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vi: rewrite ISystemDisplayService

This commit is contained in:
Liam 2024-02-14 00:40:06 -05:00
parent b1c71f976c
commit 8863940bf5
2 changed files with 100 additions and 156 deletions

View file

@ -2,7 +2,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
#include "core/hle/service/vi/system_display_service.h"
#include "core/hle/service/vi/vi_types.h"
@ -10,8 +10,8 @@
namespace Service::VI {
ISystemDisplayService::ISystemDisplayService(Core::System& system_,
Nvnflinger::Nvnflinger& nvnflinger_)
: ServiceFramework{system_, "ISystemDisplayService"}, nvnflinger{nvnflinger_} {
Nvnflinger::Nvnflinger& nvnflinger)
: ServiceFramework{system_, "ISystemDisplayService"}, m_nvnflinger{nvnflinger} {
// clang-format off
static const FunctionInfo functions[] = {
{1200, nullptr, "GetZOrderCountMin"},
@ -21,8 +21,8 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_,
{2201, nullptr, "SetLayerPosition"},
{2203, nullptr, "SetLayerSize"},
{2204, nullptr, "GetLayerZ"},
{2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
{2207, &ISystemDisplayService::SetLayerVisibility, "SetLayerVisibility"},
{2205, C<&ISystemDisplayService::SetLayerZ>, "SetLayerZ"},
{2207, C<&ISystemDisplayService::SetLayerVisibility>, "SetLayerVisibility"},
{2209, nullptr, "SetLayerAlpha"},
{2210, nullptr, "SetLayerPositionAndSize"},
{2312, nullptr, "CreateStrayLayer"},
@ -32,7 +32,7 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_,
{3000, nullptr, "ListDisplayModes"},
{3001, nullptr, "ListDisplayRgbRanges"},
{3002, nullptr, "ListDisplayContentTypes"},
{3200, &ISystemDisplayService::GetDisplayMode, "GetDisplayMode"},
{3200, C<&ISystemDisplayService::GetDisplayMode>, "GetDisplayMode"},
{3201, nullptr, "SetDisplayMode"},
{3202, nullptr, "GetDisplayUnderscan"},
{3203, nullptr, "SetDisplayUnderscan"},
@ -50,14 +50,14 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_,
{3217, nullptr, "SetDisplayCmuLuma"},
{3218, nullptr, "SetDisplayCrcMode"},
{6013, nullptr, "GetLayerPresentationSubmissionTimestamps"},
{8225, &ISystemDisplayService::GetSharedBufferMemoryHandleId, "GetSharedBufferMemoryHandleId"},
{8250, &ISystemDisplayService::OpenSharedLayer, "OpenSharedLayer"},
{8225, C<&ISystemDisplayService::GetSharedBufferMemoryHandleId>, "GetSharedBufferMemoryHandleId"},
{8250, C<&ISystemDisplayService::OpenSharedLayer>, "OpenSharedLayer"},
{8251, nullptr, "CloseSharedLayer"},
{8252, &ISystemDisplayService::ConnectSharedLayer, "ConnectSharedLayer"},
{8252, C<&ISystemDisplayService::ConnectSharedLayer>, "ConnectSharedLayer"},
{8253, nullptr, "DisconnectSharedLayer"},
{8254, &ISystemDisplayService::AcquireSharedFrameBuffer, "AcquireSharedFrameBuffer"},
{8255, &ISystemDisplayService::PresentSharedFrameBuffer, "PresentSharedFrameBuffer"},
{8256, &ISystemDisplayService::GetSharedFrameBufferAcquirableEvent, "GetSharedFrameBufferAcquirableEvent"},
{8254, C<&ISystemDisplayService::AcquireSharedFrameBuffer>, "AcquireSharedFrameBuffer"},
{8255, C<&ISystemDisplayService::PresentSharedFrameBuffer>, "PresentSharedFrameBuffer"},
{8256, C<&ISystemDisplayService::GetSharedFrameBufferAcquirableEvent>, "GetSharedFrameBufferAcquirableEvent"},
{8257, nullptr, "FillSharedFrameBufferColor"},
{8258, nullptr, "CancelSharedFrameBuffer"},
{9000, nullptr, "GetDp2hdmiController"},
@ -68,151 +68,78 @@ ISystemDisplayService::ISystemDisplayService(Core::System& system_,
ISystemDisplayService::~ISystemDisplayService() = default;
void ISystemDisplayService::GetSharedBufferMemoryHandleId(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 buffer_id = rp.PopRaw<u64>();
const u64 aruid = ctx.GetPID();
LOG_INFO(Service_VI, "called. buffer_id={:#x}, aruid={:#x}", buffer_id, aruid);
struct OutputParameters {
s32 nvmap_handle;
u64 size;
};
OutputParameters out{};
Nvnflinger::SharedMemoryPoolLayout layout{};
const auto result = nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId(
&out.size, &out.nvmap_handle, &layout, buffer_id, aruid);
ctx.WriteBuffer(&layout, sizeof(layout));
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(result);
rb.PushRaw(out);
}
void ISystemDisplayService::OpenSharedLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.PopRaw<u64>();
LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void ISystemDisplayService::ConnectSharedLayer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.PopRaw<u64>();
LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void ISystemDisplayService::GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.PopRaw<u64>();
Kernel::KReadableEvent* event{};
const auto result =
nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(&event, layer_id);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(result);
rb.PushCopyObjects(event);
}
void ISystemDisplayService::AcquireSharedFrameBuffer(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.PopRaw<u64>();
