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video_core: Invalid index_buffer flag when inline_index draw

This commit is contained in:
FengChen 2023-03-12 13:21:26 +08:00
parent ec4e2d1fab
commit 4e42ba54e5

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@ -164,6 +164,7 @@ void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
draw_state.index_buffer.count = draw_state.index_buffer.count =
static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4); static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4);
draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt; draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt;
maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
ProcessDraw(true, instance_count); ProcessDraw(true, instance_count);
draw_state.inline_index_draw_indexes.clear(); draw_state.inline_index_draw_indexes.clear();
break; break;