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Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively. Also redirect some APT_A functions to their APT_U equivalents. Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module. Implemented formatting the savegame. Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
This commit is contained in:
parent
3d14eb2853
commit
2c89d4d5cd
17 changed files with 268 additions and 60 deletions
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@ -40,6 +40,7 @@
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#define MAPS_DIR "maps"
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#define CACHE_DIR "cache"
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#define SDMC_DIR "sdmc"
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#define EXTSAVEDATA_DIR "extsavedata"
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#define SAVEDATA_DIR "savedata"
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#define SYSDATA_DIR "sysdata"
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#define SYSSAVEDATA_DIR "syssavedata"
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@ -676,6 +676,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
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paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP;
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paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
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paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
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paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;
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@ -720,6 +721,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
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paths[D_EXTSAVEDATA] = paths[D_USER_IDX] + EXTSAVEDATA_DIR DIR_SEP;
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paths[D_SAVEDATA_IDX] = paths[D_USER_IDX] + SAVEDATA_DIR DIR_SEP;
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paths[D_SYSSAVEDATA_IDX] = paths[D_USER_IDX] + SYSSAVEDATA_DIR DIR_SEP;
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paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
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@ -27,6 +27,7 @@ enum {
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D_STATESAVES_IDX,
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D_SCREENSHOTS_IDX,
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D_SDMC_IDX,
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D_EXTSAVEDATA,
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D_SAVEDATA_IDX,
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D_SYSDATA_IDX,
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D_SYSSAVEDATA_IDX,
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@ -17,6 +17,7 @@ set(SRCS
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arm/skyeye_common/vfp/vfpdouble.cpp
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arm/skyeye_common/vfp/vfpinstr.cpp
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arm/skyeye_common/vfp/vfpsingle.cpp
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file_sys/archive_extsavedata.cpp
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file_sys/archive_romfs.cpp
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file_sys/archive_savedata.cpp
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file_sys/archive_sdmc.cpp
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@ -104,6 +105,7 @@ set(HEADERS
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arm/skyeye_common/vfp/vfp_helper.h
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arm/arm_interface.h
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file_sys/archive_backend.h
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file_sys/archive_extsavedata.h
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file_sys/archive_romfs.h
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file_sys/archive_savedata.h
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file_sys/archive_sdmc.h
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@ -46,6 +46,9 @@ public:
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Path(const char* path) : type(Char), string(path) {
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}
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Path(std::vector<u8> binary_data) : type(Binary), binary(std::move(binary_data)) {
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}
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Path(LowPathType type, u32 size, u32 pointer) : type(type) {
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switch (type) {
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case Binary:
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@ -174,6 +177,20 @@ public:
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virtual ~ArchiveBackend() {
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}
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/**
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* Tries to open the archive of this type with the specified path
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* @param path Path to the archive
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* @return ResultCode of the operation
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*/
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virtual ResultCode Open(const Path& path) = 0;
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/**
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* Deletes the archive contents and then re-creates the base folder
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* @param path Path to the archive
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* @return ResultCode of the operation, 0 on success
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*/
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virtual ResultCode Format(const Path& path) const = 0;
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/**
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* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
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*/
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59
src/core/file_sys/archive_extsavedata.cpp
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59
src/core/file_sys/archive_extsavedata.cpp
Normal file
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@ -0,0 +1,59 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <sys/stat.h>
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/settings.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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static std::string GetExtSaveDataPath(const std::string& mount_point, const Path& path) {
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std::vector<u8> vec_data = path.AsBinary();
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const u32* data = reinterpret_cast<const u32*>(vec_data.data());
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u32 media_type = data[0];
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u32 save_low = data[1];
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u32 save_high = data[2];
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return Common::StringFromFormat("%s%s/%08X/%08X/", mount_point.c_str(), media_type == 0 ? "nand" : "sdmc", save_high, save_low);
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}
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Archive_ExtSaveData::Archive_ExtSaveData(const std::string& mount_point)
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: DiskArchive(mount_point), concrete_mount_point(mount_point) {
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LOG_INFO(Service_FS, "Directory %s set as base for ExtSaveData.", this->mount_point.c_str());
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}
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bool Archive_ExtSaveData::Initialize() {
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if (!FileUtil::CreateFullPath(mount_point)) {
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LOG_ERROR(Service_FS, "Unable to create ExtSaveData base path.");
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return false;
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}
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return true;
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}
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ResultCode Archive_ExtSaveData::Open(const Path& path) {
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std::string fullpath = GetExtSaveDataPath(mount_point, path);
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if (!FileUtil::Exists(fullpath)) {
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// TODO(Subv): Check error code, this one is probably wrong
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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}
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concrete_mount_point = fullpath;
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return RESULT_SUCCESS;
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}
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ResultCode Archive_ExtSaveData::Format(const Path& path) const {
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std::string fullpath = GetExtSaveDataPath(mount_point, path);
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FileUtil::CreateFullPath(fullpath);
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return RESULT_SUCCESS;
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}
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} // namespace FileSys
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45
src/core/file_sys/archive_extsavedata.h
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45
src/core/file_sys/archive_extsavedata.h
Normal file
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/file_sys/disk_archive.h"
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#include "core/loader/loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// FileSys namespace
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namespace FileSys {
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/// File system interface to the ExtSaveData archive
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class Archive_ExtSaveData final : public DiskArchive {
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public:
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Archive_ExtSaveData(const std::string& mount_point);
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/**
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* Initialize the archive.
