mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
renderer_vulkan: Implement MSAA copies
This commit is contained in:
parent
854457a392
commit
5e4938ab1a
5 changed files with 219 additions and 32 deletions
|
@ -3,6 +3,7 @@
|
||||||
|
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
#include <numeric>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
|
@ -11,7 +12,10 @@
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/div_ceil.h"
|
#include "common/div_ceil.h"
|
||||||
|
#include "common/vector_math.h"
|
||||||
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
|
#include "video_core/host_shaders/astc_decoder_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/convert_msaa_to_non_msaa_comp_spv.h"
|
||||||
|
#include "video_core/host_shaders/convert_non_msaa_to_msaa_comp_spv.h"
|
||||||
#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
|
#include "video_core/host_shaders/queries_prefix_scan_sum_comp_spv.h"
|
||||||
#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
|
#include "video_core/host_shaders/queries_prefix_scan_sum_nosubgroups_comp_spv.h"
|
||||||
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
#include "video_core/host_shaders/resolve_conditional_render_comp_spv.h"
|
||||||
|
@ -131,6 +135,33 @@ constexpr DescriptorBankInfo ASTC_BANK_INFO{
|
||||||
.score = 2,
|
.score = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> MSAA_DESCRIPTOR_SET_BINDINGS{{
|
||||||
|
{
|
||||||
|
.binding = 0,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
|
.pImmutableSamplers = nullptr,
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.binding = 1,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||||
|
.descriptorCount = 1,
|
||||||
|
.stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
|
.pImmutableSamplers = nullptr,
|
||||||
|
},
|
||||||
|
}};
|
||||||
|
|
||||||
|
constexpr DescriptorBankInfo MSAA_BANK_INFO{
|
||||||
|
.uniform_buffers = 0,
|
||||||
|
.storage_buffers = 0,
|
||||||
|
.texture_buffers = 0,
|
||||||
|
.image_buffers = 0,
|
||||||
|
.textures = 0,
|
||||||
|
.images = 2,
|
||||||
|
.score = 2,
|
||||||
|
};
|
||||||
|
|
||||||
constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
|
constexpr VkDescriptorUpdateTemplateEntry INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||||
.dstBinding = 0,
|
.dstBinding = 0,
|
||||||
.dstArrayElement = 0,
|
.dstArrayElement = 0,
|
||||||
|
@ -149,6 +180,15 @@ constexpr VkDescriptorUpdateTemplateEntry QUERIES_SCAN_DESCRIPTOR_UPDATE_TEMPLAT
|
||||||
.stride = sizeof(DescriptorUpdateEntry),
|
.stride = sizeof(DescriptorUpdateEntry),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
constexpr VkDescriptorUpdateTemplateEntry MSAA_DESCRIPTOR_UPDATE_TEMPLATE{
|
||||||
|
.dstBinding = 0,
|
||||||
|
.dstArrayElement = 0,
|
||||||
|
.descriptorCount = 2,
|
||||||
|
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
|
||||||
|
.offset = 0,
|
||||||
|
.stride = sizeof(DescriptorUpdateEntry),
|
||||||
|
};
|
||||||
|
|
||||||
constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
|
constexpr std::array<VkDescriptorUpdateTemplateEntry, ASTC_NUM_BINDINGS>
|
||||||
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
ASTC_PASS_DESCRIPTOR_UPDATE_TEMPLATE_ENTRY{{
|
||||||
{
|
{
|
||||||
|
@ -224,6 +264,9 @@ ComputePass::ComputePass(const Device& device_, DescriptorPool& descriptor_pool,
|
||||||
});
|
});
|
||||||
descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, bank_info);
|
descriptor_allocator = descriptor_pool.Allocator(*descriptor_set_layout, bank_info);
|
||||||
}
|
}
|
||||||
|
if (code.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
module = device.GetLogical().CreateShaderModule({
|
module = device.GetLogical().CreateShaderModule({
|
||||||
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
|
@ -590,4 +633,100 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
|
||||||
scheduler.Finish();
|
scheduler.Finish();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
MSAACopyPass::MSAACopyPass(const Device& device_, Scheduler& scheduler_,
|
||||||
|
DescriptorPool& descriptor_pool_,
|
||||||
|
StagingBufferPool& staging_buffer_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_)
|
||||||
|
: ComputePass(device_, descriptor_pool_, MSAA_DESCRIPTOR_SET_BINDINGS,
|
||||||
|
MSAA_DESCRIPTOR_UPDATE_TEMPLATE, MSAA_BANK_INFO, {},
|
||||||
|
CONVERT_NON_MSAA_TO_MSAA_COMP_SPV),
|
||||||
|
scheduler{scheduler_}, staging_buffer_pool{staging_buffer_pool_},
|
||||||
|
compute_pass_descriptor_queue{compute_pass_descriptor_queue_} {
