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Implement BGRA8 framebuffer format

This commit is contained in:
greggameplayer 2019-01-11 21:15:30 +01:00 committed by Unknown
parent 1d98027a0e
commit a6a73d8892
3 changed files with 4 additions and 0 deletions

View file

@ -18,6 +18,7 @@ namespace Tegra {
u32 FramebufferConfig::BytesPerPixel(PixelFormat format) { u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
switch (format) { switch (format) {
case PixelFormat::ABGR8: case PixelFormat::ABGR8:
case PixelFormat::BGRA8:
return 4; return 4;
default: default:
return 4; return 4;

View file

@ -80,6 +80,7 @@ class DebugContext;
struct FramebufferConfig { struct FramebufferConfig {
enum class PixelFormat : u32 { enum class PixelFormat : u32 {
ABGR8 = 1, ABGR8 = 1,
BGRA8 = 5,
}; };
/** /**

View file

@ -426,6 +426,8 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat
switch (format) { switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8: case Tegra::FramebufferConfig::PixelFormat::ABGR8:
return PixelFormat::ABGR8U; return PixelFormat::ABGR8U;
case Tegra::FramebufferConfig::PixelFormat::BGRA8:
return PixelFormat::BGRA8;
default: default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE(); UNREACHABLE();