mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Rework CoreTiming
This commit is contained in:
parent
c765d5be0b
commit
240650f6a6
13 changed files with 154 additions and 82 deletions
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <limits>
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#include <optional>
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#include <vector>
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#include "audio_core/audio_out.h"
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@ -88,9 +89,12 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memor
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stream = audio_out->OpenStream(
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core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
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fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
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process_event = Core::Timing::CreateEvent(
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fmt::format("AudioRenderer-Instance{}-Process", instance_number),
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[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
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process_event =
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Core::Timing::CreateEvent(fmt::format("AudioRenderer-Instance{}-Process", instance_number),
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[this](std::uintptr_t, s64, std::chrono::nanoseconds) {
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ReleaseAndQueueBuffers();
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return std::nullopt;
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});
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for (s32 i = 0; i < NUM_BUFFERS; ++i) {
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QueueMixedBuffer(i);
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}
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@ -34,9 +34,10 @@ Stream::Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format
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ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_)
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: sample_rate{sample_rate_}, format{format_}, release_callback{std::move(release_callback_)},
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sink_stream{sink_stream_}, core_timing{core_timing_}, name{std::move(name_)} {
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release_event =
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Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
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release_event = Core::Timing::CreateEvent(
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name, [this](std::uintptr_t, s64 time, std::chrono::nanoseconds ns_late) {
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ReleaseActiveBuffer(ns_late);
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return std::nullopt;
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});
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}
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@ -22,10 +22,11 @@ std::shared_ptr<EventType> CreateEvent(std::string name, TimedCallback&& callbac
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}
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struct CoreTiming::Event {
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u64 time;
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s64 time;
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u64 fifo_order;
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std::uintptr_t user_data;
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std::weak_ptr<EventType> type;
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s64 reschedule_time;
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// Sort by time, unless the times are the same, in which case sort by
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// the order added to the queue
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@ -58,7 +59,8 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
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event_fifo_id = 0;
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shutting_down = false;
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ticks = 0;
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const auto empty_timed_callback = [](std::uintptr_t, std::chrono::nanoseconds) {};
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const auto empty_timed_callback = [](std::uintptr_t, u64, std::chrono::nanoseconds)
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-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
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ev_lost = CreateEvent("_lost_event", empty_timed_callback);
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if (is_multicore) {
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worker_threads.emplace_back(ThreadEntry, std::ref(*this), 0);
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@ -76,6 +78,7 @@ void CoreTiming::Shutdown() {
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thread.join();
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}
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worker_threads.clear();
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pause_callbacks.clear();
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ClearPendingEvents();
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has_started = false;
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}
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@ -93,6 +96,14 @@ void CoreTiming::Pause(bool is_paused_) {
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}
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}
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paused_state.store(is_paused_, std::memory_order_relaxed);
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if (!is_paused_) {
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pause_end_time = GetGlobalTimeNs().count();
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}
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for (auto& cb : pause_callbacks) {
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cb(is_paused_);
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}
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}
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void CoreTiming::SyncPause(bool is_paused_) {
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@ -116,6 +127,14 @@ void CoreTiming::SyncPause(bool is_paused_) {
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wait_signal_cv.wait(main_lock, [this] { return pause_count == 0; });
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}
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}
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if (!is_paused_) {
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pause_end_time = GetGlobalTimeNs().count();
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}
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for (auto& cb : pause_callbacks) {
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cb(is_paused_);
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}
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}
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bool CoreTiming::IsRunning() const {
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@ -129,12 +148,30 @@ bool CoreTiming::HasPendingEvents() const {
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void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
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const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data) {
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std::uintptr_t user_data, bool absolute_time) {
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std::unique_lock main_lock(event_mutex);
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const u64 timeout = static_cast<u64>((GetGlobalTimeNs() + ns_into_future).count());
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const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
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event_queue.emplace_back(Event{timeout, event_fifo_id++, user_data, event_type});
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event_queue.emplace_back(Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
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pending_events.fetch_add(1, std::memory_order_relaxed);
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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if (is_multicore) {
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event_cv.notify_one();
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}
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}
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void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
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std::chrono::nanoseconds resched_time,
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const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data, bool absolute_time) {
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std::unique_lock main_lock(event_mutex);
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const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
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event_queue.emplace_back(
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Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
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pending_events.fetch_add(1, std::memory_order_relaxed);
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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@ -213,6 +250,11 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
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}
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}
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void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
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std::unique_lock main_lock(event_mutex);
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pause_callbacks.emplace_back(std::move(callback));
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}
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std::optional<s64> CoreTiming::Advance() {
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global_timer = GetGlobalTimeNs().count();
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@ -223,14 +265,31 @@ std::optional<s64> CoreTiming::Advance() {
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event_queue.pop_back();
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if (const auto event_type{evt.type.lock()}) {
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event_mutex.unlock();
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const s64 delay = static_cast<s64>(GetGlobalTimeNs().count() - evt.time);
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event_type->callback(evt.user_data, std::chrono::nanoseconds{delay});
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const auto new_schedule_time{event_type->callback(
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evt.user_data, evt.time,
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std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
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event_mutex.lock();
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pending_events.fetch_sub(1, std::memory_order_relaxed);
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if (evt.reschedule_time != 0) {
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// If this event was scheduled into a pause, its time now is going to be way behind.
