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shader: Fix CC in I2I
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@ -105,6 +105,8 @@ void I2I(TranslatorVisitor& v, u64 insn, const IR::U32& src_a) {
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if (i2i.cc != 0) {
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v.SetZFlag(v.ir.GetZeroFromOp(result));
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v.SetSFlag(v.ir.GetSignFromOp(result));
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v.ResetCFlag();
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v.ResetOFlag();
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}
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}
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} // Anonymous namespace
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