struct OutputParameters {
android::Fence fence;
std::array<s32, 4> slots;
s64 target_slot;
};
static_assert(sizeof(OutputParameters) == 0x40, "OutputParameters has wrong size");
OutputParameters out{};
const auto result = nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer(
&out.fence, out.slots, &out.target_slot, layer_id);
IPC::ResponseBuilder rb{ctx, 18};
rb.Push(result);
rb.PushRaw(out);
}
void ISystemDisplayService::PresentSharedFrameBuffer(HLERequestContext& ctx) {
LOG_DEBUG(Service_VI, "called");
struct InputParameters {
android::Fence fence;
Common::Rectangle<s32> crop_region;
u32 window_transform;
s32 swap_interval;
u64 layer_id;
s64 surface_id;
};
static_assert(sizeof(InputParameters) == 0x50, "InputParameters has wrong size");
IPC::RequestParser rp{ctx};
auto input = rp.PopRaw<InputParameters>();
const auto result = nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer(
input.fence, input.crop_region, input.window_transform, input.swap_interval, input.layer_id,
input.surface_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void ISystemDisplayService::SetLayerZ(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
const u64 z_value = rp.Pop<u64>();
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id,
z_value);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
Result ISystemDisplayService::SetLayerZ(u32 z_value, u64 layer_id) {
LOG_WARNING(Service_VI, "(STUBBED) called. layer_id={}, z_value={}", layer_id, z_value);
R_SUCCEED();
}
// This function currently does nothing but return a success error code in
// the vi library itself, so do the same thing, but log out the passed in values.
void ISystemDisplayService::SetLayerVisibility(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 layer_id = rp.Pop<u64>();
const bool visibility = rp.Pop<bool>();
LOG_DEBUG(Service_VI, "called, layer_id=0x{:08X}, visibility={}", layer_id, visibility);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
Result ISystemDisplayService::SetLayerVisibility(bool visible, u64 layer_id) {
LOG_DEBUG(Service_VI, "called, layer_id={}, visible={}", layer_id, visible);
R_SUCCEED();
}
void ISystemDisplayService::GetDisplayMode(HLERequestContext& ctx) {
Result ISystemDisplayService::GetDisplayMode(Out<u32> out_width, Out<u32> out_height,
Out<f32> out_refresh_rate, Out<u32> out_unknown) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
if (Settings::IsDockedMode()) {
rb.Push(static_cast<u32>(DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(DisplayResolution::DockedHeight));
*out_width = static_cast<u32>(DisplayResolution::DockedWidth);
*out_height = static_cast<u32>(DisplayResolution::DockedHeight);
} else {
rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth));
rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight));
*out_width = static_cast<u32>(DisplayResolution::UndockedWidth);
*out_height = static_cast<u32>(DisplayResolution::UndockedHeight);
}
rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
rb.Push<u32>(0);
*out_refresh_rate = 60.f; // This wouldn't seem to be correct for 30 fps games.
*out_unknown = 0;
R_SUCCEED();
}
Result ISystemDisplayService::GetSharedBufferMemoryHandleId(
Out<s32> out_nvmap_handle, Out<u64> out_size,
OutLargeData<Nvnflinger::SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout,
u64 buffer_id, ClientAppletResourceUserId aruid) {
LOG_INFO(Service_VI, "called. buffer_id={}, aruid={:#x}", buffer_id, aruid.pid);
R_RETURN(m_nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId(
out_size, out_nvmap_handle, out_pool_layout, buffer_id, aruid.pid));
}
Result ISystemDisplayService::OpenSharedLayer(u64 layer_id) {
LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
R_SUCCEED();
}
Result ISystemDisplayService::ConnectSharedLayer(u64 layer_id) {
LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
R_SUCCEED();
}
Result ISystemDisplayService::AcquireSharedFrameBuffer(Out<android::Fence> out_fence,
Out<std::array<s32, 4>> out_slots,
Out<s64> out_target_slot, u64 layer_id) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(m_nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer(
out_fence, *out_slots, out_target_slot, layer_id));
}
Result ISystemDisplayService::PresentSharedFrameBuffer(android::Fence fence,
Common::Rectangle<s32> crop_region,
u32 window_transform, s32 swap_interval,
u64 layer_id, s64 surface_id) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(m_nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer(
fence, crop_region, window_transform, swap_interval, layer_id, surface_id));
}
Result ISystemDisplayService::GetSharedFrameBufferAcquirableEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event, u64 layer_id) {
LOG_DEBUG(Service_VI, "called");
R_RETURN(m_nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(out_event,
layer_id));
}
} // namespace Service::VI

