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- added some function wrappers for HLE

- added stub for SVC CreateAddressArbiter
- added OutputDebugString SVC
This commit is contained in:
bunnei 2014-05-01 18:50:36 -04:00
parent bb7fcf79fe
commit 4ee72869cc
2 changed files with 29 additions and 10 deletions

View file

@ -158,8 +158,8 @@ template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
RETURN(retval); RETURN(retval);
} }
template<int func()> void WrapI_V() { template<int func(void*)> void WrapI_V() {
int retval = func(); u32 retval = func(Memory::GetPointer(PARAM(0)));
RETURN(retval); RETURN(retval);
} }
@ -638,6 +638,10 @@ template<u32 func(const char *, const char *)> void WrapU_CC() {
RETURN(retval); RETURN(retval);
} }
template<void func(const char*)> void WrapV_C() {
func(Memory::GetCharPointer(PARAM(0)));
}
template<void func(const char *, int)> void WrapV_CI() { template<void func(const char *, int)> void WrapV_CI() {
func(Memory::GetCharPointer(PARAM(0)), PARAM(1)); func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
} }
@ -716,18 +720,18 @@ template <int func(int, const char *, int)> void WrapI_ICI() {
} }
template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){ template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) ); u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), Memory::GetPointer(PARAM(2)), Memory::GetPointer(PARAM(3)), Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
RETURN(retval); RETURN(retval);
} }
template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){ template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICUVIII(){
u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6)); u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
RETURN(retval); RETURN(retval);
} }
template<int func(void *, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){ template<int func(void *, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5)); u32 retval = func(Memory::GetPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
RETURN(retval); RETURN(retval);
} }
template<int func(u32, s64)> void WrapI_US64() { template<int func(u32, s64)> void WrapI_US64() {

View file

@ -82,15 +82,30 @@ Result SendSyncRequest(Handle session) {
/// Close a handle /// Close a handle
Result CloseHandle(Handle handle) { Result CloseHandle(Handle handle) {
// ImplementMe // ImplementMe
NOTICE_LOG(OSHLE, "stubbed function CloseHandle");
return 0; return 0;
} }
/// Wait for a handle to synchronize, timeout after the specified nanoseconds /// Wait for a handle to synchronize, timeout after the specified nanoseconds
Result WaitSynchronization1(Handle handle, s64 nanoseconds) { Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
// ImplementMe // ImplementMe
NOTICE_LOG(OSHLE, "stubbed function WaitSynchronization1");
return 0; return 0;
} }
/// Create an address arbiter (to allocate access to shared resources)
Result CreateAddressArbiter(void* arbiter) {
// ImplementMe
NOTICE_LOG(OSHLE, "stubbed function CreateAddressArbiter");
Core::g_app_core->SetReg(1, 0xDEADBEEF);
return 0;
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
void OutputDebugString(const char* string) {
NOTICE_LOG(OSHLE, "## OSDEBUG: %s", string);
}
const HLE::FunctionDef Syscall_Table[] = { const HLE::FunctionDef Syscall_Table[] = {
{0x00, NULL, "Unknown"}, {0x00, NULL, "Unknown"},
{0x01, WrapI_UUUUU<ControlMemory>, "ControlMemory"}, {0x01, WrapI_UUUUU<ControlMemory>, "ControlMemory"},
@ -125,7 +140,7 @@ const HLE::FunctionDef Syscall_Table[] = {
{0x1E, NULL, "CreateMemoryBlock"}, {0x1E, NULL, "CreateMemoryBlock"},
{0x1F, WrapI_UUUU<MapMemoryBlock>, "MapMemoryBlock"}, {0x1F, WrapI_UUUU<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, NULL, "UnmapMemoryBlock"}, {0x20, NULL, "UnmapMemoryBlock"},
{0x21, NULL, "CreateAddressArbiter"}, {0x21, WrapI_V<CreateAddressArbiter>, "CreateAddressArbiter"},
{0x22, NULL, "ArbitrateAddress"}, {0x22, NULL, "ArbitrateAddress"},
{0x23, WrapI_U<CloseHandle>, "CloseHandle"}, {0x23, WrapI_U<CloseHandle>, "CloseHandle"},
{0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"}, {0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
@ -153,7 +168,7 @@ const HLE::FunctionDef Syscall_Table[] = {
{0x3A, NULL, "GetResourceLimitCurrentValues"}, {0x3A, NULL, "GetResourceLimitCurrentValues"},
{0x3B, NULL, "GetThreadContext"}, {0x3B, NULL, "GetThreadContext"},
{0x3C, NULL, "Break"}, {0x3C, NULL, "Break"},
{0x3D, NULL, "OutputDebugString"}, {0x3D, WrapV_C<OutputDebugString>, "OutputDebugString"},
{0x3E, NULL, "ControlPerformanceCounter"}, {0x3E, NULL, "ControlPerformanceCounter"},
{0x3F, NULL, "Unknown"}, {0x3F, NULL, "Unknown"},
{0x40, NULL, "Unknown"}, {0x40, NULL, "Unknown"},