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core/frontend/emu_window: Make ClipToTouchScreen a const member function

This member function doesn't modify instance state, so it can have the
const specifier applied to it.
This commit is contained in:
Lioncash 2019-02-27 08:54:40 -05:00
parent 10d1d58390
commit 46b3209abb
2 changed files with 2 additions and 2 deletions

View file

@ -67,7 +67,7 @@ static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigne
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right); framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
} }
std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) { std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const {
new_x = std::max(new_x, framebuffer_layout.screen.left); new_x = std::max(new_x, framebuffer_layout.screen.left);
new_x = std::min(new_x, framebuffer_layout.screen.right - 1); new_x = std::min(new_x, framebuffer_layout.screen.right - 1);

View file

@ -166,7 +166,7 @@ private:
/** /**
* Clip the provided coordinates to be inside the touchscreen area. * Clip the provided coordinates to be inside the touchscreen area.
*/ */
std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y); std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
}; };
} // namespace Core::Frontend } // namespace Core::Frontend