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// Re-set this event to continue from the end of the pause.
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auto next_time{evt.time + evt.reschedule_time};
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if (evt.time < pause_end_time) {
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next_time = pause_end_time + evt.reschedule_time;
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}
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const auto next_schedule_time{new_schedule_time.has_value()
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? new_schedule_time.value().count()
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: evt.reschedule_time};
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event_queue.emplace_back(
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Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
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pending_events.fetch_add(1, std::memory_order_relaxed);
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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}
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global_timer = GetGlobalTimeNs().count();
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@ -20,8 +20,9 @@
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namespace Core::Timing {
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/// A callback that may be scheduled for a particular core timing event.
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using TimedCallback =
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std::function<void(std::uintptr_t user_data, std::chrono::nanoseconds ns_late)>;
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using TimedCallback = std::function<std::optional<std::chrono::nanoseconds>(
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std::uintptr_t user_data, s64 time, std::chrono::nanoseconds ns_late)>;
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using PauseCallback = std::function<void(bool paused)>;
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/// Contains the characteristics of a particular event.
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struct EventType {
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@ -93,7 +94,15 @@ public:
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/// Schedules an event in core timing
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void ScheduleEvent(std::chrono::nanoseconds ns_into_future,
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const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0);
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const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data = 0,
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bool absolute_time = false);
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/// Schedules an event which will automatically re-schedule itself with the given time, until
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/// unscheduled
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void ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
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std::chrono::nanoseconds resched_time,
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const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data = 0, bool absolute_time = false);
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void UnscheduleEvent(const std::shared_ptr<EventType>& event_type, std::uintptr_t user_data);
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@ -125,6 +134,9 @@ public:
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/// Checks for events manually and returns time in nanoseconds for next event, threadsafe.
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std::optional<s64> Advance();
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/// Register a callback function to be called when coretiming pauses.
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void RegisterPauseCallback(PauseCallback&& callback);
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private:
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struct Event;
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std::unique_ptr<Common::WallClock> clock;
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u64 global_timer = 0;
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s64 global_timer = 0;
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// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
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// We don't use std::priority_queue because we need to be able to serialize, unserialize and
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@ -162,10 +174,13 @@ private:
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bool shutting_down{};
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bool is_multicore{};
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size_t pause_count{};
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s64 pause_end_time{};
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/// Cycle timing
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u64 ticks{};
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s64 downcount{};
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std::vector<PauseCallback> pause_callbacks{};
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};
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/// Creates a core timing event with the given name and callback.
