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Merge pull request #193 from lioncash/fmt

Fix two format strings.
This commit is contained in:
bunnei 2014-11-15 01:41:28 -05:00
commit 26622818ae
2 changed files with 3 additions and 3 deletions

View file

@ -72,7 +72,7 @@ Result MapSharedMemory(u32 handle, u32 address, MemoryPermission permissions,
if (address < Memory::SHARED_MEMORY_VADDR || address >= Memory::SHARED_MEMORY_VADDR_END) { if (address < Memory::SHARED_MEMORY_VADDR || address >= Memory::SHARED_MEMORY_VADDR_END) {
ERROR_LOG(KERNEL, "cannot map handle=0x%08X, address=0x%08X outside of shared mem bounds!", ERROR_LOG(KERNEL, "cannot map handle=0x%08X, address=0x%08X outside of shared mem bounds!",
handle); handle, address);
return -1; return -1;
} }
SharedMemory* shared_memory = Kernel::g_object_pool.GetFast<SharedMemory>(handle); SharedMemory* shared_memory = Kernel::g_object_pool.GetFast<SharedMemory>(handle);

View file

@ -159,10 +159,10 @@ void ProcessTriangle(OutputVertex &v0, OutputVertex &v1, OutputVertex &v2) {
DEBUG_LOG(GPU, DEBUG_LOG(GPU,
"Triangle %lu/%lu (%lu buffer vertices) at position (%.3f, %.3f, %.3f, %.3f), " "Triangle %lu/%lu (%lu buffer vertices) at position (%.3f, %.3f, %.3f, %.3f), "
"(%.3lu, %.3f, %.3f, %.3f), (%.3f, %.3f, %.3f, %.3f) and " "(%.3f, %.3f, %.3f, %.3f), (%.3f, %.3f, %.3f, %.3f) and "
"screen position (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f)", "screen position (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f)",
i,output_list.size(), buffer_vertices.size(), i,output_list.size(), buffer_vertices.size(),
vtx0.pos.x.ToFloat32(), vtx0.pos.y.ToFloat32(), vtx0.pos.z.ToFloat32(), vtx0.pos.w.ToFloat32(),output_list.size(), vtx0.pos.x.ToFloat32(), vtx0.pos.y.ToFloat32(), vtx0.pos.z.ToFloat32(), vtx0.pos.w.ToFloat32(),
vtx1.pos.x.ToFloat32(), vtx1.pos.y.ToFloat32(), vtx1.pos.z.ToFloat32(), vtx1.pos.w.ToFloat32(), vtx1.pos.x.ToFloat32(), vtx1.pos.y.ToFloat32(), vtx1.pos.z.ToFloat32(), vtx1.pos.w.ToFloat32(),
vtx2.pos.x.ToFloat32(), vtx2.pos.y.ToFloat32(), vtx2.pos.z.ToFloat32(), vtx2.pos.w.ToFloat32(), vtx2.pos.x.ToFloat32(), vtx2.pos.y.ToFloat32(), vtx2.pos.z.ToFloat32(), vtx2.pos.w.ToFloat32(),
vtx0.screenpos.x.ToFloat32(), vtx0.screenpos.y.ToFloat32(), vtx0.screenpos.z.ToFloat32(), vtx0.screenpos.x.ToFloat32(), vtx0.screenpos.y.ToFloat32(), vtx0.screenpos.z.ToFloat32(),