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shader: Fix alignment checks on RZ

This commit is contained in:
ReinUsesLisp 2021-03-29 01:16:16 -03:00 committed by ameerj
parent 73af0d2e0d
commit 39a379632e

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@ -309,7 +309,7 @@ constexpr Reg operator++(Reg& reg, int) {
}
[[nodiscard]] constexpr bool IsAligned(Reg reg, size_t align) {
return (RegIndex(reg) / align) * align == RegIndex(reg);
return RegIndex(reg) % align == 0 || reg == Reg::RZ;
}
} // namespace Shader::IR