View file

@ -1,28 +1,45 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/math_util.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
#include "core/hle/service/service.h"
namespace Service::Nvnflinger {
struct SharedMemoryPoolLayout;
}
namespace Service::VI {
class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
public:
explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_);
explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger);
~ISystemDisplayService() override;
private:
void GetSharedBufferMemoryHandleId(HLERequestContext& ctx);
void OpenSharedLayer(HLERequestContext& ctx);
void ConnectSharedLayer(HLERequestContext& ctx);
void GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx);
void AcquireSharedFrameBuffer(HLERequestContext& ctx);
void PresentSharedFrameBuffer(HLERequestContext& ctx);
void SetLayerZ(HLERequestContext& ctx);
void SetLayerVisibility(HLERequestContext& ctx);
void GetDisplayMode(HLERequestContext& ctx);
Result SetLayerZ(u32 z_value, u64 layer_id);
Result SetLayerVisibility(bool visible, u64 layer_id);
Result GetDisplayMode(Out<u32> out_width, Out<u32> out_height, Out<f32> out_refresh_rate,
Out<u32> out_unknown);
Result GetSharedBufferMemoryHandleId(
Out<s32> out_nvmap_handle, Out<u64> out_size,
OutLargeData<Nvnflinger::SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout,
u64 buffer_id, ClientAppletResourceUserId aruid);
Result OpenSharedLayer(u64 layer_id);
Result ConnectSharedLayer(u64 layer_id);
Result GetSharedFrameBufferAcquirableEvent(OutCopyHandle<Kernel::KReadableEvent> out_event,
u64 layer_id);
Result AcquireSharedFrameBuffer(Out<android::Fence> out_fence,
Out<std::array<s32, 4>> out_slots, Out<s64> out_target_slot,
u64 layer_id);
Result PresentSharedFrameBuffer(android::Fence fence, Common::Rectangle<s32> crop_region,
u32 window_transform, s32 swap_interval, u64 layer_id,
s64 surface_id);
private:
Nvnflinger::Nvnflinger& nvnflinger;
Nvnflinger::Nvnflinger& m_nvnflinger;
};
} // namespace Service::VI