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https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
Merge pull request #267 from bunnei/apt-shared-font
APT shared font loading
This commit is contained in:
commit
a6791e4fc7
9 changed files with 140 additions and 94 deletions
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@ -29,19 +29,6 @@
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#endif
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#endif
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// Shared data dirs (Sys and shared User for linux)
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#ifdef _WIN32
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#define SYSDATA_DIR "sys"
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#else
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#ifdef DATA_DIR
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#define SYSDATA_DIR DATA_DIR "sys"
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#define SHARED_USER_DIR DATA_DIR USERDATA_DIR DIR_SEP
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#else
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#define SYSDATA_DIR "sys"
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#define SHARED_USER_DIR ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
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#endif
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#endif
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// Dirs in both User and Sys
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#define EUR_DIR "EUR"
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#define USA_DIR "USA"
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@ -53,6 +40,7 @@
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#define MAPS_DIR "maps"
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#define CACHE_DIR "cache"
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#define SDMC_DIR "sdmc"
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#define SYSDATA_DIR "sysdata"
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#define SHADERCACHE_DIR "shader_cache"
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#define STATESAVES_DIR "state_saves"
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#define SCREENSHOTS_DIR "screenShots"
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@ -70,6 +58,9 @@
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#define DEBUGGER_CONFIG "debugger.ini"
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#define LOGGER_CONFIG "logger.ini"
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// Sys files
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#define SHARED_FONT "shared_font.bin"
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// Files in the directory returned by GetUserPath(D_LOGS_IDX)
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#define MAIN_LOG "emu.log"
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@ -676,6 +676,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
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paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
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paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
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paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
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paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
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paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
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paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
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@ -753,19 +754,6 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
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return paths[DirIDX];
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}
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//std::string GetThemeDir(const std::string& theme_name)
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//{
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// std::string dir = FileUtil::GetUserPath(D_THEMES_IDX) + theme_name + "/";
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//
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//#if !defined(_WIN32)
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// // If theme does not exist in user's dir load from shared directory
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// if (!FileUtil::Exists(dir))
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// dir = SHARED_USER_DIR THEMES_DIR "/" + theme_name + "/";
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//#endif
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//
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// return dir;
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//}
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size_t WriteStringToFile(bool text_file, const std::string &str, const char *filename)
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{
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return FileUtil::IOFile(filename, text_file ? "w" : "wb").WriteBytes(str.data(), str.size());
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@ -27,6 +27,7 @@ enum {
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D_STATESAVES_IDX,
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D_SCREENSHOTS_IDX,
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D_SDMC_IDX,
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D_SYSDATA_IDX,
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D_HIRESTEXTURES_IDX,
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D_DUMP_IDX,
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D_DUMPFRAMES_IDX,
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@ -4,10 +4,12 @@
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#include "common/common.h"
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#include "common/file_util.h"
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#include "core/hle/hle.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "apt_u.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -15,7 +17,19 @@
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namespace APT_U {
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// Address used for shared font (as observed on HW)
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// TODO(bunnei): This is the hard-coded address where we currently dump the shared font from via
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// https://github.com/citra-emu/3dsutils. This is technically a hack, and will not work at any
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// address other than 0x18000000 due to internal pointers in the shared font dump that would need to
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// be relocated. This might be fixed by dumping the shared font @ address 0x00000000 and then
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// correctly mapping it in Citra, however we still do not understand how the mapping is determined.
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static const VAddr SHARED_FONT_VADDR = 0x18000000;
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// Handle to shared memory region designated to for shared system font
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static Handle shared_font_mem = 0;
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static Handle lock_handle = 0;
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static std::vector<u8> shared_font;
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/// Signals used by APT functions
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enum class SignalType : u32 {
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@ -172,6 +186,34 @@ void AppletUtility(Service::Interface* self) {
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buffer1_addr, buffer2_addr);
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}
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/**
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* APT_U::GetSharedFont service function
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* Outputs:
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* 1 : Result of function, 0 on success, otherwise error code
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* 2 : Virtual address of where shared font will be loaded in memory
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* 4 : Handle to shared font memory
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*/
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void GetSharedFont(Service::Interface* self) {
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DEBUG_LOG(KERNEL, "called");
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u32* cmd_buff = Service::GetCommandBuffer();
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if (!shared_font.empty()) {
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// TODO(bunnei): This function shouldn't copy the shared font every time it's called.
