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citra-qt: persist hardware-rendering and shaders-jit settings

Before this changing these settings from the GUI would apply the
settings, but they were reseted to the default values when exiting
citra.
This commit is contained in:
Pierre de La Morinerie 2015-10-18 14:08:23 +02:00
parent 04325e5980
commit 71f6672415

View file

@ -443,10 +443,18 @@ void GMainWindow::OnOpenHotkeysDialog() {
void GMainWindow::SetHardwareRendererEnabled(bool enabled) { void GMainWindow::SetHardwareRendererEnabled(bool enabled) {
VideoCore::g_hw_renderer_enabled = enabled; VideoCore::g_hw_renderer_enabled = enabled;
Config config;
Settings::values.use_hw_renderer = enabled;
config.Save();
} }
void GMainWindow::SetShaderJITEnabled(bool enabled) { void GMainWindow::SetShaderJITEnabled(bool enabled) {
VideoCore::g_shader_jit_enabled = enabled; VideoCore::g_shader_jit_enabled = enabled;
Config config;
Settings::values.use_shader_jit = enabled;
config.Save();
} }
void GMainWindow::ToggleWindowMode() { void GMainWindow::ToggleWindowMode() {