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kraken: Address comments from review

Fix compiler bug
This commit is contained in:
german77 2021-11-14 21:56:54 -06:00 committed by Narr the Reg
parent f4e5f89e6f
commit 42949738f2
17 changed files with 54 additions and 66 deletions

View file

@ -564,8 +564,9 @@ struct MouseState {
s32 y;
s32 delta_x;
s32 delta_y;
s32 delta_wheel_x;
// Axis Order in HW is switched for the wheel
s32 delta_wheel_y;
s32 delta_wheel_x;
MouseButton button;
MouseAttribute attribute;
};

View file

@ -345,7 +345,7 @@ void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R |
btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp |
btn::StickRRight | btn::StickRDown;
pad_entry.npad_buttons.raw |= button_state.raw & right_button_mask;
pad_entry.npad_buttons.raw = button_state.raw & right_button_mask;
pad_entry.r_stick = stick_state.right;
}

View file

@ -7,7 +7,6 @@
#include <array>
#include "common/common_types.h"
#include "common/swap.h"
namespace Service::HID {
constexpr std::size_t max_buffer_size = 17;
@ -21,7 +20,7 @@ struct AtomicStorage {
template <typename State>
struct Lifo {
s64 timestamp{};
s64 total_buffer_count = max_buffer_size;
s64 total_buffer_count = static_cast<s64>(max_buffer_size);
s64 buffer_tail{};
s64 buffer_count{};
std::array<AtomicStorage<State>, max_buffer_size> entries{};
@ -35,11 +34,11 @@ struct Lifo {
}
std::size_t GetPreviousEntryIndex() const {
return (buffer_tail + total_buffer_count - 1) % total_buffer_count;
return static_cast<size_t>((buffer_tail + total_buffer_count - 1) % total_buffer_count);
}
std::size_t GetNextEntryIndex() const {
return (buffer_tail + 1) % total_buffer_count;
return static_cast<size_t>((buffer_tail + 1) % total_buffer_count);
}
void WriteNextEntry(const State& new_state) {

View file

@ -69,7 +69,7 @@ private:
libusb_device_handle* handle{};
};
GCAdapter::GCAdapter(const std::string input_engine_) : InputEngine(input_engine_) {
GCAdapter::GCAdapter(const std::string& input_engine_) : InputEngine(input_engine_) {
if (usb_adapter_handle) {
return;
}
@ -486,42 +486,30 @@ std::string GCAdapter::GetUIButtonName(const Common::ParamPackage& params) const
switch (button) {
case PadButton::ButtonLeft:
return "left";
break;
case PadButton::ButtonRight:
return "right";
break;
case PadButton::ButtonDown:
return "down";
break;
case PadButton::ButtonUp:
return "up";
break;
case PadButton::TriggerZ:
return "Z";
break;
case PadButton::TriggerR:
return "R";
break;
case PadButton::TriggerL:
return "L";
break;
case PadButton::ButtonA:
return "A";
break;
case PadButton::ButtonB:
return "B";
break;
case PadButton::ButtonX:
return "X";
break;
case PadButton::ButtonY:
return "Y";
break;
case PadButton::ButtonStart:
return "start";
break;
default:
return "Unkown GC";
return "Unknown GC";
}
}

View file

@ -24,7 +24,7 @@ class LibUSBDeviceHandle;
class GCAdapter : public InputCommon::InputEngine {
public:
explicit GCAdapter(const std::string input_engine_);
explicit GCAdapter(const std::string& input_engine_);
~GCAdapter();
Common::Input::VibrationError SetRumble(

View file

@ -24,7 +24,7 @@ constexpr PadIdentifier identifier = {
.pad = 0,
};
Mouse::Mouse(const std::string input_engine_) : InputEngine(input_engine_) {
Mouse::Mouse(const std::string& input_engine_) : InputEngine(input_engine_) {
PreSetController(identifier);
PreSetAxis(identifier, mouse_axis_x);
PreSetAxis(identifier, mouse_axis_y);

View file

@ -29,7 +29,7 @@ enum class MouseButton {
*/
class Mouse final : public InputCommon::InputEngine {
public:
explicit Mouse(const std::string input_engine_);
explicit Mouse(const std::string& input_engine_);
/**
* Signals that mouse has moved.

