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sdl2_sink: Distinguish between capture and non-capture device names

The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.

This puts `capture` where it goes.
This commit is contained in:
lat9nq 2022-10-16 03:15:54 -04:00
parent 5c7eef3756
commit 9fe077635e

View file

@ -230,7 +230,7 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) {
const int device_count = SDL_GetNumAudioDevices(capture); const int device_count = SDL_GetNumAudioDevices(capture);
for (int i = 0; i < device_count; ++i) { for (int i = 0; i < device_count; ++i) {
const char* name = SDL_GetAudioDeviceName(i, 0); const char* name = SDL_GetAudioDeviceName(i, capture);
if (name != nullptr) { if (name != nullptr) {
device_list.emplace_back(name); device_list.emplace_back(name);
} }