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https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
vk_blit_screen: Make Draw method more generic
Allows specifying the framebuffer and render area dimensions, rather than being hard coded for the render window.
This commit is contained in:
parent
92887a65f0
commit
1e6c5d323d
3 changed files with 70 additions and 54 deletions
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@ -162,7 +162,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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if (has_been_recreated) {
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blit_screen.Recreate();
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}
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const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
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const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
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scheduler.Flush(render_semaphore);
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scheduler.WaitWorker();
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swapchain.Present(render_semaphore);
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@ -130,7 +130,10 @@ void VKBlitScreen::Recreate() {
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CreateDynamicResources();
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}
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VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated) {
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VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
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const VkFramebuffer& host_framebuffer,
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const Layout::FramebufferLayout layout, VkExtent2D render_area,
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bool use_accelerated) {
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RefreshResources(framebuffer);
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// Finish any pending renderpass
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@ -145,8 +148,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
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use_accelerated ? screen_info.image_view : *raw_image_views[image_index]);
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BufferData data;
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SetUniformData(data, framebuffer);
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SetVertexData(data, framebuffer);
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SetUniformData(data, layout);
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SetVertexData(data, framebuffer, layout);
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const std::span<u8> mapped_span = buffer_commit.Map();
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std::memcpy(mapped_span.data(), &data, sizeof(data));
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@ -220,52 +223,61 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
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VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
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});
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}
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scheduler.Record([this, image_index, size = swapchain.GetSize()](vk::CommandBuffer cmdbuf) {
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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const VkClearValue clear_color{
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.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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};
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const VkRenderPassBeginInfo renderpass_bi{
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.pNext = nullptr,
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.renderPass = *renderpass,
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.framebuffer = *framebuffers[image_index],
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.renderArea =
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{
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.offset = {0, 0},
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.extent = size,
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},
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.clearValueCount = 1,
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.pClearValues = &clear_color,
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};
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const VkViewport viewport{
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.x = 0.0f,
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.y = 0.0f,
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.width = static_cast<float>(size.width),
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.height = static_cast<float>(size.height),
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.minDepth = 0.0f,
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.maxDepth = 1.0f,
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};
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const VkRect2D scissor{
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.offset = {0, 0},
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.extent = size,
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};
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cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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scheduler.Record(
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[this, host_framebuffer, image_index, size = render_area](vk::CommandBuffer cmdbuf) {
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const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
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const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
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const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
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const VkClearValue clear_color{
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.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
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};
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const VkRenderPassBeginInfo renderpass_bi{
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.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
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.pNext = nullptr,
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.renderPass = *renderpass,
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.framebuffer = host_framebuffer,
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.renderArea =
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{
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.offset = {0, 0},
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.extent = size,
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},
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.clearValueCount = 1,
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.pClearValues = &clear_color,
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};
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const VkViewport viewport{
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.x = 0.0f,
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.y = 0.0f,
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.width = static_cast<float>(size.width),
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.height = static_cast<float>(size.height),
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.minDepth = 0.0f,
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.maxDepth = 1.0f,
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};
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const VkRect2D scissor{
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.offset = {0, 0},
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.extent = size,
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};
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cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
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descriptor_sets[image_index], {});
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cmdbuf.Draw(4, 1, 0, 0);
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cmdbuf.EndRenderPass();
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});
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cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
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descriptor_sets[image_index], {});
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cmdbuf.Draw(4, 1, 0, 0);
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cmdbuf.EndRenderPass();
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});
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return *semaphores[image_index];
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}
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VkSemaphore VKBlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
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bool use_accelerated) {
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const std::size_t image_index = swapchain.GetImageIndex();
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const VkExtent2D render_area = swapchain.GetSize();
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const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
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return Draw(framebuffer, *framebuffers[image_index], layout, render_area, use_accelerated);
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}
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void VKBlitScreen::CreateStaticResources() {
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CreateShaders();
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CreateSemaphores();
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@ -752,15 +764,13 @@ void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView imag
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device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
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}
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void VKBlitScreen::SetUniformData(BufferData& data,
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const Tegra::FramebufferConfig& framebuffer) const {
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const auto& layout = render_window.GetFramebufferLayout();
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void VKBlitScreen::SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const {
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data.uniform.modelview_matrix =
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MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
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}
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void VKBlitScreen::SetVertexData(BufferData& data,
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const Tegra::FramebufferConfig& framebuffer) const {
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void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
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const Layout::FramebufferLayout layout) const {
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const auto& framebuffer_transform_flags = framebuffer.transform_flags;
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const auto& framebuffer_crop_rect = framebuffer.crop_rect;
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@ -798,7 +808,7 @@ void VKBlitScreen::SetVertexData(BufferData& data,
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static_cast<f32>(screen_info.height);
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}
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const auto& screen = render_window.GetFramebufferLayout().screen;
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const auto& screen = layout.screen;
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const auto x = static_cast<f32>(screen.left);
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const auto y = static_cast<f32>(screen.top);
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const auto w = static_cast<f32>(screen.GetWidth());
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@ -56,8 +56,13 @@ public:
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void Recreate();
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[[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
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const VkFramebuffer& host_framebuffer,
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const Layout::FramebufferLayout layout, VkExtent2D render_area,
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bool use_accelerated);
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[[nodiscard]] VkSemaphore DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
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bool use_accelerated);
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private:
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struct BufferData;
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@ -81,8 +86,9 @@ private:
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void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
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void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
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void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
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void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
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void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
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void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
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const Layout::FramebufferLayout layout) const;
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u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
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u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,
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