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Merge pull request #2927 from ReinUsesLisp/polygon-offset-units

gl_rasterizer: Fix polygon offset units
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bunnei 2019-10-09 15:38:52 -04:00 committed by GitHub
commit 6b5e50d20e
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@ -1340,7 +1340,9 @@ void RasterizerOpenGL::SyncPolygonOffset() {
state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0; state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0;
state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0; state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0;
state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0; state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0;
state.polygon_offset.units = regs.polygon_offset_units;
// Hardware divides polygon offset units by two
state.polygon_offset.units = regs.polygon_offset_units / 2.0f;
state.polygon_offset.factor = regs.polygon_offset_factor; state.polygon_offset.factor = regs.polygon_offset_factor;
state.polygon_offset.clamp = regs.polygon_offset_clamp; state.polygon_offset.clamp = regs.polygon_offset_clamp;