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// Instead, it should probably map the shared font as RO memory. We don't currently have
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// an easy way to do this, but the copy should be sufficient for now.
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memcpy(Memory::GetPointer(SHARED_FONT_VADDR), shared_font.data(), shared_font.size());
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cmd_buff[0] = 0x00440082;
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cmd_buff[1] = 0; // No error
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cmd_buff[2] = SHARED_FONT_VADDR;
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cmd_buff[4] = shared_font_mem;
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} else {
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cmd_buff[1] = -1; // Generic error (not really possible to verify this on hardware)
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ERROR_LOG(KERNEL, "called, but %s has not been loaded!", SHARED_FONT);
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}
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}
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const Interface::FunctionInfo FunctionTable[] = {
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{0x00010040, GetLockHandle, "GetLockHandle"},
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{0x00020080, Initialize, "Initialize"},
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@ -240,7 +282,7 @@ const Interface::FunctionInfo FunctionTable[] = {
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{0x00410040, nullptr, "ReceiveCaptureBufferInfo"},
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{0x00420080, nullptr, "SleepSystem"},
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{0x00430040, nullptr, "NotifyToWait"},
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{0x00440000, nullptr, "GetSharedFont"},
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{0x00440000, GetSharedFont, "GetSharedFont"},
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{0x00450040, nullptr, "GetWirelessRebootInfo"},
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{0x00460104, nullptr, "Wrap"},
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{0x00470104, nullptr, "Unwrap"},
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@ -259,9 +301,33 @@ const Interface::FunctionInfo FunctionTable[] = {
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// Interface class
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Interface::Interface() {
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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// Load the shared system font (if available).
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// The expected format is a decrypted, uncompressed BCFNT file with the 0x80 byte header
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// generated by the APT:U service. The best way to get is by dumping it from RAM. We've provided
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// a homebrew app to do this: https://github.com/citra-emu/3dsutils. Put the resulting file
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// "shared_font.bin" in the Citra "sysdata" directory.
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shared_font.clear();
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std::string filepath = FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT;
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FileUtil::CreateFullPath(filepath); // Create path if not already created
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FileUtil::IOFile file(filepath, "rb");
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if (file.IsOpen()) {
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// Read shared font data
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shared_font.resize(file.GetSize());
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file.ReadBytes(shared_font.data(), file.GetSize());
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// Create shared font memory object
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shared_font_mem = Kernel::CreateSharedMemory("APT_U:shared_font_mem");
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} else {
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WARN_LOG(KERNEL, "Unable to load shared font: %s", filepath.c_str());
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shared_font_mem = 0;
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}
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lock_handle = 0;
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Register(FunctionTable, ARRAY_SIZE(FunctionTable));
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}
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Interface::~Interface() {
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@ -43,7 +43,7 @@ static Result ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1,
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// Map GSP heap memory
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case MEMORY_OPERATION_GSP_HEAP:
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*out_addr = Memory::MapBlock_HeapGSP(size, operation, permissions);
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*out_addr = Memory::MapBlock_HeapLinear(size, operation, permissions);
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break;
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// Unknown ControlMemory operation
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@ -18,7 +18,7 @@ static MemArena arena; ///< The MemArena class
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u8* g_exefs_code = nullptr; ///< ExeFS:/.code is loaded here
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u8* g_system_mem = nullptr; ///< System memory
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u8* g_heap = nullptr; ///< Application heap (main memory)
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u8* g_heap_gsp = nullptr; ///< GSP heap (main memory)
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u8* g_heap_linear = nullptr; ///< Linear heap