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@ -11,11 +11,14 @@ namespace Core::Hardware {
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InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
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gpu_interrupt_event = Core::Timing::CreateEvent(
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"GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) {
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"GPUInterrupt",
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[this](std::uintptr_t message, u64 time,
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std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
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auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
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const u32 syncpt = static_cast<u32>(message >> 32);
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const u32 value = static_cast<u32>(message);
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nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
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return std::nullopt;
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});
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}
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@ -234,17 +234,19 @@ struct KernelCore::Impl {
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void InitializePreemption(KernelCore& kernel) {
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preemption_event = Core::Timing::CreateEvent(
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"PreemptionCallback", [this, &kernel](std::uintptr_t, std::chrono::nanoseconds) {
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"PreemptionCallback",
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[this, &kernel](std::uintptr_t, s64 time,
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std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
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{
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KScopedSchedulerLock lock(kernel);
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global_scheduler_context->PreemptThreads();
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}
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const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
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system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
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return std::nullopt;
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});
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const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
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system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
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system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), time_interval,
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preemption_event);
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}
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void InitializeShutdownThreads() {
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@ -11,15 +11,17 @@
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namespace Kernel {
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TimeManager::TimeManager(Core::System& system_) : system{system_} {
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time_manager_event_type =
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Core::Timing::CreateEvent("Kernel::TimeManagerCallback",
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[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
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KThread* thread = reinterpret_cast<KThread*>(thread_handle);
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{
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KScopedSchedulerLock sl(system.Kernel());
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thread->OnTimer();
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}
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});
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time_manager_event_type = Core::Timing::CreateEvent(
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"Kernel::TimeManagerCallback",
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[this](std::uintptr_t thread_handle, s64 time,
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std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
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KThread* thread = reinterpret_cast<KThread*>(thread_handle);
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{
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KScopedSchedulerLock sl(system.Kernel());
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thread->OnTimer();
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}
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return std::nullopt;
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});
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}
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void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
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@ -74,26 +74,35 @@ IAppletResource::IAppletResource(Core::System& system_,
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// Register update callbacks
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pad_update_event = Core::Timing::CreateEvent(
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"HID::UpdatePadCallback",
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[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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[this](std::uintptr_t user_data, s64 time,
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std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
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const auto guard = LockService();
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UpdateControllers(user_data, ns_late);
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return std::nullopt;
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});
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mouse_keyboard_update_event = Core::Timing::CreateEvent(
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"HID::UpdateMouseKeyboardCallback",
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[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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[this](std::uintptr_t user_data, s64 time,
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std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
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const auto guard = LockService();
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UpdateMouseKeyboard(user_data, ns_late);
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return std::nullopt;
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});
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motion_update_event = Core::Timing::CreateEvent(
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"HID::UpdateMotionCallback",
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[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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[this](std::uintptr_t user_data, s64 time,
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std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
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const auto guard = LockService();
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UpdateMotion(user_data, ns_late);
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return std::nullopt;
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});
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system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event);
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system.CoreTiming().ScheduleEvent(mouse_keyboard_update_ns, mouse_keyboard_update_event);
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system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event);
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system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), pad_update_ns,
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pad_update_event);
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system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), mouse_keyboard_update_ns,