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* @return true if it initialized successfully
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*/
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bool Initialize();
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ResultCode Open(const Path& path) override;
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ResultCode Format(const Path& path) const override;
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std::string GetName() const override { return "ExtSaveData"; }
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const std::string& GetMountPoint() const override {
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return concrete_mount_point;
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}
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protected:
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/**
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* This holds the full directory path for this archive, it is only set after a successful call to Open,
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* this is formed as <base extsavedatapath>/<type>/<high>/<low>.
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* See GetExtSaveDataPath for the code that extracts this data from an archive path.
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*/
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std::string concrete_mount_point;
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};
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} // namespace FileSys
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@ -62,4 +62,9 @@ std::unique_ptr<DirectoryBackend> Archive_RomFS::OpenDirectory(const Path& path)
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return Common::make_unique<Directory_RomFS>();
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}
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ResultCode Archive_RomFS::Format(const Path& path) const {
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LOG_WARNING(Service_FS, "Attempted to format ROMFS.");
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return UnimplementedFunction(ErrorModule::FS);
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}
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} // namespace FileSys
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@ -83,6 +83,12 @@ public:
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*/
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std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
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ResultCode Open(const Path& path) override {
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return RESULT_SUCCESS;
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}
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ResultCode Format(const Path& path) const override;
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private:
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friend class File_RomFS;
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@ -16,18 +16,29 @@
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namespace FileSys {
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Archive_SaveData::Archive_SaveData(const std::string& mount_point, u64 program_id)
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: DiskArchive(mount_point + Common::StringFromFormat("%016X", program_id) + DIR_SEP) {
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Archive_SaveData::Archive_SaveData(const std::string& mount_point)
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: DiskArchive(mount_point) {
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LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
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}
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bool Archive_SaveData::Initialize() {
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if (!FileUtil::CreateFullPath(mount_point)) {
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LOG_ERROR(Service_FS, "Unable to create SaveData path.");
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return false;
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ResultCode Archive_SaveData::Open(const Path& path) {
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if (concrete_mount_point.empty())
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concrete_mount_point = Common::StringFromFormat("%s%016X", mount_point.c_str(), Kernel::g_program_id) + DIR_SEP;
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if (!FileUtil::Exists(concrete_mount_point)) {
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// When a SaveData archive is created for the first time, it is not yet formatted
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// and the save file/directory structure expected by the game has not yet been initialized.
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// Returning the NotFormatted error code will signal the game to provision the SaveData archive
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// with the files and folders that it expects.
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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}
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return RESULT_SUCCESS;
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}
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return true;
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ResultCode Archive_SaveData::Format(const Path& path) const {
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FileUtil::DeleteDirRecursively(concrete_mount_point);
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FileUtil::CreateFullPath(concrete_mount_point);
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return RESULT_SUCCESS;
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}
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} // namespace FileSys
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/// File system interface to the SaveData archive
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class Archive_SaveData final : public DiskArchive {
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public:
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Archive_SaveData(const std::string& mount_point, u64 program_id);
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/**
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* Initialize the archive.
