mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
vulkan: Remove unnecessary includes
Reduces some header churn and reduces rebuilds when some header internals change. While we're at it we can also resolve a missing include in buffer_cache.
This commit is contained in:
parent
c3c3e07263
commit
6c53edd4d3
31 changed files with 3 additions and 59 deletions
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@ -4,7 +4,6 @@
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#pragma once
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#pragma once
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#include <array>
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#include <list>
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#include <list>
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#include <memory>
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#include <memory>
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#include <mutex>
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#include <mutex>
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@ -12,15 +12,12 @@
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include "common/assert.h"
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#include "common/dynamic_library.h"
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#include "common/dynamic_library.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/telemetry.h"
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#include "common/telemetry.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/core_timing.h"
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#include "core/frontend/emu_window.h"
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#include "core/frontend/emu_window.h"
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#include "core/memory.h"
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#include "core/perf_stats.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "core/telemetry_session.h"
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#include "core/telemetry_session.h"
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#include "video_core/gpu.h"
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#include "video_core/gpu.h"
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@ -5,7 +5,6 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <optional>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#pragma once
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#pragma once
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#include <array>
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#include <memory>
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#include <memory>
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#include <tuple>
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#include <tuple>
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@ -5,11 +5,7 @@
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#include <algorithm>
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#include <algorithm>
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#include <cstring>
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#include <cstring>
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#include <memory>
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#include <memory>
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#include <optional>
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#include <tuple>
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#include "common/assert.h"
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#include "common/bit_util.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_buffer_cache.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <unordered_map>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/buffer_cache/buffer_cache.h"
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#include "video_core/rasterizer_cache.h"
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#include "video_core/rasterizer_cache.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_memory_manager.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
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#include "video_core/renderer_vulkan/vk_stream_buffer.h"
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#include "video_core/renderer_vulkan/vk_stream_buffer.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include <memory>
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#include <memory>
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#include <optional>
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#include <optional>
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#include <utility>
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#include <utility>
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#include <vector>
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#include "common/alignment.h"
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include <optional>
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#include <optional>
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#include <utility>
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#include <utility>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <memory>
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#include <vector>
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#include <vector>
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#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
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#include "video_core/renderer_vulkan/vk_compute_pipeline.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#pragma once
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#pragma once
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#include <memory>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <memory>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#pragma once
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#pragma once
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#include <memory>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include <bitset>
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#include <bitset>
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#include <chrono>
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#include <chrono>
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#include <cstdlib>
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#include <optional>
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#include <optional>
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#include <string_view>
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#include <string_view>
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#include <thread>
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#include <thread>
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#include <cstring>
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#include <cstring>
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#include <vector>
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#include <vector>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <memory>
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#include <optional>
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#include <optional>
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#include <unordered_map>
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#include <vector>
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#include <vector>
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_descriptor_pool.h"
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#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
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#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
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#include "video_core/renderer_vulkan/vk_rasterizer.h"
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#include "video_core/renderer_vulkan/vk_rasterizer.h"
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#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
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#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/renderer_vulkan/vk_update_descriptor.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
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#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
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#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
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#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
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#include "video_core/renderer_vulkan/vk_resource_manager.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/shader/memory_util.h"
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#include "video_core/shader/memory_util.h"
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#include "video_core/shader/registry.h"
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#include "video_core/shader/registry.h"
