values.bg_red); ReadSetting("Renderer", Settings::values.bg_red);
ReadSetting("Renderer", Settings::values.bg_green); ReadSetting("Renderer", Settings::values.bg_green);
@ -458,7 +481,6 @@ void Config::ReadValues() {
// Debugging // Debugging
Settings::values.record_frame_times = Settings::values.record_frame_times =
sdl2_config->GetBoolean("Debugging", "record_frame_times", false); sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
ReadSetting("Debugging", Settings::values.program_args);
ReadSetting("Debugging", Settings::values.dump_exefs); ReadSetting("Debugging", Settings::values.dump_exefs);
ReadSetting("Debugging", Settings::values.dump_nso); ReadSetting("Debugging", Settings::values.dump_nso);
ReadSetting("Debugging", Settings::values.enable_fs_access_log); ReadSetting("Debugging", Settings::values.enable_fs_access_log);

View file

@ -65,6 +65,13 @@ button_screenshot=
lstick= lstick=
rstick= rstick=
# To use the debug_pad, prepend `debug_pad_` before each button setting above.
# i.e. debug_pad_button_a=
# Enable debug pad inputs to the guest
# 0 (default): Disabled, 1: Enabled
debug_pad_enabled =
# Whether to enable or disable vibration # Whether to enable or disable vibration
# 0: Disabled, 1 (default): Enabled # 0: Disabled, 1 (default): Enabled
vibration_enabled= vibration_enabled=
@ -73,6 +80,10 @@ vibration_enabled=
# 0 (default): Disabled, 1: Enabled # 0 (default): Disabled, 1: Enabled
enable_accurate_vibrations= enable_accurate_vibrations=
# Enables controller motion inputs
# 0: Disabled, 1 (default): Enabled
motion_enabled =
# for motion input, the following devices are available: # for motion input, the following devices are available:
# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters: # - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
# - "update_period": update period in milliseconds (default to 100) # - "update_period": update period in milliseconds (default to 100)
@ -98,12 +109,48 @@ use_touch_from_button=
#touch_from_button_maps_0_bind_1=bar #touch_from_button_maps_0_bind_1=bar
# etc. # etc.
# List of Cemuhook UDP servers, delimited by ','.
# Default: 127.0.0.1:26760
# Example: 127.0.0.1:26760,123.4.5.67:26761
udp_input_servers =
# Enable controlling an axis via a mouse input.
# 0 (default): Off, 1: On
mouse_panning =
# Set mouse sensitivity.
# Default: 1.0
mouse_panning_sensitivity =
# Emulate an analog control stick from keyboard inputs.
# 0 (default): Disabled, 1: Enabled
emulate_analog_keyboard =
# Enable mouse inputs to the guest
# 0 (default): Disabled, 1: Enabled
mouse_enabled =
# Enable keyboard inputs to the guest
# 0 (default): Disabled, 1: Enabled
keyboard_enabled =
[Core] [Core]
# Whether to use multi-core for CPU emulation # Whether to use multi-core for CPU emulation
# 0: Disabled, 1 (default): Enabled # 0: Disabled, 1 (default): Enabled
use_multi_core= use_multi_core=
[Cpu] [Cpu]
# Adjusts various optimizations.
# Auto-select mode enables choice unsafe optimizations.
# Accurate enables only safe optimizations.
# Unsafe allows any unsafe optimizations.
# 0 (default): Auto-select, 1: Accurate, 2: Enable unsafe optimizations
cpu_accuracy =
# Allow disabling safe optimizations.
# 0 (default): Disabled, 1: Enabled
cpu_debug_mode =
# Enable inline page tables optimization (faster guest memory access) # Enable inline page tables optimization (faster guest memory access)