View file

@ -929,7 +929,7 @@ std::string SDLDriver::GetHatButtonName(u8 direction_value) const {
}
}
u8 SDLDriver::GetHatButtonId(const std::string direction_name) const {
u8 SDLDriver::GetHatButtonId(const std::string& direction_name) const {
Uint8 direction;
if (direction_name == "up") {
direction = SDL_HAT_UP;

View file

@ -56,7 +56,7 @@ public:
std::string GetUIName(const Common::ParamPackage& params) const override;
std::string GetHatButtonName(u8 direction_value) const override;
u8 GetHatButtonId(const std::string direction_name) const override;
u8 GetHatButtonId(const std::string& direction_name) const override;
Common::Input::VibrationError SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;

View file

@ -47,7 +47,7 @@ constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_but
{"KEY_ZR", TasButton::TRIGGER_ZR},
};
Tas::Tas(const std::string input_engine_) : InputCommon::InputEngine(input_engine_) {
Tas::Tas(const std::string& input_engine_) : InputCommon::InputEngine(input_engine_) {
for (size_t player_index = 0; player_index < PLAYER_NUMBER; player_index++) {
PadIdentifier identifier{
.guid = Common::UUID{},

View file

@ -83,7 +83,7 @@ enum class TasState {
class Tas final : public InputCommon::InputEngine {
public:
explicit Tas(const std::string input_engine_);
explicit Tas(const std::string& input_engine_);
~Tas();
/**

View file

@ -13,7 +13,7 @@ constexpr PadIdentifier identifier = {
.pad = 0,
};
TouchScreen::TouchScreen(const std::string input_engine_) : InputEngine(input_engine_) {
TouchScreen::TouchScreen(const std::string& input_engine_) : InputEngine(input_engine_) {
PreSetController(identifier);
}

View file

@ -14,7 +14,7 @@ namespace InputCommon {
*/
class TouchScreen final : public InputCommon::InputEngine {
public:
explicit TouchScreen(const std::string input_engine_);
explicit TouchScreen(const std::string& input_engine_);
/**
* Signals that mouse has moved.

View file

@ -300,8 +300,8 @@ void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int mot
if (!configuring || !mapping_callback.on_data) {
return;
}
if (std::abs(value.gyro_x) < 1.0f && std::abs(value.gyro_y) < 1.0f &&
std::abs(value.gyro_z) < 1.0f) {
if (std::abs(value.gyro_x) < 0.6f && std::abs(value.gyro_y) < 0.6f &&
std::abs(value.gyro_z) < 0.6f) {
return;
}
mapping_callback.on_data(MappingData{

View file

@ -166,7 +166,7 @@ public:
};
/// Retrieves the index number of the given hat button direction
virtual u8 GetHatButtonId([[maybe_unused]] const std::string direction_name) const {
virtual u8 GetHatButtonId([[maybe_unused]] const std::string& direction_name) const {
return 0;
};

