mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
astc_decoder: Compute offset swizzles in-shader
Alleviates the dependency on the swizzle table and a uniform which is constant for all ASTC texture sizes.
This commit is contained in:
parent
b2862e4772
commit
5ab8053511
4 changed files with 25 additions and 109 deletions
|
@ -10,8 +10,7 @@
|
||||||
#define END_PUSH_CONSTANTS };
|
#define END_PUSH_CONSTANTS };
|
||||||
#define UNIFORM(n)
|
#define UNIFORM(n)
|
||||||
#define BINDING_INPUT_BUFFER 0
|
#define BINDING_INPUT_BUFFER 0
|
||||||
#define BINDING_SWIZZLE_BUFFER 1
|
#define BINDING_OUTPUT_IMAGE 1
|
||||||
#define BINDING_OUTPUT_IMAGE 2
|
|
||||||
|
|
||||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||||
|
|
||||||
|
@ -19,7 +18,6 @@
|
||||||
#define END_PUSH_CONSTANTS
|
#define END_PUSH_CONSTANTS
|
||||||
#define UNIFORM(n) layout(location = n) uniform
|
#define UNIFORM(n) layout(location = n) uniform
|
||||||
#define BINDING_INPUT_BUFFER 0
|
#define BINDING_INPUT_BUFFER 0
|
||||||
#define BINDING_SWIZZLE_BUFFER 1
|
|
||||||
#define BINDING_OUTPUT_IMAGE 0
|
#define BINDING_OUTPUT_IMAGE 0
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -28,13 +26,11 @@ layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||||
|
|
||||||
BEGIN_PUSH_CONSTANTS
|
BEGIN_PUSH_CONSTANTS
|
||||||
UNIFORM(1) uvec2 block_dims;
|
UNIFORM(1) uvec2 block_dims;
|
||||||
|
UNIFORM(2) uint layer_stride;
|
||||||
UNIFORM(2) uint bytes_per_block_log2;
|
UNIFORM(3) uint block_size;
|
||||||
UNIFORM(3) uint layer_stride;
|
UNIFORM(4) uint x_shift;
|
||||||
UNIFORM(4) uint block_size;
|
UNIFORM(5) uint block_height;
|
||||||
UNIFORM(5) uint x_shift;
|
UNIFORM(6) uint block_height_mask;
|
||||||
UNIFORM(6) uint block_height;
|
|
||||||
UNIFORM(7) uint block_height_mask;
|
|
||||||
END_PUSH_CONSTANTS
|
END_PUSH_CONSTANTS
|
||||||
|
|
||||||
struct EncodingData {
|
struct EncodingData {
|
||||||
|
@ -53,35 +49,17 @@ struct TexelWeightParams {
|
||||||
bool void_extent_hdr;
|
bool void_extent_hdr;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Swizzle data
|
|
||||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
|
||||||
uint swizzle_table[];
|
|
||||||
};
|
|
||||||
|
|
||||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
|
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
|
||||||
uvec4 astc_data[];
|
uvec4 astc_data[];
|
||||||
};
|
};
|
||||||
|
|
||||||
layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
|
layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
|
||||||
|
|
||||||
const uint GOB_SIZE_X = 64;
|
|
||||||
const uint GOB_SIZE_Y = 8;
|
|
||||||
const uint GOB_SIZE_Z = 1;
|
|
||||||
const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
|
|
||||||
|
|
||||||
const uint GOB_SIZE_X_SHIFT = 6;
|
const uint GOB_SIZE_X_SHIFT = 6;
|
||||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||||
const uint GOB_SIZE_Z_SHIFT = 0;
|
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
|
||||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
|
||||||
|
|
||||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
const uint BYTES_PER_BLOCK_LOG2 = 4;
|
||||||
|
|
||||||
const int BLOCK_SIZE_IN_BYTES = 16;
|
|
||||||
|
|
||||||
const int BLOCK_INFO_ERROR = 0;
|
|
||||||
const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
|
|
||||||
const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
|
|
||||||
const int BLOCK_INFO_NORMAL = 3;
|
|
||||||
|
|
||||||
const int JUST_BITS = 0;
|
const int JUST_BITS = 0;
|
||||||
const int QUINT = 1;
|
const int QUINT = 1;
|
||||||
|
@ -168,8 +146,10 @@ int texel_vector_index = 0;
|
||||||
uint unquantized_texel_weights[2][144];
|
uint unquantized_texel_weights[2][144];
|
||||||
|
|
||||||
uint SwizzleOffset(uvec2 pos) {
|
uint SwizzleOffset(uvec2 pos) {
|
||||||
pos = pos & SWIZZLE_MASK;
