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decode/image: Eliminate switch fallthrough in DecodeImage()

Fortunately this didn't result in any issues, given the block that code
was falling through to would immediately break.
This commit is contained in:
Lioncash 2020-09-17 15:12:15 -04:00
parent fcd0925ecf
commit 4944d48ee8

View file

@ -470,6 +470,7 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
default:
break;
}
break;
default:
break;
}