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* @return true if it initialized successfully
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*/
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bool Initialize();
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Archive_SaveData(const std::string& mount_point);
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std::string GetName() const override { return "SaveData"; }
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ResultCode Open(const Path& path) override;
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ResultCode Format(const Path& path) const override;
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const std::string& GetMountPoint() const override {
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return concrete_mount_point;
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}
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protected:
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std::string concrete_mount_point;
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};
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} // namespace FileSys
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@ -25,6 +25,7 @@ public:
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DiskArchive(const std::string& mount_point_) : mount_point(mount_point_) {}
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virtual std::string GetName() const = 0;
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virtual ResultCode Format(const Path& path) const { return RESULT_SUCCESS; }
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std::unique_ptr<FileBackend> OpenFile(const Path& path, const Mode mode) const override;
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bool DeleteFile(const Path& path) const override;
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bool RenameFile(const Path& src_path, const Path& dest_path) const override;
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bool RenameDirectory(const Path& src_path, const Path& dest_path) const override;
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std::unique_ptr<DirectoryBackend> OpenDirectory(const Path& path) const override;
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virtual ResultCode Open(const Path& path) override {
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return RESULT_SUCCESS;
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}
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/**
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* Getter for the path used for this Archive
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* @return Mount point of that passthrough archive
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*/
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const std::string& GetMountPoint() const {
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virtual const std::string& GetMountPoint() const {
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return mount_point;
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}
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@ -6,14 +6,21 @@
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#include "core/hle/hle.h"
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#include "core/hle/service/apt_a.h"
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namespace APT_U {
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extern void Initialize(Service::Interface* self);
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extern void GetLockHandle(Service::Interface* self);
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extern void ReceiveParameter(Service::Interface* self);
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extern void GlanceParameter(Service::Interface* self);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace APT_A
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namespace APT_A {
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00010040, nullptr, "GetLockHandle?"},
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{0x00020080, nullptr, "Initialize?"},
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{0x00010040, APT_U::GetLockHandle, "GetLockHandle?"},
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{0x00020080, APT_U::Initialize, "Initialize?"},
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{0x00030040, nullptr, "Enable?"},
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{0x00040040, nullptr, "Finalize?"},
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{0x00050040, nullptr, "GetAppletManInfo?"},
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{0x00430040, nullptr, "NotifyToWait?"},
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{0x004B00C2, nullptr, "AppletUtility?"},
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{0x00550040, nullptr, "WriteInputToNsState?"},
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{0x000D0080, APT_U::ReceiveParameter,"ReceiveParameter" },
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{0x000E0080, APT_U::GlanceParameter,"GlanceParameter" },
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -11,6 +11,7 @@
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#include "common/math_util.h"
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#include "core/file_sys/archive_savedata.h"
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#include "core/file_sys/archive_extsavedata.h"
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#include "core/file_sys/archive_backend.h"
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#include "core/file_sys/archive_sdmc.h"
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#include "core/file_sys/directory_backend.h"
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@ -224,25 +225,20 @@ static Archive* GetArchive(ArchiveHandle handle) {
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return (itr == handle_map.end()) ? nullptr : itr->second;
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}
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code) {
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ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archive_path) {
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LOG_TRACE(Service_FS, "Opening archive with id code 0x%08X", id_code);
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auto itr = id_code_map.find(id_code);
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if (itr == id_code_map.end()) {
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if (id_code == ArchiveIdCode::SaveData) {
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// When a SaveData archive is created for the first time, it is not yet formatted
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// and the save file/directory structure expected by the game has not yet been initialized.
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// Returning the NotFormatted error code will signal the game to provision the SaveData archive
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// with the files and folders that it expects.
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// The FormatSaveData service call will create the SaveData archive when it is called.
