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gpu_thread: Remove unused dma_pusher class member variable from ThreadManager

The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
This commit is contained in:
Lioncash 2019-03-27 12:51:17 -04:00
parent e2131f7310
commit 947d364dba
2 changed files with 2 additions and 5 deletions

View file

@ -52,8 +52,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
} }
ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher)
: renderer{renderer}, dma_pusher{dma_pusher}, thread{RunThread, std::ref(renderer), : renderer{renderer}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher),
std::ref(dma_pusher), std::ref(state)} {} std::ref(state)} {}
ThreadManager::~ThreadManager() { ThreadManager::~ThreadManager() {
// Notify GPU thread that a shutdown is pending // Notify GPU thread that a shutdown is pending

View file

@ -4,10 +4,8 @@
#pragma once #pragma once
#include <array>
#include <atomic> #include <atomic>
#include <condition_variable> #include <condition_variable>
#include <memory>
#include <mutex> #include <mutex>
#include <optional> #include <optional>
#include <thread> #include <thread>
@ -177,7 +175,6 @@ private:
private: private:
SynchState state; SynchState state;
VideoCore::RendererBase& renderer; VideoCore::RendererBase& renderer;
Tegra::DmaPusher& dma_pusher;
std::thread thread; std::thread thread;
std::thread::id thread_id; std::thread::id thread_id;
}; };