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GSP: Removed unnecessary GX_FinishCommand function.
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parent
ec14ffe1cd
commit
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1 changed files with 5 additions and 13 deletions
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@ -80,17 +80,6 @@ static inline GX_InterruptQueue* GetInterruptQueue(u32 thread_id) {
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return (GX_InterruptQueue*)Kernel::GetSharedMemoryPointer(g_shared_memory, sizeof(GX_InterruptQueue) * thread_id);
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}
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/// Finishes execution of a GSP command
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void GX_FinishCommand(u32 thread_id) {
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GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id);
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g_debugger.GXCommandProcessed(GX_GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20)));
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header->number_commands = 0;
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// TODO: Increment header->index?
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}
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/// Write a GSP GPU hardware register
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void WriteHWRegs(Service::Interface* self) {
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u32* cmd_buff = Service::GetCommandBuffer();
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@ -211,6 +200,8 @@ void ExecuteCommand(int thread_id, int command_index) {
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GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id);
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auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(thread_id, (command_index + 1) * 0x20);
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g_debugger.GXCommandProcessed(GX_GetCmdBufferPointer(thread_id, 0x20 + (header->index * 0x20)));
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NOTICE_LOG(GSP, "decoding command 0x%08X", (int)command.id.Value());
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switch (command.id) {
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@ -295,10 +286,13 @@ void ExecuteCommand(int thread_id, int command_index) {
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default:
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ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());
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}
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header->number_commands = header->number_commands - 1; // Indicates that command has completed
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}
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/// This triggers handling of the GX command written to the command buffer in shared memory.
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void TriggerCmdReqQueue(Service::Interface* self) {
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// Iterate through each thread's command queue...
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for (int thread_id = 0; thread_id < 0x4; ++thread_id) {
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GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(thread_id);
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@ -307,8 +301,6 @@ void TriggerCmdReqQueue(Service::Interface* self) {
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for (int command_index = 0; command_index < header->number_commands; ++command_index) {
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ExecuteCommand(thread_id, command_index);
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}
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GX_FinishCommand(thread_id);
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}
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}
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