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return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
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ErrorSummary::InvalidState, ErrorLevel::Status);
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}
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// TODO: Verify error against hardware
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return ResultCode(ErrorDescription::NotFound, ErrorModule::FS,
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ErrorSummary::NotFound, ErrorLevel::Permanent);
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}
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ResultCode res = itr->second->backend->Open(archive_path);
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if (!res.IsSuccess())
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return res;
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// This should never even happen in the first place with 64-bit handles,
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while (handle_map.count(next_handle) != 0) {
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++next_handle;
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@ -395,25 +391,14 @@ ResultVal<Handle> OpenDirectoryFromArchive(ArchiveHandle archive_handle, const F
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}
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ResultCode FormatSaveData() {
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// TODO(Subv): Actually wipe the savedata folder after creating or opening it
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// Do not create the archive again if it already exists
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if (id_code_map.find(ArchiveIdCode::SaveData) != id_code_map.end())
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return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the correct error code
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// Create the SaveData archive
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std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
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auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory,
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Kernel::g_program_id);
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if (savedata_archive->Initialize()) {
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CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
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return RESULT_SUCCESS;
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} else {
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LOG_ERROR(Service_FS, "Can't instantiate SaveData archive with path %s",
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savedata_archive->GetMountPoint().c_str());
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return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the proper error code
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auto archive_itr = id_code_map.find(ArchiveIdCode::SaveData);
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if (archive_itr == id_code_map.end()) {
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return UnimplementedFunction(ErrorModule::FS); // TODO(Subv): Find the right error
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}
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// Use an empty path, we do not use it when formatting the savedata
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return archive_itr->second->backend->Format(FileSys::Path());
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}
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/// Initialize archives
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@ -430,6 +415,26 @@ void ArchiveInit() {
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CreateArchive(std::move(sdmc_archive), ArchiveIdCode::SDMC);
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else
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LOG_ERROR(Service_FS, "Can't instantiate SDMC archive with path %s", sdmc_directory.c_str());
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// Create the SaveData archive
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std::string savedata_directory = FileUtil::GetUserPath(D_SAVEDATA_IDX);
|
||||
auto savedata_archive = Common::make_unique<FileSys::Archive_SaveData>(savedata_directory);
|
||||
CreateArchive(std::move(savedata_archive), ArchiveIdCode::SaveData);
|
||||
|
||||
std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
|
||||
auto extsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory);
|
||||
if (extsavedata_archive->Initialize())
|
||||
CreateArchive(std::move(extsavedata_archive), ArchiveIdCode::ExtSaveData);
|
||||
else
|
||||
LOG_ERROR(Service_FS, "Can't instantiate ExtSaveData archive with path %s", extsavedata_directory.c_str());
|
||||
|
||||
std::string sharedextsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
|
||||
auto sharedextsavedata_archive = Common::make_unique<FileSys::Archive_ExtSaveData>(sharedextsavedata_directory);
|
||||
if (sharedextsavedata_archive->Initialize())
|
||||
CreateArchive(std::move(sharedextsavedata_archive), ArchiveIdCode::SharedExtSaveData);
