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emit_glsl_integer: Use negation work around

This commit is contained in:
ameerj 2021-12-25 16:59:55 -05:00
parent 14ac0c2923
commit 9f34be5a61

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@ -87,11 +87,11 @@ void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::strin
} }
void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU32("{}=uint(-({}));", inst, value); ctx.AddU32("{}=uint(int(0)-int({}));", inst, value);
} }
void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value) { void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
ctx.AddU64("{}=-({});", inst, value); ctx.AddU64("{}=uint64_t(int64_t(0)-int64_t({}));", inst, value);
} }
void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {