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CFG_U: Use Common::make_unique instead of the std version

This commit is contained in:
Subv 2014-12-20 16:47:47 -05:00
parent 9029efd873
commit a7cc7972de

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@ -4,6 +4,7 @@
#include "common/file_util.h"
#include "common/log.h"
#include "common/make_unique.h"
#include "common/string_util.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/hle/hle.h"
@ -399,7 +400,7 @@ Interface::Interface() {
// TODO(Subv): In the future we should use the FS service to query this archive,
// currently it is not possible because you can only have one open archive of the same type at any time
std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX);
cfg_system_save_data = std::make_unique<FileSys::Archive_SystemSaveData>(syssavedata_directory,
cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(syssavedata_directory,
CFG_SAVE_ID);
if (!cfg_system_save_data->Initialize()) {
LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service");