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mouse_keyboard_update_event);
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system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), motion_update_ns,
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motion_update_event);
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system.HIDCore().ReloadInputDevices();
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}
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@ -135,13 +144,6 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
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}
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controller->OnUpdate(core_timing);
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}
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// If ns_late is higher than the update rate ignore the delay
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if (ns_late > pad_update_ns) {
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ns_late = {};
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}
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core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
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}
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void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
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@ -150,26 +152,12 @@ void IAppletResource::UpdateMouseKeyboard(std::uintptr_t user_data,
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controllers[static_cast<size_t>(HidController::Mouse)]->OnUpdate(core_timing);
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controllers[static_cast<size_t>(HidController::Keyboard)]->OnUpdate(core_timing);
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// If ns_late is higher than the update rate ignore the delay
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if (ns_late > mouse_keyboard_update_ns) {
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ns_late = {};
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}
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core_timing.ScheduleEvent(mouse_keyboard_update_ns - ns_late, mouse_keyboard_update_event);
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}
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void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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auto& core_timing = system.CoreTiming();
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controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(core_timing);
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// If ns_late is higher than the update rate ignore the delay
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if (ns_late > motion_update_ns) {
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ns_late = {};
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}
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core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
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}
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class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
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@ -50,12 +50,15 @@ HidBus::HidBus(Core::System& system_)
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// Register update callbacks
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hidbus_update_event = Core::Timing::CreateEvent(
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"Hidbus::UpdateCallback",
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[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
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[this](std::uintptr_t user_data, s64 time,
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std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
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const auto guard = LockService();
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UpdateHidbus(user_data, ns_late);
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return std::nullopt;
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||||
});
|
||||
|
||||
system_.CoreTiming().ScheduleEvent(hidbus_update_ns, hidbus_update_event);
|
||||
system_.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), hidbus_update_ns,
|
||||
hidbus_update_event);
|
||||
}
|
||||
|
||||
HidBus::~HidBus() {
|
||||
|
@ -63,8 +66,6 @@ HidBus::~HidBus() {
|
|||
}
|
||||
|
||||
void HidBus::UpdateHidbus(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
auto& core_timing = system.CoreTiming();
|
||||
|
||||
if (is_hidbus_enabled) {
|
||||
for (std::size_t i = 0; i < devices.size(); ++i) {
|
||||
if (!devices[i].is_device_initializated) {
|
||||
|
@ -82,13 +83,6 @@ void HidBus::UpdateHidbus(std::uintptr_t user_data, std::chrono::nanoseconds ns_
|
|||
sizeof(HidbusStatusManagerEntry));
|
||||
}
|
||||
}
|
||||
|
||||
// If ns_late is higher than the update rate ignore the delay
|
||||
if (ns_late > hidbus_update_ns) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(hidbus_update_ns - ns_late, hidbus_update_event);
|
||||
}
|
||||
|
||||
std::optional<std::size_t> HidBus::GetDeviceIndexFromHandle(BusHandle handle) const {
|
||||
|
|
|
@ -67,21 +67,20 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
|
|||
|
||||
// Schedule the screen composition events
|
||||
composition_event = Core::Timing::CreateEvent(
|
||||
"ScreenComposition", [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
|
||||
"ScreenComposition",
|
||||
[this](std::uintptr_t, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
const auto lock_guard = Lock();
|
||||
Compose();
|
||||
|
||||
const auto ticks = std::chrono::nanoseconds{GetNextTicks()};
|
||||
const auto ticks_delta = ticks - ns_late;
|
||||
const auto future_ns = std::max(std::chrono::nanoseconds::zero(), ticks_delta);
|
||||
|
||||
this->system.CoreTiming().ScheduleEvent(future_ns, composition_event);
|
||||
return std::chrono::nanoseconds(GetNextTicks()) - ns_late;
|
||||
});
|
||||
|
||||
if (system.IsMulticore()) {
|
||||
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
|
||||
} else {
|
||||
system.CoreTiming().ScheduleEvent(frame_ns, composition_event);
|
||||
system.CoreTiming().ScheduleLoopingEvent(std::chrono::nanoseconds(0), frame_ns,
|
||||
composition_event);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -184,10 +184,12 @@ CheatEngine::~CheatEngine() {
|
|||
void CheatEngine::Initialize() {
|
||||
event = Core::Timing::CreateEvent(
|
||||
"CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id),
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
[this](std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
FrameCallback(user_data, ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_NS, event);
|
||||
core_timing.ScheduleLoopingEvent(std::chrono::nanoseconds(0), CHEAT_ENGINE_NS, event);
|
||||
|
||||
metadata.process_id = system.CurrentProcess()->GetProcessID();
|
||||
metadata.title_id = system.GetCurrentProcessProgramID();
|
||||
|
@ -237,8 +239,6 @@ void CheatEngine::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late
|
|||
MICROPROFILE_SCOPE(Cheat_Engine);
|
||||
|
||||
vm.Execute(metadata);
|
||||
|
||||
core_timing.ScheduleEvent(CHEAT_ENGINE_NS - ns_late, event);
|
||||
}
|
||||
|
||||
} // namespace Core::Memory
|
||||
|
|
|
@ -53,8 +53,10 @@ Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& m
|
|||
: core_timing{core_timing_}, memory{memory_} {
|
||||
event = Core::Timing::CreateEvent(
|
||||
"MemoryFreezer::FrameCallback",
|
||||
[this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
[this](std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
|
||||
FrameCallback(user_data, ns_late);
|
||||
return std::nullopt;
|
||||
});
|
||||
core_timing.ScheduleEvent(memory_freezer_ns, event);
|
||||
}
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
|
||||
#include "core/core.h"
|
||||
|
@ -25,13 +26,15 @@ u64 expected_callback = 0;
|
|||
std::mutex control_mutex;
|
||||
|
||||
template <unsigned int IDX>
|
||||
void HostCallbackTemplate(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
std::optional<std::chrono::nanoseconds> HostCallbackTemplate(std::uintptr_t user_data, s64 time,
|
||||
std::chrono::nanoseconds ns_late) {
|
||||
std::unique_lock<std::mutex> lk(control_mutex);
|
||||
static_assert(IDX < CB_IDS.size(), "IDX out of range");
|
||||
callbacks_ran_flags.set(IDX);
|
||||
REQUIRE(CB_IDS[IDX] == user_data);
|
||||
delays[IDX] = ns_late.count();
|
||||
++expected_callback;
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
struct ScopeInit final {
|
||||
|
|
Loading…
Reference in a new issue