mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
fixup! hle service: nvdrv: nvhost_gpu: Update to use SyncpointManager and other improvements.
This commit is contained in:
parent
7d2839d7a3
commit
848bdf8a40
2 changed files with 11 additions and 3 deletions
|
@ -16,7 +16,10 @@ namespace Service::Nvidia::Devices {
|
||||||
|
|
||||||
nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
nvhost_gpu::nvhost_gpu(Core::System& system, std::shared_ptr<nvmap> nvmap_dev,
|
||||||
SyncpointManager& syncpoint_manager)
|
SyncpointManager& syncpoint_manager)
|
||||||
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager{syncpoint_manager} {}
|
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager{syncpoint_manager} {
|
||||||
|
channel_fence.id = syncpoint_manager.AllocateSyncpoint();
|
||||||
|
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
|
||||||
|
}
|
||||||
|
|
||||||
nvhost_gpu::~nvhost_gpu() = default;
|
nvhost_gpu::~nvhost_gpu() = default;
|
||||||
|
|
||||||
|
@ -129,8 +132,9 @@ u32 nvhost_gpu::AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& ou
|
||||||
params.num_entries, params.flags, params.unk0, params.unk1, params.unk2,
|
params.num_entries, params.flags, params.unk0, params.unk1, params.unk2,
|
||||||
params.unk3);
|
params.unk3);
|
||||||
|
|
||||||
params.fence_out.id = syncpoint_manager.AllocateSyncpoint();
|
channel_fence.value = system.GPU().GetSyncpointValue(channel_fence.id);
|
||||||
params.fence_out.value = syncpoint_manager.RefreshSyncpoint(params.fence_out.id);
|
|
||||||
|
params.fence_out = channel_fence;
|
||||||
|
|
||||||
std::memcpy(output.data(), ¶ms, output.size());
|
std::memcpy(output.data(), ¶ms, output.size());
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -194,6 +198,9 @@ u32 nvhost_gpu::SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, std::vector<u8>& out
|
||||||
params.num_entries, params.flags.raw);
|
params.num_entries, params.flags.raw);
|
||||||
|
|
||||||
auto& gpu = system.GPU();
|
auto& gpu = system.GPU();
|
||||||
|
|
||||||
|
params.fence_out.id = channel_fence.id;
|
||||||
|
|
||||||
if (params.flags.add_wait.Value() &&
|
if (params.flags.add_wait.Value() &&
|
||||||
!syncpoint_manager.IsSyncpointExpired(params.fence_out.id, params.fence_out.value)) {
|
!syncpoint_manager.IsSyncpointExpired(params.fence_out.id, params.fence_out.value)) {
|
||||||
gpu.PushGPUEntries(Tegra::CommandList{BuildWaitCommandList(params.fence_out)});
|
gpu.PushGPUEntries(Tegra::CommandList{BuildWaitCommandList(params.fence_out)});
|
||||||
|
|
|
@ -212,6 +212,7 @@ private:
|
||||||
|
|
||||||
std::shared_ptr<nvmap> nvmap_dev;
|
std::shared_ptr<nvmap> nvmap_dev;
|
||||||
SyncpointManager& syncpoint_manager;
|
SyncpointManager& syncpoint_manager;
|
||||||
|
Fence channel_fence;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace Service::Nvidia::Devices
|
} // namespace Service::Nvidia::Devices
|
||||||
|
|
Loading…
Reference in a new issue