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#include "video_core/shader/shader_ir.h"
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#include "video_core/shader/shader_ir.h"
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#include "video_core/surface.h"
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namespace Core {
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namespace Core {
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class System;
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class System;
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#include <algorithm>
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#include <algorithm>
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#include <cstddef>
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#include <cstddef>
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#include <cstdint>
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#include <utility>
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#include <utility>
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#include <vector>
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#include <vector>
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#pragma once
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#pragma once
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#include <cstddef>
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <memory>
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#include <utility>
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#include <utility>
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#include <vector>
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#include <vector>
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#include <vector>
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#include <vector>
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#include <boost/container/static_vector.hpp>
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#include <boost/container/static_vector.hpp>
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#include <boost/functional/hash.hpp>
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#include "common/alignment.h"
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/memory.h"
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#include "core/settings.h"
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#include "core/settings.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/kepler_compute.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include <boost/functional/hash.hpp>
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#include <boost/functional/hash.hpp>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_accelerated.h"
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#include "video_core/rasterizer_accelerated.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <cstring>
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#include <optional>
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#include <unordered_map>
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#include <unordered_map>
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#include "common/assert.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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#include "video_core/renderer_vulkan/vk_sampler_cache.h"
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#include "video_core/renderer_vulkan/vk_sampler_cache.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include "video_core/renderer_vulkan/wrapper.h"
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#include <thread>
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#include <thread>
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#include <utility>
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#include <utility>
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#include "common/assert.h"
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#include "common/microprofile.h"
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#include "common/microprofile.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_device.h"
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#include "video_core/renderer_vulkan/vk_query_cache.h"
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#include "video_core/renderer_vulkan/vk_query_cache.h"
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#include <atomic>
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#include <atomic>
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#include <condition_variable>
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#include <condition_variable>
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#include <memory>
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#include <memory>
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#include <optional>
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#include <stack>
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#include <stack>
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#include <thread>
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#include <thread>
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#include <utility>
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#include <utility>
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#pragma once
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#pragma once
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#include <array>
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#include <array>
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#include <bitset>
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#include <memory>
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#include <set>
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#include <set>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include <cstring>
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#include <cstring>
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#include <memory>
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#include <memory>
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#include <vector>
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#include "common/alignment.h"
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#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "video_core/renderer_vulkan/vk_device.h"
|
#include "video_core/renderer_vulkan/vk_device.h"
|
||||||
|
|
|
@ -4,7 +4,6 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <vector>
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "video_core/renderer_vulkan/wrapper.h"
|
#include "video_core/renderer_vulkan/wrapper.h"
|
||||||
|
|
||||||
|
|
|
@ -5,8 +5,6 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <climits>
|
#include <climits>
|
||||||
#include <unordered_map>
|
|
||||||
#include <utility>
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
|
|
|
@ -10,11 +10,9 @@
|
||||||
#include <variant>
|
#include <variant>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "common/alignment.h"
|
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/memory.h"
|
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
#include "video_core/morton.h"
|
#include "video_core/morton.h"
|
||||||
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
|
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
|
||||||
|
@ -26,7 +24,6 @@
|
||||||
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
#include "video_core/renderer_vulkan/vk_texture_cache.h"
|
||||||
#include "video_core/renderer_vulkan/wrapper.h"
|
#include "video_core/renderer_vulkan/wrapper.h"
|
||||||
#include "video_core/surface.h"
|
#include "video_core/surface.h"
|
||||||
#include "video_core/textures/convert.h"
|
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
|
|
|
@ -7,19 +7,13 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
|
|
||||||
#include "common/assert.h"
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/logging/log.h"
|
|
||||||
#include "common/math_util.h"
|
|
||||||
#include "video_core/gpu.h"
|
|
||||||
#include "video_core/rasterizer_cache.h"
|
|
||||||
#include "video_core/renderer_vulkan/vk_image.h"
|
#include "video_core/renderer_vulkan/vk_image.h"
|
||||||
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
#include "video_core/renderer_vulkan/vk_memory_manager.h"
|
||||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||||
#include "video_core/renderer_vulkan/wrapper.h"
|
#include "video_core/renderer_vulkan/wrapper.h"
|
||||||
#include "video_core/texture_cache/surface_base.h"
|
#include "video_core/texture_cache/surface_base.h"
|
||||||
#include "video_core/texture_cache/texture_cache.h"
|
#include "video_core/texture_cache/texture_cache.h"
|
||||||
#include "video_core/textures/decoders.h"
|
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
class System;
|
class System;
|
||||||
|
|
|
@ -4,7 +4,6 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <type_traits>
|
|
||||||
#include <variant>
|
#include <variant>
|
||||||
#include <boost/container/static_vector.hpp>
|
#include <boost/container/static_vector.hpp>
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue