mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Initial Reaper Setup
WIP
This commit is contained in:
parent
5b1efe522e
commit
a11bc4a382
6 changed files with 226 additions and 56 deletions
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@ -256,6 +256,16 @@ public:
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stream_score += score;
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}
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/// Sets the new frame tick
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void SetFrameTick(u64 new_frame_tick) noexcept {
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frame_tick = new_frame_tick;
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}
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/// Returns the new frame tick
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[[nodiscard]] u64 FrameTick() const noexcept {
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return frame_tick;
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}
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/// Returns the likeliness of this being a stream buffer
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[[nodiscard]] int StreamScore() const noexcept {
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return stream_score;
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@ -586,6 +596,7 @@ private:
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RasterizerInterface* rasterizer = nullptr;
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VAddr cpu_addr = 0;
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Words words;
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u64 frame_tick = 0;
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BufferFlagBits flags{};
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int stream_score = 0;
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};
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@ -243,6 +243,8 @@ private:
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template <bool insert>
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void ChangeRegister(BufferId buffer_id);
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void TouchBuffer(Buffer& buffer) const noexcept;
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bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
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bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
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@ -255,6 +257,10 @@ private:
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void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
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void DownloadBufferMemory(Buffer& buffer_id);
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void DownloadBufferMemory(Buffer& buffer_id, VAddr cpu_addr, u64 size);
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void DeleteBuffer(BufferId buffer_id);
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void ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id);
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@ -319,6 +325,9 @@ private:
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size_t immediate_buffer_capacity = 0;
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std::unique_ptr<u8[]> immediate_buffer_alloc;
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typename SlotVector<Buffer>::Iterator deletion_iterator;
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u64 frame_tick = 0;
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std::array<BufferId, ((1ULL << 39) >> PAGE_BITS)> page_table;
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};
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@ -332,6 +341,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
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gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_}, runtime{runtime_} {
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// Ensure the first slot is used for the null buffer
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void(slot_buffers.insert(runtime, NullBufferParams{}));
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deletion_iterator = slot_buffers.end();
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}
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template <class P>
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@ -349,7 +359,24 @@ void BufferCache<P>::TickFrame() {
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const bool skip_preferred = hits * 256 < shots * 251;
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uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
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static constexpr u64 ticks_to_destroy = 120;
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int num_iterations = 32;
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for (; num_iterations > 0; --num_iterations) {
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if (deletion_iterator == slot_buffers.end()) {
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deletion_iterator = slot_buffers.begin();
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}
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++deletion_iterator;
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if (deletion_iterator == slot_buffers.end()) {
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break;
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}
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const auto [buffer_id, buffer] = *deletion_iterator;
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if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
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DownloadBufferMemory(*buffer);
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DeleteBuffer(buffer_id);
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}
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}
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delayed_destruction_ring.Tick();
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++frame_tick;
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}
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template <class P>
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@ -371,50 +398,8 @@ void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
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template <class P>
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void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
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ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {
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boost::container::small_vector<BufferCopy, 1> copies;
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u64 total_size_bytes = 0;
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u64 largest_copy = 0;
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buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
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copies.push_back(BufferCopy{
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.src_offset = range_offset,
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.dst_offset = total_size_bytes,
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.size = range_size,
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});
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total_size_bytes += range_size;
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largest_copy = std::max(largest_copy, range_size);
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});
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if (total_size_bytes == 0) {
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return;
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}
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MICROPROFILE_SCOPE(GPU_DownloadMemory);
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if constexpr (USE_MEMORY_MAPS) {
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auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
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const u8* const mapped_memory = download_staging.mapped_span.data();
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const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
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for (BufferCopy& copy : copies) {
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// Modify copies to have the staging offset in mind
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copy.dst_offset += download_staging.offset;
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}
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runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
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runtime.Finish();
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for (const BufferCopy& copy : copies) {
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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// Undo the modified offset
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const u64 dst_offset = copy.dst_offset - download_staging.offset;
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const u8* copy_mapped_memory = mapped_memory + dst_offset;
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cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
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}
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} else {
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const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
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for (const BufferCopy& copy : copies) {
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buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
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}
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}
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});
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ForEachBufferInRange(cpu_addr, size,
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[&](BufferId, Buffer& buffer) { DownloadBufferMemory(buffer); });
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}
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template <class P>
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@ -640,6 +625,7 @@ bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
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template <class P>
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void BufferCache<P>::BindHostIndexBuffer() {
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Buffer& buffer = slot_buffers[index_buffer.buffer_id];
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TouchBuffer(buffer);
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const u32 offset = buffer.Offset(index_buffer.cpu_addr);
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const u32 size = index_buffer.size;
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SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
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@ -658,6 +644,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
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for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
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const Binding& binding = vertex_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer);
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SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
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if (!flags[Dirty::VertexBuffer0 + index]) {
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continue;
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@ -693,6 +680,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
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const VAddr cpu_addr = binding.cpu_addr;
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const u32 size = binding.size;
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer);
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const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
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size <= uniform_buffer_skip_cache_size &&
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!buffer.IsRegionGpuModified(cpu_addr, size);
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@ -744,6 +732,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
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ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
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const Binding& binding = storage_buffers[stage][index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer);
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const u32 size = binding.size;
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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@ -766,6 +755,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
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for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
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const Binding& binding = transform_feedback_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer);
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const u32 size = binding.size;
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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@ -784,6 +774,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
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ForEachEnabledBit(enabled_compute_uniform_buffers, [&](u32 index) {
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const Binding& binding = compute_uniform_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer);
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const u32 size = binding.size;
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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@ -803,6 +794,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
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ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
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const Binding& binding = compute_storage_buffers[index];
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer);
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const u32 size = binding.size;
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SynchronizeBuffer(buffer, binding.cpu_addr, size);
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@ -1101,6 +1093,7 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
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const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
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const u32 size = static_cast<u32>(overlap.end - overlap.begin);
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const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
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TouchBuffer(slot_buffers[new_buffer_id]);
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for (const BufferId overlap_id : overlap.ids) {
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JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
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}
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@ -1135,6 +1128,11 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
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}
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}
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template <class P>
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void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
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buffer.SetFrameTick(frame_tick);
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}
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template <class P>
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bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
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if (buffer.CpuAddr() == 0) {
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@ -1211,6 +1209,57 @@ void BufferCache<P>::MappedUploadMemory(Buffer& buffer, u64 total_size_bytes,
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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}
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template <class P>
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void BufferCache<P>::DownloadBufferMemory(Buffer& buffer) {
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DownloadBufferMemory(buffer, buffer.CpuAddr(), buffer.SizeBytes());
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}
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template <class P>
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void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 size) {
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boost::container::small_vector<BufferCopy, 1> copies;
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u64 total_size_bytes = 0;
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u64 largest_copy = 0;
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buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
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copies.push_back(BufferCopy{
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.src_offset = range_offset,
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.dst_offset = total_size_bytes,
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.size = range_size,
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});
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total_size_bytes += range_size;
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largest_copy = std::max(largest_copy, range_size);
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});
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if (total_size_bytes == 0) {
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return;
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}
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MICROPROFILE_SCOPE(GPU_DownloadMemory);
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if constexpr (USE_MEMORY_MAPS) {
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auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
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const u8* const mapped_memory = download_staging.mapped_span.data();
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const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
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for (BufferCopy& copy : copies) {
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// Modify copies to have the staging offset in mind
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copy.dst_offset += download_staging.offset;
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}
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runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
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runtime.Finish();
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for (const BufferCopy& copy : copies) {
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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// Undo the modified offset
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const u64 dst_offset = copy.dst_offset - download_staging.offset;
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const u8* copy_mapped_memory = mapped_memory + dst_offset;
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cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
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}
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} else {
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const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
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for (const BufferCopy& copy : copies) {
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buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
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const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
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cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
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}
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}
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}
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template <class P>
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void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
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const auto scalar_replace = [buffer_id](Binding& binding) {
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@ -1236,6 +1285,7 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
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Unregister(buffer_id);
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delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
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slot_buffers.erase(buffer_id);
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NotifyBufferDeletion();
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}
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@ -113,6 +113,23 @@ void ImageBase::InsertView(const ImageViewInfo& view_info, ImageViewId image_vie
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image_view_ids.push_back(image_view_id);
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}
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bool ImageBase::IsSafeDownload() const noexcept {
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// Skip images that were not modified from the GPU
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if (False(flags & ImageFlagBits::GpuModified)) {
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return false;
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}
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// Skip images that .are. modified from the CPU
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// We don't want to write sensitive data from the guest
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if (True(flags & ImageFlagBits::CpuModified)) {
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return false;
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}
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if (info.num_samples > 1) {
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LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
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return false;
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}
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return true;
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}
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void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
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static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format;
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ASSERT(lhs.info.type == rhs.info.type);
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@ -44,6 +44,8 @@ struct ImageBase {
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void InsertView(const ImageViewInfo& view_info, ImageViewId image_view_id);
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[[nodiscard]] bool IsSafeDownload() const noexcept;
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[[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
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const VAddr overlap_end = overlap_cpu_addr + overlap_size;
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return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <bit>
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#include <concepts>
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#include <numeric>
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#include <type_traits>
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@ -32,6 +33,60 @@ template <class T>
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requires std::is_nothrow_move_assignable_v<T>&&
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std::is_nothrow_move_constructible_v<T> class SlotVector {
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public:
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class Iterator {
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friend SlotVector<T>;
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public:
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constexpr Iterator() = default;
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Iterator& operator++() noexcept {
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const u64* const bitset = slot_vector->stored_bitset.data();
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const u32 size = static_cast<u32>(slot_vector->stored_bitset.size()) * 64;
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if (id.index < size) {
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do {
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++id.index;
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} while (id.index < size && !IsValid(bitset));
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if (id.index == size) {
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id.index = SlotId::INVALID_INDEX;
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}
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}
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return *this;
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}
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Iterator operator++(int) noexcept {
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const Iterator copy{*this};
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++*this;
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return copy;
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}
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bool operator==(const Iterator& other) const noexcept {
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return id.index == other.id.index;
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}
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bool operator!=(const Iterator& other) const noexcept {
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return id.index != other.id.index;
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}
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std::pair<SlotId, T*> operator*() const noexcept {
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return {id, std::addressof((*slot_vector)[id])};
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}
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T* operator->() const noexcept {
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return std::addressof((*slot_vector)[id]);
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}
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private:
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Iterator(SlotVector<T>* slot_vector_, SlotId id_) noexcept
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: slot_vector{slot_vector_}, id{id_} {}
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bool IsValid(const u64* bitset) noexcept {
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return ((bitset[id.index / 64] >> (id.index % 64)) & 1) != 0;
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}
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SlotVector<T>* slot_vector;
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SlotId id;
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};
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~SlotVector() noexcept {
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size_t index = 0;
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for (u64 bits : stored_bitset) {
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@ -70,6 +125,20 @@ public:
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ResetStorageBit(id.index);
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}
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[[nodiscard]] Iterator begin() noexcept {
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const auto it = std::ranges::find_if(stored_bitset, [](u64 value) { return value != 0; });
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if (it == stored_bitset.end()) {
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return end();
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}
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const u32 word_index = static_cast<u32>(std::distance(it, stored_bitset.begin()));
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const SlotId first_id{word_index * 64 + static_cast<u32>(std::countr_zero(*it))};
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return Iterator(this, first_id);
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}
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[[nodiscard]] Iterator end() noexcept {
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return Iterator(this, SlotId{SlotId::INVALID_INDEX});
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}
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private:
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struct NonTrivialDummy {
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NonTrivialDummy() noexcept {}
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@ -140,7 +209,6 @@ private:
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Entry* values = nullptr;
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size_t values_capacity = 0;
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size_t values_size = 0;
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std::vector<u64> stored_bitset;
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std::vector<u32> free_list;
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@ -353,6 +353,7 @@ private:
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u64 modification_tick = 0;
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u64 frame_tick = 0;
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typename SlotVector<Image>::Iterator deletion_iterator;
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};
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template <class P>
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|
@ -373,10 +374,41 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
|||
// This way the null resource becomes a compile time constant
|
||||
void(slot_image_views.insert(runtime, NullImageParams{}));
|
||||
void(slot_samplers.insert(runtime, sampler_descriptor));
|
||||
|
||||
deletion_iterator = slot_images.begin();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::TickFrame() {
|
||||
static constexpr u64 ticks_to_destroy = 120;
|
||||
int num_iterations = 32;
|
||||
for (; num_iterations > 0; --num_iterations) {
|
||||
if (deletion_iterator == slot_images.end()) {
|
||||
deletion_iterator = slot_images.begin();
|
||||
if (deletion_iterator == slot_images.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
const auto [image_id, image] = *deletion_iterator;
|
||||
if (image->frame_tick + ticks_to_destroy < frame_tick) {
|
||||
if (image->IsSafeDownload() &&
|
||||
std::ranges::none_of(image->aliased_images, [&](const AliasedImage& alias) {
|
||||
return slot_images[alias.id].modification_tick > image->modification_tick;
|
||||
})) {
|
||||
auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
|
||||
const auto copies = FullDownloadCopies(image->info);
|
||||
image->DownloadMemory(map, copies);
|
||||
runtime.Finish();
|
||||
SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
|
||||
}
|
||||
if (True(image->flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(*image);
|
||||
}
|
||||
UnregisterImage(image_id);
|
||||
DeleteImage(image_id);
|
||||
}
|
||||
++deletion_iterator;
|
||||
}
|
||||
// Tick sentenced resources in this order to ensure they are destroyed in the right order
|
||||
sentenced_images.Tick();
|
||||
sentenced_framebuffers.Tick();
|
||||
|
@ -568,17 +600,7 @@ template <class P>
|
|||
void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
|
||||
std::vector<ImageId> images;
|
||||
ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
|
||||
// Skip images that were not modified from the GPU
|
||||
if (False(image.flags & ImageFlagBits::GpuModified)) {
|
||||
return;
|
||||
}
|
||||
// Skip images that .are. modified from the CPU
|
||||
// We don't want to write sensitive data from the guest
|
||||
if (True(image.flags & ImageFlagBits::CpuModified)) {
|
||||
return;
|
||||
}
|
||||
if (image.info.num_samples > 1) {
|
||||
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
|
||||
if (!image.IsSafeDownload()) {
|
||||
return;
|
||||
}
|
||||
image.flags &= ~ImageFlagBits::GpuModified;
|
||||
|
|
Loading…
Reference in a new issue