|
uint x = pos.x;
|
||||||
return swizzle_table[pos.y * 64 + pos.x];
|
uint y = pos.y;
|
||||||
|
return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
|
||||||
|
(y % 2) * 16 + (x % 16);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
|
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
|
||||||
|
@ -1253,7 +1233,7 @@ void DecompressBlock(ivec3 coord) {
|
||||||
|
|
||||||
void main() {
|
void main() {
|
||||||
uvec3 pos = gl_GlobalInvocationID;
|
uvec3 pos = gl_GlobalInvocationID;
|
||||||
pos.x <<= bytes_per_block_log2;
|
pos.x <<= BYTES_PER_BLOCK_LOG2;
|
||||||
|
|
||||||
// Read as soon as possible due to its latency
|
// Read as soon as possible due to its latency
|
||||||
const uint swizzle = SwizzleOffset(pos.xy);
|
const uint swizzle = SwizzleOffset(pos.xy);
|
||||||
|
|
|
@ -68,7 +68,6 @@ UtilShaders::~UtilShaders() = default;
|
||||||
void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
|
void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
|
||||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||||
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
|
||||||
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 1;
|
|
||||||
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
|
||||||
|
|
||||||
const Extent2D tile_size{
|
const Extent2D tile_size{
|
||||||
|
@ -76,10 +75,9 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
|
||||||
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
.height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
||||||
};
|
};
|
||||||
program_manager.BindComputeProgram(astc_decoder_program.handle);
|
program_manager.BindComputeProgram(astc_decoder_program.handle);
|
||||||
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
|
|
||||||
|
|
||||||
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
|
||||||
glUniform2ui(1, tile_size.width, tile_size.height);
|
glUniform2ui(1, tile_size.width, tile_size.height);
|
||||||
|
|
||||||
// Ensure buffer data is valid before dispatching
|
// Ensure buffer data is valid before dispatching
|
||||||
glFlush();
|
glFlush();
|
||||||
for (const SwizzleParameters& swizzle : swizzles) {
|
for (const SwizzleParameters& swizzle : swizzles) {
|
||||||
|
@ -90,13 +88,13 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
|
||||||
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||||
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
||||||
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
||||||
|
ASSERT(params.bytes_per_block_log2 == 4);
|
||||||
|
|
||||||
glUniform1ui(2, params.bytes_per_block_log2);
|
glUniform1ui(2, params.layer_stride);
|
||||||
glUniform1ui(3, params.layer_stride);
|
glUniform1ui(3, params.block_size);
|
||||||
glUniform1ui(4, params.block_size);
|
glUniform1ui(4, params.x_shift);
|
||||||
glUniform1ui(5, params.x_shift);
|
glUniform1ui(5, params.block_height);
|
||||||
glUniform1ui(6, params.block_height);
|
glUniform1ui(6, params.block_height_mask);
|
||||||
glUniform1ui(7, params.block_height_mask);
|
|
||||||
|
|
||||||
// ASTC texture data
|
// ASTC texture data
|
||||||
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
|
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
|
||||||
|
|
|
@ -34,9 +34,8 @@ using Tegra::Texture::SWIZZLE_TABLE;
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
|
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
|
||||||
constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 1;
|
constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 1;
|
||||||
constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 2;
|
constexpr size_t ASTC_NUM_BINDINGS = 2;
|
||||||
constexpr size_t ASTC_NUM_BINDINGS = 3;
|
|
||||||
|
|
||||||
template <size_t size>
|
template <size_t size>
|
||||||
inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{
|
inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{
|
||||||
|
@ -80,13 +79,6 @@ constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCR
|
||||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
.pImmutableSamplers = nullptr,
|
.pImmutableSamplers = nullptr,
|
||||||
},
|
},
|
||||||
{
|
|
||||||
.binding = ASTC_BINDING_SWIZZLE_BUFFER,
|
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
||||||
.descriptorCount = 1,
|
|
||||||
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
|
||||||
.pImmutableSamplers = nullptr,
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
.binding = ASTC_BINDING_OUTPUT_IMAGE,
|
.binding = ASTC_BINDING_OUTPUT_IMAGE,
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||||
|
@ -98,12 +90,12 @@ constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCR
|
||||||
|
|
||||||
constexpr DescriptorBankInfo ASTC_BANK_INFO{
|
constexpr DescriptorBankInfo ASTC_BANK_INFO{
|
||||||
.uniform_buffers = 0,
|
.uniform_buffers = 0,
|
||||||
.storage_buffers = 2,
|
.storage_buffers = 1,
|
||||||
.texture_buffers = 0,
|
.texture_buffers = 0,
|
||||||
.image_buffers = 0,
|
.image_buffers = 0,
|
||||||
.textures = 0,
|
.textures = 0,
|
||||||
.images = 1,
|
.images = 1,
|
||||||
.score = 3,
|
.score = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
|
constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||||
|
@ -125,14 +117,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
|
||||||
.offset = ASTC_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
.offset = ASTC_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry),
|
||||||
.stride = sizeof(DescriptorUpdateEntry),
|
.stride = sizeof(DescriptorUpdateEntry),
|
||||||
},
|
},
|
||||||
{
|
|
||||||
.dstBinding = ASTC_BINDING_SWIZZLE_BUFFER,
|
|
||||||
.dstArrayElement = 0,
|
|
||||||
.descriptorCount = 1,
|
|
||||||
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
||||||
.offset = ASTC_BINDING_SWIZZLE_BUFFER * sizeof(DescriptorUpdateEntry),
|
|
||||||
.stride = sizeof(DescriptorUpdateEntry),
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
.dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
|
.dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
|
||||||
.dstArrayElement = 0,
|
.dstArrayElement = 0,
|
||||||
|
@ -145,7 +129,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
|
||||||
|
|
||||||
struct AstcPushConstants {
|
struct AstcPushConstants {
|
||||||
std::array<u32, 2> blocks_dims;
|
std::array<u32, 2> blocks_dims;
|
||||||
u32 bytes_per_block_log2;
|
|
||||||
u32 layer_stride;
|
u32 layer_stride;
|
||||||
u32 block_size;
|
u32 block_size;
|
||||||
u32 x_shift;
|
u32 x_shift;
|
||||||
|
@ -336,42 +319,6 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
|
||||||
|
|
||||||
ASTCDecoderPass::~ASTCDecoderPass() = default;
|
ASTCDecoderPass::~ASTCDecoderPass() = default;
|
||||||
|
|
||||||
void ASTCDecoderPass::MakeDataBuffer() {
|
|
||||||
constexpr size_t TOTAL_BUFFER_SIZE = sizeof(SWIZZLE_TABLE);
|
|
||||||
data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.flags = 0,
|
|
||||||
.size = TOTAL_BUFFER_SIZE,
|
|
||||||
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
||||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
|
||||||
.queueFamilyIndexCount = 0,
|
|
||||||
.pQueueFamilyIndices = nullptr,
|
|
||||||
});
|
|
||||||
data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload);
|
|
||||||
|
|
||||||
const auto staging_ref = staging_buffer_pool.Request(TOTAL_BUFFER_SIZE, MemoryUsage::Upload);
|
|
||||||
std::memcpy(staging_ref.mapped_span.data(), &SWIZZLE_TABLE, sizeof(SWIZZLE_TABLE));
|
|
||||||
|
|
||||||
scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer,
|
|
||||||
TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) {
|
|
||||||
static constexpr VkMemoryBarrier write_barrier{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