|
||||||
|
const auto make_msaa_pipeline = [this](size_t i, std::span<const u32> code) {
|
||||||
|
modules[i] = device.GetLogical().CreateShaderModule({
|
||||||
|
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
.codeSize = static_cast<u32>(code.size_bytes()),
|
||||||
|
.pCode = code.data(),
|
||||||
|
});
|
||||||
|
pipelines[i] = device.GetLogical().CreateComputePipeline({
|
||||||
|
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
.stage{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.flags = 0,
|
||||||
|
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
|
||||||
|
.module = *modules[i],
|
||||||
|
.pName = "main",
|
||||||
|
.pSpecializationInfo = nullptr,
|
||||||
|
},
|
||||||
|
.layout = *layout,
|
||||||
|
.basePipelineHandle = nullptr,
|
||||||
|
.basePipelineIndex = 0,
|
||||||
|
});
|
||||||
|
};
|
||||||
|
make_msaa_pipeline(0, CONVERT_NON_MSAA_TO_MSAA_COMP_SPV);
|
||||||
|
make_msaa_pipeline(1, CONVERT_MSAA_TO_NON_MSAA_COMP_SPV);
|
||||||
|
}
|
||||||
|
|
||||||
|
MSAACopyPass::~MSAACopyPass() = default;
|
||||||
|
|
||||||
|
void MSAACopyPass::CopyImage(Image& dst_image, Image& src_image,
|
||||||
|
std::span<const VideoCommon::ImageCopy> copies,
|
||||||
|
bool msaa_to_non_msaa) {
|
||||||
|
const VkPipeline msaa_pipeline = *pipelines[msaa_to_non_msaa ? 1 : 0];
|
||||||
|
scheduler.RequestOutsideRenderPassOperationContext();
|
||||||
|
for (const VideoCommon::ImageCopy& copy : copies) {
|
||||||
|
ASSERT(copy.src_subresource.base_layer == 0);
|
||||||
|
ASSERT(copy.src_subresource.num_layers == 1);
|
||||||
|
ASSERT(copy.dst_subresource.base_layer == 0);
|
||||||
|
ASSERT(copy.dst_subresource.num_layers == 1);
|
||||||
|
|
||||||
|
compute_pass_descriptor_queue.Acquire();
|
||||||
|
compute_pass_descriptor_queue.AddImage(
|
||||||
|
src_image.StorageImageView(copy.src_subresource.base_level));
|
||||||
|
compute_pass_descriptor_queue.AddImage(
|
||||||
|
dst_image.StorageImageView(copy.dst_subresource.base_level));
|
||||||
|
const void* const descriptor_data{compute_pass_descriptor_queue.UpdateData()};
|
||||||
|
|
||||||
|
const Common::Vec3<u32> num_dispatches = {
|
||||||
|
Common::DivCeil(copy.extent.width, 8U),
|
||||||
|
Common::DivCeil(copy.extent.height, 8U),
|
||||||
|
copy.extent.depth,
|
||||||
|
};
|
||||||
|
|
||||||
|
scheduler.Record([this, dst = dst_image.Handle(), msaa_pipeline, num_dispatches,
|
||||||
|
descriptor_data](vk::CommandBuffer cmdbuf) {
|
||||||
|
const VkDescriptorSet set = descriptor_allocator.Commit();
|
||||||
|
device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
|
||||||
|
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, msaa_pipeline);
|
||||||
|
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
|
||||||
|
cmdbuf.Dispatch(num_dispatches.x, num_dispatches.y, num_dispatches.z);
|
||||||
|
const VkImageMemoryBarrier write_barrier{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
|
||||||
|
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
|
||||||
|
.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
|
.newLayout = VK_IMAGE_LAYOUT_GENERAL,
|
||||||
|
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
|
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||||
|
.image = dst,
|
||||||
|
.subresourceRange{
|
||||||
|
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||||
|
.baseMipLevel = 0,
|
||||||
|
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||||
|
.baseArrayLayer = 0,
|
||||||
|
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
||||||
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
|
||||||
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
|
||||||
|
#include "video_core/texture_cache/types.h"
|
||||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
|
@ -130,4 +131,22 @@ private:
|
||||||
MemoryAllocator& memory_allocator;
|
MemoryAllocator& memory_allocator;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class MSAACopyPass final : public ComputePass {
|
||||||
|
public:
|
||||||
|
explicit MSAACopyPass(const Device& device_, Scheduler& scheduler_,
|
||||||
|
DescriptorPool& descriptor_pool_, StagingBufferPool& staging_buffer_pool_,
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue_);
|
||||||
|
~MSAACopyPass();
|
||||||
|
|
||||||
|
void CopyImage(Image& dst_image, Image& src_image,
|
||||||
|
std::span<const VideoCommon::ImageCopy> copies, bool msaa_to_non_msaa);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Scheduler& scheduler;
|
||||||
|
StagingBufferPool& staging_buffer_pool;
