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Pica/DebugUtils: Fix a bug in RGBA4 texture decoding.

This commit is contained in:
Tony Wasserka 2014-12-28 23:33:59 +01:00
parent a7ae0330b1
commit 3da52ead9b

View file

@ -375,9 +375,9 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
{ {
const u8* source_ptr = source + offset * 2; const u8* source_ptr = source + offset * 2;
u8 r = source_ptr[1] >> 4; u8 r = source_ptr[1] >> 4;
u8 g = source_ptr[1] & 0xFF; u8 g = source_ptr[1] & 0xF;
u8 b = source_ptr[0] >> 4; u8 b = source_ptr[0] >> 4;
u8 a = source_ptr[0] & 0xFF; u8 a = source_ptr[0] & 0xF;
r = (r << 4) | r; r = (r << 4) | r;
g = (g << 4) | g; g = (g << 4) | g;
b = (b << 4) | b; b = (b << 4) | b;