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u8* g_vram = nullptr; ///< Video memory (VRAM) pointer
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u8* g_shared_mem = nullptr; ///< Shared memory
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u8* g_kernel_mem; ///< Kernel memory
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@ -42,7 +42,7 @@ static MemoryView g_views[] = {
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{&g_shared_mem, &physical_shared_mem, SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, 0},
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{&g_system_mem, &physical_system_mem, SYSTEM_MEMORY_VADDR, SYSTEM_MEMORY_SIZE, 0},
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{&g_kernel_mem, &physical_kernel_mem, KERNEL_MEMORY_VADDR, KERNEL_MEMORY_SIZE, 0},
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{&g_heap_gsp, &physical_heap_gsp, HEAP_GSP_VADDR, HEAP_GSP_SIZE, 0},
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{&g_heap_linear, &physical_heap_gsp, HEAP_LINEAR_VADDR, HEAP_LINEAR_SIZE, 0},
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};
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/*static MemoryView views[] =
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@ -57,11 +57,11 @@ enum : u32 {
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HEAP_VADDR = 0x08000000,
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HEAP_VADDR_END = (HEAP_VADDR + HEAP_SIZE),
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HEAP_GSP_SIZE = 0x02000000, ///< GSP heap size... TODO: Define correctly?
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HEAP_GSP_VADDR = 0x14000000,
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HEAP_GSP_VADDR_END = (HEAP_GSP_VADDR + HEAP_GSP_SIZE),
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HEAP_GSP_PADDR = 0x00000000,
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HEAP_GSP_PADDR_END = (HEAP_GSP_PADDR + HEAP_GSP_SIZE),
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HEAP_LINEAR_SIZE = 0x08000000, ///< Linear heap size... TODO: Define correctly?
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HEAP_LINEAR_VADDR = 0x14000000,
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HEAP_LINEAR_VADDR_END = (HEAP_LINEAR_VADDR + HEAP_LINEAR_SIZE),
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HEAP_LINEAR_PADDR = 0x00000000,
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HEAP_LINEAR_PADDR_END = (HEAP_LINEAR_PADDR + HEAP_LINEAR_SIZE),
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HARDWARE_IO_SIZE = 0x01000000,
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HARDWARE_IO_PADDR = 0x10000000, ///< IO physical address start
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// These are guaranteed to point to "low memory" addresses (sub-32-bit).
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// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
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// 32-bit: Same as the corresponding physical/virtual pointers.
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extern u8* g_heap_gsp; ///< GSP heap (main memory)
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extern u8* g_heap_linear; ///< Linear heap (main memory)
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extern u8* g_heap; ///< Application heap (main memory)
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extern u8* g_vram; ///< Video memory (VRAM)
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extern u8* g_shared_mem; ///< Shared memory
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@ -159,7 +159,7 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions);
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* @param operation Memory map operation type
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* @param permissions Control memory permissions
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*/
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u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions);
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions);
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inline const char* GetCharPointer(const VAddr address) {
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return (const char *)GetPointer(address);
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@ -13,7 +13,7 @@
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namespace Memory {
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static std::map<u32, MemoryBlock> heap_map;
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static std::map<u32, MemoryBlock> heap_gsp_map;
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static std::map<u32, MemoryBlock> heap_linear_map;
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static std::map<u32, MemoryBlock> shared_map;
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/// Convert a physical address to virtual address
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@ -67,9 +67,9 @@ inline void Read(T &var, const VAddr vaddr) {
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} else if ((vaddr >= EXEFS_CODE_VADDR) && (vaddr < EXEFS_CODE_VADDR_END)) {
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var = *((const T*)&g_exefs_code[vaddr - EXEFS_CODE_VADDR]);
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// FCRAM - GSP heap
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} else if ((vaddr >= HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) {
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var = *((const T*)&g_heap_gsp[vaddr - HEAP_GSP_VADDR]);
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// FCRAM - linear heap
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} else if ((vaddr >= HEAP_LINEAR_VADDR) && (vaddr < HEAP_LINEAR_VADDR_END)) {
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var = *((const T*)&g_heap_linear[vaddr - HEAP_LINEAR_VADDR]);
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// FCRAM - application heap
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} else if ((vaddr >= HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) {