|
||||
else
|
||||
LOG_ERROR(Service_FS, "Can't instantiate SharedExtSaveData archive with path %s",
|
||||
sharedextsavedata_directory.c_str());
|
||||
}
|
||||
|
||||
/// Shutdown archives
|
||||
|
|
|
@ -29,9 +29,10 @@ typedef u64 ArchiveHandle;
|
|||
/**
|
||||
* Opens an archive
|
||||
* @param id_code IdCode of the archive to open
|
||||
* @param archive_path Path to the archive, used with Binary paths
|
||||
* @return Handle to the opened archive
|
||||
*/
|
||||
ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code);
|
||||
ResultVal<ArchiveHandle> OpenArchive(ArchiveIdCode id_code, FileSys::Path& archive_path);
|
||||
|
||||
/**
|
||||
* Closes an archive
|
||||
|
|
|
@ -107,14 +107,7 @@ static void OpenFileDirectly(Service::Interface* self) {
|
|||
LOG_DEBUG(Service_FS, "archive_path=%s file_path=%s, mode=%u attributes=%d",
|
||||
archive_path.DebugStr().c_str(), file_path.DebugStr().c_str(), mode.hex, attributes);
|
||||
|
||||
if (archive_path.GetType() != FileSys::Empty) {
|
||||
LOG_ERROR(Service_FS, "archive LowPath type other than empty is currently unsupported");
|
||||
cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
|
||||
cmd_buff[3] = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
ResultVal<ArchiveHandle> archive_handle = OpenArchive(archive_id);
|
||||
ResultVal<ArchiveHandle> archive_handle = OpenArchive(archive_id, archive_path);
|
||||
if (archive_handle.Failed()) {
|
||||
LOG_ERROR(Service_FS, "failed to get a handle for archive");
|
||||
cmd_buff[1] = archive_handle.Code().raw;
|
||||
|
@ -376,13 +369,7 @@ static void OpenArchive(Service::Interface* self) {
|
|||
|
||||
LOG_DEBUG(Service_FS, "archive_path=%s", archive_path.DebugStr().c_str());
|
||||
|
||||
if (archive_path.GetType() != FileSys::Empty) {
|
||||
LOG_ERROR(Service_FS, "archive LowPath type other than empty is currently unsupported");
|
||||
cmd_buff[1] = UnimplementedFunction(ErrorModule::FS).raw;
|
||||
return;
|
||||
}
|
||||
|
||||
ResultVal<ArchiveHandle> handle = OpenArchive(archive_id);
|
||||
ResultVal<ArchiveHandle> handle = OpenArchive(archive_id, archive_path);
|
||||
cmd_buff[1] = handle.Code().raw;
|
||||
if (handle.Succeeded()) {
|
||||
cmd_buff[2] = *handle & 0xFFFFFFFF;
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/log.h"
|
||||
#include "common/make_unique.h"
|
||||
#include "core/file_sys/archive_extsavedata.h"
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/service/ptm_u.h"
|
||||
|
||||
|
@ -11,6 +13,24 @@
|
|||
|
||||
namespace PTM_U {
|
||||
|
||||
/**
|
||||
* Represents the gamecoin file structure in the SharedExtData archive
|
||||
* More information in 3dbrew (http://www.3dbrew.org/wiki/Extdata#Shared_Extdata_0xf000000b_gamecoin.dat)
|
||||
*/
|
||||
struct GameCoin {
|
||||
u32 magic; ///< Magic number: 0x4F00
|
||||
u16 total_coins; ///< Total Play Coins
|
||||
u16 total_coins_on_date; ///< Total Play Coins obtained on the date stored below.
|
||||
u32 step_count; ///< Total step count at the time a new Play Coin was obtained.
|
||||
u32 last_step_count; ///< Step count for the day the last Play Coin was obtained
|
||||
u16 year;
|
||||
u8 month;
|
||||
u8 day;
|
||||
};
|
||||
static const GameCoin default_game_coin = { 0x4F00, 42, 0, 0, 0, 2014, 12, 29 };
|
||||
static std::unique_ptr<FileSys::Archive_ExtSaveData> ptm_shared_extsavedata;
|
||||
static const std::vector<u8> ptm_shared_extdata_id = {0, 0, 0, 0, 0x0B, 0, 0, 0xF0, 0, 0, 0, 0};
|
||||
|
||||
/// Charge levels used by PTM functions
|
||||
enum class ChargeLevels : u32 {
|
||||
CriticalBattery = 1,
|
||||
|
@ -120,6 +140,33 @@ const Interface::FunctionInfo FunctionTable[] = {
|
|||
|
||||
Interface::Interface() {
|
||||
Register(FunctionTable, ARRAY_SIZE(FunctionTable));
|
||||
// Create the SharedExtSaveData archive 0xF000000B and the gamecoin.dat file
|
||||
// TODO(Subv): In the future we should use the FS service to query this archive
|
||||
std::string extsavedata_directory = FileUtil::GetUserPath(D_EXTSAVEDATA);
|
||||
ptm_shared_extsavedata = Common::make_unique<FileSys::Archive_ExtSaveData>(extsavedata_directory);
|
||||
if (!ptm_shared_extsavedata->Initialize()) {
|
||||
LOG_CRITICAL(Service_PTM, "Could not initialize ExtSaveData archive for the PTM:U service");
|
||||
return;
|
||||
}
|
||||
FileSys::Path archive_path(ptm_shared_extdata_id);
|
||||
ResultCode result = ptm_shared_extsavedata->Open(archive_path);
|
||||
// If the archive didn't exist, create the files inside
|
||||
if (result.description == ErrorDescription::FS_NotFormatted) {
|
||||
// Format the archive to clear the directories
|
||||
ptm_shared_extsavedata->Format(archive_path);
|
||||
// Open it again to get a valid archive now that the folder exists
|
||||
ptm_shared_extsavedata->Open(archive_path);
|
||||
FileSys::Path gamecoin_path("gamecoin.dat");
|
||||
FileSys::Mode open_mode = {};
|
||||
open_mode.write_flag = 1;
|
||||
open_mode.create_flag = 1;
|
||||
// Open the file and write the default gamecoin information
|
||||
auto gamecoin = ptm_shared_extsavedata->OpenFile(gamecoin_path, open_mode);
|
||||
if (gamecoin != nullptr) {
|
||||
gamecoin->Write(0, sizeof(GameCoin), 1, reinterpret_cast<const u8*>(&default_game_coin));
|
||||
gamecoin->Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
|
Loading…
Reference in a new issue