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SwRasterizer/Lighting: reduce confusion

This commit is contained in:
wwylele 2017-08-02 22:07:15 +03:00
parent c59ed47608
commit 48b4105871

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@ -118,7 +118,7 @@ static std::tuple<float24, float24, PAddr> ConvertCubeCoord(float24 u, float24 v
static float LookupLightingLut(const Pica::State::Lighting& lighting, size_t lut_index, u8 index, static float LookupLightingLut(const Pica::State::Lighting& lighting, size_t lut_index, u8 index,
float delta) { float delta) {
ASSERT_MSG(lut_index < lighting.luts.size(), "Out of range lut"); ASSERT_MSG(lut_index < lighting.luts.size(), "Out of range lut");
ASSERT_MSG(index < lighting.luts[0].size(), "Out of range index"); ASSERT_MSG(index < lighting.luts[lut_index].size(), "Out of range index");
const auto& lut = lighting.luts[lut_index][index]; const auto& lut = lighting.luts[lut_index][index];