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Address format clang
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6ebc972c2b
commit
4908a07c20
3 changed files with 38 additions and 38 deletions
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@ -128,6 +128,42 @@ void AddNVNStorageBuffers(IR::Program& program) {
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});
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});
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}
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}
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}
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}
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bool IsLegacyAttribute(IR::Attribute attribute) {
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return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
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attribute <= IR::Attribute::ColorBackSpecularA) ||
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attribute == IR::Attribute::FogCoordinate ||
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(attribute >= IR::Attribute::FixedFncTexture0S &&
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attribute <= IR::Attribute::FixedFncTexture9Q);
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}
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std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings(
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const VaryingState& state, std::queue<IR::Attribute> ununsed_generics) {
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std::map<IR::Attribute, IR::Attribute> mapping;
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for (size_t index = 0; index < 4; ++index) {
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auto attr = IR::Attribute::ColorFrontDiffuseR + index * 4;
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if (state.AnyComponent(attr)) {
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for (size_t i = 0; i < 4; ++i) {
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mapping.insert({attr + i, ununsed_generics.front() + i});
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}
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ununsed_generics.pop();
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}
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}
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if (state[IR::Attribute::FogCoordinate]) {
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mapping.insert({IR::Attribute::FogCoordinate, ununsed_generics.front()});
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ununsed_generics.pop();
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}
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for (size_t index = 0; index < IR::NUM_FIXEDFNCTEXTURE; ++index) {
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auto attr = IR::Attribute::FixedFncTexture0S + index * 4;
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if (state.AnyComponent(attr)) {
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for (size_t i = 0; i < 4; ++i) {
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mapping.insert({attr + i, ununsed_generics.front() + i});
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}
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ununsed_generics.pop();
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}
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}
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return mapping;
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}
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} // Anonymous namespace
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} // Anonymous namespace
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IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
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IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
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@ -227,42 +263,6 @@ IR::Program MergeDualVertexPrograms(IR::Program& vertex_a, IR::Program& vertex_b
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return result;
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return result;
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}
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}
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bool IsLegacyAttribute(IR::Attribute attribute) {
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return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
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attribute <= IR::Attribute::ColorBackSpecularA) ||
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attribute == IR::Attribute::FogCoordinate ||
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(attribute >= IR::Attribute::FixedFncTexture0S &&
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attribute <= IR::Attribute::FixedFncTexture9Q);
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}
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std::map<IR::Attribute, IR::Attribute> GenerateLegacyToGenericMappings(
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const VaryingState& state, std::queue<IR::Attribute> ununsed_generics) {
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std::map<IR::Attribute, IR::Attribute> mapping;
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for (size_t index = 0; index < 4; ++index) {
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auto attr = IR::Attribute::ColorFrontDiffuseR + index * 4;
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if (state.AnyComponent(attr)) {
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for (size_t i = 0; i < 4; ++i) {
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mapping.insert({attr + i, ununsed_generics.front() + i});
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}
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ununsed_generics.pop();
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}
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}
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if (state[IR::Attribute::FogCoordinate]) {
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mapping.insert({IR::Attribute::FogCoordinate, ununsed_generics.front()});
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ununsed_generics.pop();
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}
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for (size_t index = 0; index < IR::NUM_FIXED_FNC_TEXTURES; ++index) {
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auto attr = IR::Attribute::FixedFncTexture0S + index * 4;
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if (state.AnyComponent(attr)) {
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for (size_t i = 0; i < 4; ++i) {
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mapping.insert({attr + i, ununsed_generics.front() + i});
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}
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ununsed_generics.pop();
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}
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}
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return mapping;
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}
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void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& runtime_info) {
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void ConvertLegacyToGeneric(IR::Program& program, const Shader::RuntimeInfo& runtime_info) {
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auto& stores = program.info.stores;
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auto& stores = program.info.stores;
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if (stores.Legacy()) {
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if (stores.Legacy()) {
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@ -42,9 +42,9 @@ namespace {
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using Shader::Backend::GLASM::EmitGLASM;
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using Shader::Backend::GLASM::EmitGLASM;
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using Shader::Backend::GLSL::EmitGLSL;
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using Shader::Backend::GLSL::EmitGLSL;
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using Shader::Backend::SPIRV::EmitSPIRV;
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using Shader::Backend::SPIRV::EmitSPIRV;
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using Shader::Maxwell::ConvertLegacyToGeneric;
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using Shader::Maxwell::MergeDualVertexPrograms;
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using Shader::Maxwell::MergeDualVertexPrograms;
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using Shader::Maxwell::TranslateProgram;
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using Shader::Maxwell::TranslateProgram;
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using Shader::Maxwell::ConvertLegacyToGeneric;
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using VideoCommon::ComputeEnvironment;
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using VideoCommon::ComputeEnvironment;
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using VideoCommon::FileEnvironment;
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using VideoCommon::FileEnvironment;
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using VideoCommon::GenericEnvironment;
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using VideoCommon::GenericEnvironment;
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@ -48,9 +48,9 @@ MICROPROFILE_DECLARE(Vulkan_PipelineCache);
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namespace {
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namespace {
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using Shader::Backend::SPIRV::EmitSPIRV;
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using Shader::Backend::SPIRV::EmitSPIRV;
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using Shader::Maxwell::ConvertLegacyToGeneric;
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using Shader::Maxwell::MergeDualVertexPrograms;
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using Shader::Maxwell::MergeDualVertexPrograms;
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using Shader::Maxwell::TranslateProgram;
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using Shader::Maxwell::TranslateProgram;
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using Shader::Maxwell::ConvertLegacyToGeneric;
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using VideoCommon::ComputeEnvironment;
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using VideoCommon::ComputeEnvironment;
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using VideoCommon::FileEnvironment;
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using VideoCommon::FileEnvironment;
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using VideoCommon::GenericEnvironment;
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using VideoCommon::GenericEnvironment;
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