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dma_pusher: Remove reliance on the global system instance

With this, the video core is now has no calls to the global system
instance at all.
This commit is contained in:
Lioncash 2020-04-19 16:12:06 -04:00
parent 2ea7a70da0
commit 44e959157b
3 changed files with 11 additions and 6 deletions

View file

@ -12,7 +12,7 @@
namespace Tegra { namespace Tegra {
DmaPusher::DmaPusher(GPU& gpu) : gpu(gpu) {} DmaPusher::DmaPusher(Core::System& system, GPU& gpu) : gpu{gpu}, system{system} {}
DmaPusher::~DmaPusher() = default; DmaPusher::~DmaPusher() = default;
@ -26,7 +26,7 @@ void DmaPusher::DispatchCalls() {
dma_pushbuffer_subindex = 0; dma_pushbuffer_subindex = 0;
while (Core::System::GetInstance().IsPoweredOn()) { while (system.IsPoweredOn()) {
if (!Step()) { if (!Step()) {
break; break;
} }

View file

@ -10,6 +10,10 @@
#include "common/bit_field.h" #include "common/bit_field.h"
#include "common/common_types.h" #include "common/common_types.h"
namespace Core {
class System;
}
namespace Tegra { namespace Tegra {
enum class SubmissionMode : u32 { enum class SubmissionMode : u32 {
@ -56,7 +60,7 @@ using CommandList = std::vector<Tegra::CommandListHeader>;
*/ */
class DmaPusher { class DmaPusher {
public: public:
explicit DmaPusher(GPU& gpu); explicit DmaPusher(Core::System& system, GPU& gpu);
~DmaPusher(); ~DmaPusher();
void Push(CommandList&& entries) { void Push(CommandList&& entries) {
@ -72,8 +76,6 @@ private:
void CallMethod(u32 argument) const; void CallMethod(u32 argument) const;
GPU& gpu;
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
@ -92,6 +94,9 @@ private:
GPUVAddr dma_mget{}; ///< main pushbuffer last read address GPUVAddr dma_mget{}; ///< main pushbuffer last read address
bool ib_enable{true}; ///< IB mode enabled bool ib_enable{true}; ///< IB mode enabled
GPU& gpu;
Core::System& system;
}; };
} // namespace Tegra } // namespace Tegra

View file

@ -27,7 +27,7 @@ GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& render
: system{system}, renderer{std::move(renderer_)}, is_async{is_async} { : system{system}, renderer{std::move(renderer_)}, is_async{is_async} {
auto& rasterizer{renderer->Rasterizer()}; auto& rasterizer{renderer->Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer); memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this); dma_pusher = std::make_unique<Tegra::DmaPusher>(system, *this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager); maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer); fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer);
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager); kepler_compute = std::make_unique<Engines::KeplerCompute>(system, rasterizer, *memory_manager);