|
||||||
|
ComputePassDescriptorQueue& compute_pass_descriptor_queue;
|
||||||
|
std::array<vk::ShaderModule, 2> modules;
|
||||||
|
std::array<vk::Pipeline, 2> pipelines;
|
||||||
|
};
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
|
|
@ -176,6 +176,36 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||||
return allocator.CreateImage(image_ci);
|
return allocator.CreateImage(image_ci);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[[nodiscard]] vk::ImageView MakeStorageView(const vk::Device& device, u32 level, VkImage image,
|
||||||
|
VkFormat format) {
|
||||||
|
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
||||||
|
.pNext = nullptr,
|
||||||
|
.usage = VK_IMAGE_USAGE_STORAGE_BIT,
|
||||||
|
};
|
||||||
|
return device.CreateImageView(VkImageViewCreateInfo{
|
||||||
|
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
||||||
|
.pNext = &storage_image_view_usage_create_info,
|
||||||
|
.flags = 0,
|
||||||
|
.image = image,
|
||||||
|
.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
||||||
|
.format = format,
|
||||||
|
.components{
|
||||||
|
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||||
|
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||||
|
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||||
|
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
||||||
|
},
|
||||||
|
.subresourceRange{
|
||||||
|
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
|
||||||
|
.baseMipLevel = level,
|
||||||
|
.levelCount = 1,
|
||||||
|
.baseArrayLayer = 0,
|
||||||
|
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
|
[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
|
||||||
switch (VideoCore::Surface::GetFormatType(format)) {
|
switch (VideoCore::Surface::GetFormatType(format)) {
|
||||||
case VideoCore::Surface::SurfaceType::ColorTexture:
|
case VideoCore::Surface::SurfaceType::ColorTexture:
|
||||||
|
@ -817,6 +847,10 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
|
||||||
astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
|
||||||
compute_pass_descriptor_queue, memory_allocator);
|
compute_pass_descriptor_queue, memory_allocator);
|
||||||
}
|
}
|
||||||
|
if (device.IsStorageImageMultisampleSupported()) {
|
||||||
|
msaa_copy_pass = std::make_unique<MSAACopyPass>(
|
||||||
|
device, scheduler, descriptor_pool, staging_buffer_pool, compute_pass_descriptor_queue);
|
||||||
|
}
|
||||||
if (!device.IsKhrImageFormatListSupported()) {
|
if (!device.IsKhrImageFormatListSupported()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -1285,7 +1319,11 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
|
||||||
|
|
||||||
void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src,
|
void TextureCacheRuntime::CopyImageMSAA(Image& dst, Image& src,
|
||||||
std::span<const VideoCommon::ImageCopy> copies) {
|
std::span<const VideoCommon::ImageCopy> copies) {
|
||||||
UNIMPLEMENTED_MSG("Copying images with different samples is not implemented in Vulkan.");
|
const bool msaa_to_non_msaa = src.info.num_samples > 1 && dst.info.num_samples == 1;
|
||||||
|
if (msaa_copy_pass) {
|
||||||
|
return msaa_copy_pass->CopyImage(dst, src, copies, msaa_to_non_msaa);
|
||||||
|
}
|
||||||
|
UNIMPLEMENTED_MSG("Copying images with different samples is not supported.");
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
|
u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
|
||||||
|
@ -1333,39 +1371,15 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
|
||||||
if (runtime->device.HasDebuggingToolAttached()) {
|
if (runtime->device.HasDebuggingToolAttached()) {
|
||||||
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
original_image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
||||||
}
|
}
|
||||||
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
|
||||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO,
|
|
||||||
.pNext = nullptr,
|
|
||||||
.usage = VK_IMAGE_USAGE_STORAGE_BIT,
|
|
||||||
};
|
|
||||||
current_image = *original_image;
|
current_image = *original_image;
|
||||||
|
storage_image_views.resize(info.resources.levels);
|
||||||
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() &&
|
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() &&
|
||||||
Settings::values.astc_recompression.GetValue() ==
|
Settings::values.astc_recompression.GetValue() ==
|
||||||
Settings::AstcRecompression::Uncompressed) {
|
Settings::AstcRecompression::Uncompressed) {
|
||||||
const auto& device = runtime->device.GetLogical();
|
const auto& device = runtime->device.GetLogical();
