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file_sys: Add framework for synthesizing open source archives

This commit is contained in:
Zach Hilman 2018-11-15 22:34:35 -05:00
parent 34cd56980f
commit 6aa69880ea
3 changed files with 109 additions and 0 deletions

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@ -61,6 +61,10 @@ add_library(core STATIC
file_sys/sdmc_factory.h file_sys/sdmc_factory.h
file_sys/submission_package.cpp file_sys/submission_package.cpp
file_sys/submission_package.h file_sys/submission_package.h
file_sys/system_archive/ng_word.cpp
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
file_sys/system_archive/system_archive.h
file_sys/vfs.cpp file_sys/vfs.cpp
file_sys/vfs.h file_sys/vfs.h
file_sys/vfs_concat.cpp file_sys/vfs_concat.cpp

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@ -0,0 +1,91 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <functional>
#include "common/logging/log.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/system_archive.h"
namespace FileSys::SystemArchive {
constexpr u64 SYSTEM_ARCHIVE_BASE_TITLE_ID = 0x0100000000000800;
constexpr std::size_t SYSTEM_ARCHIVE_COUNT = 0x28;
using SystemArchiveSupplier = std::function<VirtualDir()>;
struct SystemArchiveDescriptor {
u64 title_id;
const char* name;
SystemArchiveSupplier supplier;
};
const static std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES = {{
{0x0100000000000800, "CertStore", nullptr},
{0x0100000000000801, "ErrorMessage", nullptr},
{0x0100000000000802, "MiiModel", nullptr},
{0x0100000000000803, "BrowserDll", nullptr},
{0x0100000000000804, "Help", nullptr},
{0x0100000000000805, "SharedFont", nullptr},
{0x0100000000000806, "NgWord", &NgWord1},
{0x0100000000000807, "SsidList", nullptr},
{0x0100000000000808, "Dictionary", nullptr},
{0x0100000000000809, "SystemVersion", nullptr},
{0x010000000000080A, "AvatarImage", nullptr},
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},
{0x010000000000080D, "UrlBlackList", nullptr},
{0x010000000000080E, "TimeZoneBinary", nullptr},
{0x010000000000080F, "CertStoreCruiser", nullptr},
{0x0100000000000810, "FontNintendoExtension", nullptr},
{0x0100000000000811, "FontStandard", nullptr},
{0x0100000000000812, "FontKorean", nullptr},
{0x0100000000000813, "FontChineseTraditional", nullptr},
{0x0100000000000814, "FontChineseSimple", nullptr},
{0x0100000000000815, "FontBfcpx", nullptr},
{0x0100000000000816, "SystemUpdate", nullptr},
{0x0100000000000817, "0100000000000817", nullptr},
{0x0100000000000818, "FirmwareDebugSettings", nullptr},
{0x0100000000000819, "BootImagePackage", nullptr},
{0x010000000000081A, "BootImagePackageSafe", nullptr},
{0x010000000000081B, "BootImagePackageExFat", nullptr},
{0x010000000000081C, "BottImagePackageExFatSafe", nullptr},
{0x010000000000081D, "FatalMessage", nullptr},
{0x010000000000081E, "ControllerIcon", nullptr},
{0x010000000000081F, "PlatformConfigIcosa", nullptr},
{0x0100000000000820, "PlatformConfigCopper", nullptr},
{0x0100000000000821, "PlatformConfigHoag", nullptr},
{0x0100000000000822, "ControllerFirmware", nullptr},
{0x0100000000000823, "NgWord2", nullptr},
{0x0100000000000824, "PlatformConfigIcosaMariko", nullptr},
{0x0100000000000825, "ApplicationBlackList", nullptr},
{0x0100000000000826, "RebootlessSystemUpdateVersion", nullptr},
{0x0100000000000827, "ContentActionTable", nullptr},
}};
VirtualFile SynthesizeSystemArchive(u64 title_id) {
if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
return nullptr;
const auto desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
if (desc.supplier == nullptr)
return nullptr;
const auto dir = desc.supplier();
if (dir == nullptr)
return nullptr;
const auto romfs = CreateRomFS(dir);
if (romfs == nullptr)
return nullptr;
LOG_INFO(Service_FS, " - System archive generation successful!");
return romfs;
}
} // namespace FileSys::SystemArchive

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@ -0,0 +1,14 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualFile SynthesizeSystemArchive(u64 title_id);
} // namespace FileSys::SystemArchive