View file

@ -613,56 +613,56 @@ int GRenderWindow::QtKeyToSwitchKey(Qt::Key qt_key) {
}
}
int GRenderWindow::QtModifierToSwitchModdifier(quint32 qt_moddifiers) {
int moddifier = 0;
int GRenderWindow::QtModifierToSwitchModifier(quint32 qt_modifiers) {
int modifier = 0;
// The values are obtained through testing, Qt doesn't seem to provide a proper enum
if ((qt_moddifiers & 0x1) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::LeftShift;
if ((qt_modifiers & 0x1) != 0) {
modifier |= 1 << Settings::NativeKeyboard::LeftShift;
}
if ((qt_moddifiers & 0x2) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::LeftControl;
if ((qt_modifiers & 0x2) != 0) {
modifier |= 1 << Settings::NativeKeyboard::LeftControl;
}
if ((qt_moddifiers & 0x4) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::LeftAlt;
if ((qt_modifiers & 0x4) != 0) {
modifier |= 1 << Settings::NativeKeyboard::LeftAlt;
}
if ((qt_moddifiers & 0x08) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::LeftMeta;
if ((qt_modifiers & 0x08) != 0) {
modifier |= 1 << Settings::NativeKeyboard::LeftMeta;
}
if ((qt_moddifiers & 0x10) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::RightShift;
if ((qt_modifiers & 0x10) != 0) {
modifier |= 1 << Settings::NativeKeyboard::RightShift;
}
if ((qt_moddifiers & 0x20) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::RightControl;
if ((qt_modifiers & 0x20) != 0) {
modifier |= 1 << Settings::NativeKeyboard::RightControl;
}
if ((qt_moddifiers & 0x40) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::RightAlt;
if ((qt_modifiers & 0x40) != 0) {
modifier |= 1 << Settings::NativeKeyboard::RightAlt;
}
if ((qt_moddifiers & 0x80) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::RightMeta;
if ((qt_modifiers & 0x80) != 0) {
modifier |= 1 << Settings::NativeKeyboard::RightMeta;
}
if ((qt_moddifiers & 0x100) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::CapsLock;
if ((qt_modifiers & 0x100) != 0) {
modifier |= 1 << Settings::NativeKeyboard::CapsLock;
}
if ((qt_moddifiers & 0x200) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::NumLock;
if ((qt_modifiers & 0x200) != 0) {
modifier |= 1 << Settings::NativeKeyboard::NumLock;
}
// Verify the last two keys
if ((qt_moddifiers & 0x400) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::Katakana;
if ((qt_modifiers & 0x400) != 0) {
modifier |= 1 << Settings::NativeKeyboard::Katakana;
}
if ((qt_moddifiers & 0x800) != 0) {
moddifier |= 1 << Settings::NativeKeyboard::Hiragana;
if ((qt_modifiers & 0x800) != 0) {
modifier |= 1 << Settings::NativeKeyboard::Hiragana;
}
return moddifier;
return modifier;
}
void GRenderWindow::keyPressEvent(QKeyEvent* event) {
if (!event->isAutoRepeat()) {
const auto moddifier = QtModifierToSwitchModdifier(event->nativeModifiers());
const auto modifier = QtModifierToSwitchModifier(event->nativeModifiers());
// Replace event->key() with event->nativeVirtualKey() since the second one provides raw key
// buttons
const auto key = QtKeyToSwitchKey(Qt::Key(event->key()));
input_subsystem->GetKeyboard()->SetKeyboardModifiers(moddifier);
input_subsystem->GetKeyboard()->SetKeyboardModifiers(modifier);
input_subsystem->GetKeyboard()->PressKeyboardKey(key);
// This is used for gamepads
input_subsystem->GetKeyboard()->PressKey(event->key());
@ -671,9 +671,9 @@ void GRenderWindow::keyPressEvent(QKeyEvent* event) {
void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
if (!event->isAutoRepeat()) {
const auto moddifier = QtModifierToSwitchModdifier(event->nativeModifiers());
const auto modifier = QtModifierToSwitchModifier(event->nativeModifiers());
const auto key = QtKeyToSwitchKey(Qt::Key(event->key()));
input_subsystem->GetKeyboard()->SetKeyboardModifiers(moddifier);
input_subsystem->GetKeyboard()->SetKeyboardModifiers(modifier);
input_subsystem->GetKeyboard()->ReleaseKeyboardKey(key);
// This is used for gamepads
input_subsystem->GetKeyboard()->ReleaseKey(event->key());
@ -747,8 +747,8 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
}
void GRenderWindow::wheelEvent(QWheelEvent* event) {
const int x = event->delta();
const int y = 0;
const int x = event->angleDelta().x();
const int y = event->angleDelta().y();
input_subsystem->GetMouse()->MouseWheelChange(x, y);
}

View file

@ -162,7 +162,7 @@ public:
static int QtKeyToSwitchKey(Qt::Key qt_keys);
/// Converts a Qt modifier keys into NativeKeyboard modifier keys
static int QtModifierToSwitchModdifier(quint32 qt_moddifiers);
static int QtModifierToSwitchModifier(quint32 qt_modifiers);
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;