||||||
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
|
||||||
};
|
|
||||||
const VkBufferCopy copy{
|
|
||||||
.srcOffset = offset,
|
|
||||||
.dstOffset = 0,
|
|
||||||
.size = TOTAL_BUFFER_SIZE,
|
|
||||||
};
|
|
||||||
cmdbuf.CopyBuffer(src, dst, copy);
|
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
||||||
0, write_barrier);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||||
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
std::span<const VideoCommon::SwizzleParameters> swizzles) {
|
||||||
using namespace VideoCommon::Accelerated;
|
using namespace VideoCommon::Accelerated;
|
||||||
|
@ -380,9 +327,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||||
VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
VideoCore::Surface::DefaultBlockHeight(image.info.format),
|
||||||
};
|
};
|
||||||
scheduler.RequestOutsideRenderPassOperationContext();
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
if (!data_buffer) {
|
|
||||||
MakeDataBuffer();
|
|
||||||
}
|
|
||||||
const VkPipeline vk_pipeline = *pipeline;
|
const VkPipeline vk_pipeline = *pipeline;
|
||||||
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
const VkImageAspectFlags aspect_mask = image.AspectMask();
|
||||||
const VkImage vk_image = image.Handle();
|
const VkImage vk_image = image.Handle();
|
||||||
|
@ -421,7 +365,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||||
update_descriptor_queue.Acquire();
|
update_descriptor_queue.Acquire();
|
||||||
update_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
update_descriptor_queue.AddBuffer(map.buffer, input_offset,
|
||||||
image.guest_size_bytes - swizzle.buffer_offset);
|
image.guest_size_bytes - swizzle.buffer_offset);
|
||||||
update_descriptor_queue.AddBuffer(*data_buffer, 0, sizeof(SWIZZLE_TABLE));
|
|
||||||
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
|
||||||
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
const void* const descriptor_data{update_descriptor_queue.UpdateData()};
|
||||||
|
|
||||||
|
@ -429,11 +372,11 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||||
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
|
||||||
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
|
||||||
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
|
||||||
|
ASSERT(params.bytes_per_block_log2 == 4);
|
||||||
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
|
scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
|
||||||
params, descriptor_data](vk::CommandBuffer cmdbuf) {
|
params, descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||||
const AstcPushConstants uniforms{
|
const AstcPushConstants uniforms{
|
||||||
.blocks_dims = block_dims,
|
.blocks_dims = block_dims,
|
||||||
.bytes_per_block_log2 = params.bytes_per_block_log2,
|
|
||||||
.layer_stride = params.layer_stride,
|
.layer_stride = params.layer_stride,
|
||||||
.block_size = params.block_size,
|
.block_size = params.block_size,
|
||||||
.x_shift = params.x_shift,
|
.x_shift = params.x_shift,
|
||||||
|
|
|
@ -96,15 +96,10 @@ public:
|
||||||
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
std::span<const VideoCommon::SwizzleParameters> swizzles);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void MakeDataBuffer();
|
|
||||||
|
|
||||||
VKScheduler& scheduler;
|
VKScheduler& scheduler;
|
||||||
StagingBufferPool& staging_buffer_pool;
|
StagingBufferPool& staging_buffer_pool;
|
||||||
VKUpdateDescriptorQueue& update_descriptor_queue;
|
VKUpdateDescriptorQueue& update_descriptor_queue;
|
||||||
MemoryAllocator& memory_allocator;
|
MemoryAllocator& memory_allocator;
|
||||||
|
|
||||||
vk::Buffer data_buffer;
|
|
||||||
MemoryCommit data_buffer_commit;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
Loading…
Reference in a new issue