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Kernel: remove object's waiting thread if it is dead
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1 changed files with 2 additions and 1 deletions
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@ -35,7 +35,8 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
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SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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// Remove the threads that are ready or already running from our waitlist
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// Remove the threads that are ready or already running from our waitlist
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boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) {
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boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) {
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return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY;
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return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY ||
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thread->status == THREADSTATUS_DEAD;
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});
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});
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// TODO(Subv): This call should be performed inside the loop below to check if an object can be
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// TODO(Subv): This call should be performed inside the loop below to check if an object can be
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