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yuzu/configure_debug: Remove duplicated checkboxes

Those are already found in the Filesystem tab.
They were added back to the Debug tab by mistake in the Vulkan PR.
This commit is contained in:
FearlessTobi 2020-07-26 02:45:19 +02:00
parent a2e1810287
commit 35b96a28d7

View file

@ -170,26 +170,6 @@
<string>Dump</string> <string>Dump</string>
</property> </property>
<layout class="QVBoxLayout" name="verticalLayout_6"> <layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="dump_decompressed_nso">
<property name="whatsThis">
<string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump Decompressed NSOs</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="dump_exefs">
<property name="whatsThis">
<string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string>
</property>
<property name="text">
<string>Dump ExeFS</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QCheckBox" name="reporting_services"> <widget class="QCheckBox" name="reporting_services">
<property name="text"> <property name="text">
@ -257,8 +237,6 @@
<tabstop>open_log_button</tabstop> <tabstop>open_log_button</tabstop>
<tabstop>homebrew_args_edit</tabstop> <tabstop>homebrew_args_edit</tabstop>
<tabstop>enable_graphics_debugging</tabstop> <tabstop>enable_graphics_debugging</tabstop>
<tabstop>dump_decompressed_nso</tabstop>
<tabstop>dump_exefs</tabstop>
<tabstop>reporting_services</tabstop> <tabstop>reporting_services</tabstop>
<tabstop>quest_flag</tabstop> <tabstop>quest_flag</tabstop>
</tabstops> </tabstops>