# 0: Disabled, 1 (default): Enabled # 0: Disabled, 1 (default): Enabled
cpuopt_page_tables = cpuopt_page_tables =
@ -140,6 +187,31 @@ cpuopt_reduce_misalign_checks =
# 0: Disabled, 1 (default): Enabled # 0: Disabled, 1 (default): Enabled
cpuopt_fastmem = cpuopt_fastmem =
# Enable unfuse FMA (improve performance on CPUs without FMA)
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
# 0: Disabled, 1 (default): Enabled
cpuopt_unsafe_unfuse_fma =
# Enable faster FRSQRTE and FRECPE
# Only enabled if cpu_accuracy is set to Unsafe.
# 0: Disabled, 1 (default): Enabled
cpuopt_unsafe_reduce_fp_error =
# Enable faster ASIMD instructions (32 bits only)
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
# 0: Disabled, 1 (default): Enabled
cpuopt_unsafe_ignore_standard_fpcr =
# Enable inaccurate NaN handling
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
# 0: Disabled, 1 (default): Enabled
cpuopt_unsafe_inaccurate_nan =
# Disable address space checks (64 bits only)
# Only enabled if cpu_accuracy is set to Unsafe. Automatically chosen with cpu_accuracy = Auto-select.
# 0: Disabled, 1 (default): Enabled
cpuopt_unsafe_fastmem_check =
[Renderer] [Renderer]
# Which backend API to use. # Which backend API to use.
# 0 (default): OpenGL, 1: Vulkan # 0 (default): OpenGL, 1: Vulkan
@ -189,17 +261,21 @@ use_frame_limit =
frame_limit = frame_limit =
# Whether to use disk based shader cache # Whether to use disk based shader cache
# 0 (default): Off, 1 : On # 0: Off, 1 (default): On
use_disk_shader_cache = use_disk_shader_cache =
# Which gpu accuracy level to use # Which gpu accuracy level to use
# 0 (Normal), 1 (High), 2 (Extreme) # 0: Normal, 1 (default): High, 2: Extreme (Very slow)
gpu_accuracy = gpu_accuracy =
# Whether to use asynchronous GPU emulation # Whether to use asynchronous GPU emulation
# 0 : Off (slow), 1 (default): On (fast) # 0 : Off (slow), 1 (default): On (fast)
use_asynchronous_gpu_emulation = use_asynchronous_gpu_emulation =
# Inform the guest that GPU operations completed more quickly than they did.
# 0: Off, 1 (default): On
use_fast_gpu_time =
# Whether to use garbage collection or not for GPU caches. # Whether to use garbage collection or not for GPU caches.
# 0 (default): Off, 1: On # 0 (default): Off, 1: On
use_caches_gc = use_caches_gc =
@ -275,17 +351,25 @@ language_index =
# The system region that yuzu will use during emulation # The system region that yuzu will use during emulation
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan # -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
region_value = region_index =
# The system time zone that yuzu will use during emulation # The system time zone that yuzu will use during emulation
# 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone # 0: Auto-select (default), 1: Default (system archive value), Others: Index for specified time zone
time_zone_index = time_zone_index =
# Sets the sound output mode.
# 0: Mono, 1 (default): Stereo, 2: Surround
sound_index =
[Miscellaneous] [Miscellaneous]
# A filter which removes logs below a certain logging level. # A filter which removes logs below a certain logging level.
# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical # Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
log_filter = *:Trace log_filter = *:Trace
# Use developer keys
# 0 (default): Disabled, 1: Enabled
use_dev_keys =
[Debugging] [Debugging]
# Record frame time data, can be found in the log directory. Boolean value # Record frame time data, can be found in the log directory. Boolean value
record_frame_times = record_frame_times =
@ -295,6 +379,8 @@ dump_exefs=false
dump_nso=false dump_nso=false
# Determines whether or not yuzu will save the filesystem access log. # Determines whether or not yuzu will save the filesystem access log.
enable_fs_access_log=false enable_fs_access_log=false
# Enables verbose reporting services
reporting_services =
# Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode # Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode
# false: Retail/Normal Mode (default), true: Kiosk Mode # false: Retail/Normal Mode (default), true: Kiosk Mode
quest_flag = quest_flag =