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@ -112,9 +112,9 @@ inline void Write(const VAddr vaddr, const T data) {
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} else if ((vaddr >= EXEFS_CODE_VADDR) && (vaddr < EXEFS_CODE_VADDR_END)) {
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*(T*)&g_exefs_code[vaddr - EXEFS_CODE_VADDR] = data;
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// FCRAM - GSP heap
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} else if ((vaddr >= HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) {
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*(T*)&g_heap_gsp[vaddr - HEAP_GSP_VADDR] = data;
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// FCRAM - linear heap
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} else if ((vaddr >= HEAP_LINEAR_VADDR) && (vaddr < HEAP_LINEAR_VADDR_END)) {
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*(T*)&g_heap_linear[vaddr - HEAP_LINEAR_VADDR] = data;
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// FCRAM - application heap
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} else if ((vaddr >= HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) {
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@ -154,9 +154,9 @@ u8 *GetPointer(const VAddr vaddr) {
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} else if ((vaddr >= EXEFS_CODE_VADDR) && (vaddr < EXEFS_CODE_VADDR_END)) {
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return g_exefs_code + (vaddr - EXEFS_CODE_VADDR);
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// FCRAM - GSP heap
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} else if ((vaddr >= HEAP_GSP_VADDR) && (vaddr < HEAP_GSP_VADDR_END)) {
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return g_heap_gsp + (vaddr - HEAP_GSP_VADDR);
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// FCRAM - linear heap
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} else if ((vaddr >= HEAP_LINEAR_VADDR) && (vaddr < HEAP_LINEAR_VADDR_END)) {
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return g_heap_linear + (vaddr - HEAP_LINEAR_VADDR);
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// FCRAM - application heap
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} else if ((vaddr >= HEAP_VADDR) && (vaddr < HEAP_VADDR_END)) {
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@ -204,24 +204,24 @@ u32 MapBlock_Heap(u32 size, u32 operation, u32 permissions) {
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}
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/**
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* Maps a block of memory on the GSP heap
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* Maps a block of memory on the linear heap
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* @param size Size of block in bytes
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* @param operation Memory map operation type
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* @param flags Memory allocation flags
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*/
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u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) {
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u32 MapBlock_HeapLinear(u32 size, u32 operation, u32 permissions) {
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MemoryBlock block;
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block.base_address = HEAP_GSP_VADDR;
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block.base_address = HEAP_LINEAR_VADDR;
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block.size = size;
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block.operation = operation;
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block.permissions = permissions;
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if (heap_gsp_map.size() > 0) {
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const MemoryBlock last_block = heap_gsp_map.rbegin()->second;
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if (heap_linear_map.size() > 0) {
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const MemoryBlock last_block = heap_linear_map.rbegin()->second;
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block.address = last_block.address + last_block.size;
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}
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heap_gsp_map[block.GetVirtualAddress()] = block;
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heap_linear_map[block.GetVirtualAddress()] = block;
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return block.GetVirtualAddress();
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}
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@ -116,7 +116,7 @@ struct Regs {
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u32 address;
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u32 GetPhysicalAddress() const {
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return DecodeAddressRegister(address) - Memory::FCRAM_PADDR + Memory::HEAP_GSP_VADDR;
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return DecodeAddressRegister(address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
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}
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// texture1 and texture2 store the texture format directly after the address
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@ -312,7 +312,7 @@ struct Regs {
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inline u32 GetBaseAddress() const {
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// TODO: Ugly, should fix PhysicalToVirtualAddress instead
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return DecodeAddressRegister(base_address) - Memory::FCRAM_PADDR + Memory::HEAP_GSP_VADDR;
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return DecodeAddressRegister(base_address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR;
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}
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// Descriptor for internal vertex attributes
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