|
||||||
storage_image_views.reserve(info.resources.levels);
|
|
||||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
for (s32 level = 0; level < info.resources.levels; ++level) {
|
||||||
storage_image_views.push_back(device.CreateImageView(VkImageViewCreateInfo{
|
storage_image_views[level] =
|
||||||
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
MakeStorageView(device, level, *original_image, VK_FORMAT_A8B8G8R8_UNORM_PACK32);
|
||||||
.pNext = &storage_image_view_usage_create_info,
|
|
||||||
.flags = 0,
|
|
||||||
.image = *original_image,
|
|
||||||
.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY,
|
|
||||||
.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32,
|
|
||||||
.components{
|
|
||||||
.r = VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
||||||
.g = VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
||||||
.b = VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
||||||
.a = VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
||||||
},
|
|
||||||
.subresourceRange{
|
|
||||||
.aspectMask = aspect_mask,
|
|
||||||
.baseMipLevel = static_cast<u32>(level),
|
|
||||||
.levelCount = 1,
|
|
||||||
.baseArrayLayer = 0,
|
|
||||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
|
||||||
},
|
|
||||||
}));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1496,6 +1510,17 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
|
||||||
DownloadMemory(buffers, offsets, copies);
|
DownloadMemory(buffers, offsets, copies);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VkImageView Image::StorageImageView(s32 level) noexcept {
|
||||||
|
auto& view = storage_image_views[level];
|
||||||
|
if (!view) {
|
||||||
|
const auto format_info =
|
||||||
|
MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal, true, info.format);
|
||||||
|
view =
|
||||||
|
MakeStorageView(runtime->device.GetLogical(), level, current_image, format_info.format);
|
||||||
|
}
|
||||||
|
return *view;
|
||||||
|
}
|
||||||
|
|
||||||
bool Image::IsRescaled() const noexcept {
|
bool Image::IsRescaled() const noexcept {
|
||||||
return True(flags & ImageFlagBits::Rescaled);
|
return True(flags & ImageFlagBits::Rescaled);
|
||||||
}
|
}
|
||||||
|
|
|
@ -117,6 +117,7 @@ public:
|
||||||
BlitImageHelper& blit_image_helper;
|
BlitImageHelper& blit_image_helper;
|
||||||
RenderPassCache& render_pass_cache;
|
RenderPassCache& render_pass_cache;
|
||||||
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
std::optional<ASTCDecoderPass> astc_decoder_pass;
|
||||||
|
std::unique_ptr<MSAACopyPass> msaa_copy_pass;
|
||||||
const Settings::ResolutionScalingInfo& resolution;
|
const Settings::ResolutionScalingInfo& resolution;
|
||||||
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
|
||||||
|
|
||||||
|
@ -161,15 +162,13 @@ public:
|
||||||
return aspect_mask;
|
return aspect_mask;
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] VkImageView StorageImageView(s32 level) const noexcept {
|
|
||||||
return *storage_image_views[level];
|
|
||||||
}
|
|
||||||
|
|
||||||
/// Returns true when the image is already initialized and mark it as initialized
|
/// Returns true when the image is already initialized and mark it as initialized
|
||||||
[[nodiscard]] bool ExchangeInitialization() noexcept {
|
[[nodiscard]] bool ExchangeInitialization() noexcept {
|
||||||
return std::exchange(initialized, true);
|
return std::exchange(initialized, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VkImageView StorageImageView(s32 level) noexcept;
|
||||||
|
|
||||||
bool IsRescaled() const noexcept;
|
bool IsRescaled() const noexcept;
|
||||||
|
|
||||||
bool ScaleUp(bool ignore = false);
|
bool ScaleUp(bool ignore = false);
|
||||||
|
|
|
@ -324,6 +324,11 @@ public:
|
||||||
return features.shader_float16_int8.shaderInt8;
|
return features.shader_float16_int8.shaderInt8;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Returns true if the device supports binding multisample images as storage images.
|
||||||
|
bool IsStorageImageMultisampleSupported() const {
|
||||||
|
return features.features.shaderStorageImageMultisample;
|
||||||
|
}
|
||||||
|
|
||||||
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
|
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
|
||||||
bool IsWarpSizePotentiallyBiggerThanGuest() const {
|
bool IsWarpSizePotentiallyBiggerThanGuest() const {
|
||||||
return is_warp_potentially_bigger;
|
return is_warp_potentially_bigger;
|
||||||
|
|
Loading…
Reference in a new issue