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shaders: Track local memory usage
This commit is contained in:
parent
b198339580
commit
405eae3734
7 changed files with 23 additions and 2 deletions
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@ -424,6 +424,10 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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info.used_constant_buffer_types |= IR::Type::U32 | IR::Type::U32x2;
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info.used_constant_buffer_types |= IR::Type::U32 | IR::Type::U32x2;
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info.used_storage_buffer_types |= IR::Type::U32 | IR::Type::U32x2 | IR::Type::U32x4;
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info.used_storage_buffer_types |= IR::Type::U32 | IR::Type::U32x2 | IR::Type::U32x4;
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break;
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break;
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case IR::Opcode::LoadLocal:
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case IR::Opcode::WriteLocal:
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info.uses_local_memory = true;
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break;
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default:
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default:
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break;
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break;
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}
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}
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@ -172,6 +172,7 @@ struct Info {
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bool stores_indexed_attributes{};
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bool stores_indexed_attributes{};
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bool stores_global_memory{};
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bool stores_global_memory{};
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bool uses_local_memory{};
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bool uses_fp16{};
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bool uses_fp16{};
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bool uses_fp64{};
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bool uses_fp64{};
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@ -63,6 +63,7 @@ ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cac
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writes_global_memory = !use_storage_buffers &&
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writes_global_memory = !use_storage_buffers &&
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std::ranges::any_of(info.storage_buffers_descriptors,
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std::ranges::any_of(info.storage_buffers_descriptors,
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[](const auto& desc) { return desc.is_written; });
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[](const auto& desc) { return desc.is_written; });
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uses_local_memory = info.uses_local_memory;
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if (force_context_flush) {
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if (force_context_flush) {
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std::scoped_lock lock{built_mutex};
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std::scoped_lock lock{built_mutex};
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built_fence.Create();
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built_fence.Create();
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@ -59,6 +59,10 @@ public:
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return writes_global_memory;
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return writes_global_memory;
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}
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}
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[[nodiscard]] bool UsesLocalMemory() const noexcept {
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return uses_local_memory;
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}
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void SetEngine(Tegra::Engines::KeplerCompute* kepler_compute_,
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void SetEngine(Tegra::Engines::KeplerCompute* kepler_compute_,
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Tegra::MemoryManager* gpu_memory_) {
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Tegra::MemoryManager* gpu_memory_) {
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kepler_compute = kepler_compute_;
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kepler_compute = kepler_compute_;
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@ -84,6 +88,7 @@ private:
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bool use_storage_buffers{};
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bool use_storage_buffers{};
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bool writes_global_memory{};
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bool writes_global_memory{};
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bool uses_local_memory{};
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std::mutex built_mutex;
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std::mutex built_mutex;
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std::condition_variable built_condvar;
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std::condition_variable built_condvar;
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@ -215,6 +215,7 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
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writes_global_memory |= std::ranges::any_of(
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writes_global_memory |= std::ranges::any_of(
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info.storage_buffers_descriptors, [](const auto& desc) { return desc.is_written; });
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info.storage_buffers_descriptors, [](const auto& desc) { return desc.is_written; });
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uses_local_memory |= info.uses_local_memory;
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}
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}
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ASSERT(num_textures <= MAX_TEXTURES);
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ASSERT(num_textures <= MAX_TEXTURES);
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ASSERT(num_images <= MAX_IMAGES);
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ASSERT(num_images <= MAX_IMAGES);
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@ -98,6 +98,10 @@ public:
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return writes_global_memory;
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return writes_global_memory;
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}
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}
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[[nodiscard]] bool UsesLocalMemory() const noexcept {
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return uses_local_memory;
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}
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[[nodiscard]] bool IsBuilt() noexcept;
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[[nodiscard]] bool IsBuilt() noexcept;
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template <typename Spec>
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template <typename Spec>
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@ -146,6 +150,7 @@ private:
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bool use_storage_buffers{};
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bool use_storage_buffers{};
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bool writes_global_memory{};
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bool writes_global_memory{};
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bool uses_local_memory{};
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static constexpr std::size_t XFB_ENTRY_STRIDE = 3;
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static constexpr std::size_t XFB_ENTRY_STRIDE = 3;
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GLsizei num_xfb_attribs{};
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GLsizei num_xfb_attribs{};
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@ -222,7 +222,9 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
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gpu.TickWork();
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gpu.TickWork();
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
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program_manager.LocalMemoryWarmup();
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if (pipeline->UsesLocalMemory()) {
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program_manager.LocalMemoryWarmup();
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}
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pipeline->SetEngine(maxwell3d, gpu_memory);
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pipeline->SetEngine(maxwell3d, gpu_memory);
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pipeline->Configure(is_indexed);
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pipeline->Configure(is_indexed);
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@ -372,7 +374,9 @@ void RasterizerOpenGL::DispatchCompute() {
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if (!pipeline) {
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if (!pipeline) {
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return;
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return;
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}
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}
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program_manager.LocalMemoryWarmup();
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if (pipeline->UsesLocalMemory()) {
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program_manager.LocalMemoryWarmup();
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}
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pipeline->SetEngine(kepler_compute, gpu_memory);
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pipeline->SetEngine(kepler_compute, gpu_memory);
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pipeline->Configure();
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pipeline->Configure();
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const auto& qmd{kepler_compute->launch_description};
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const auto& qmd{kepler_compute->launch_description};
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