mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-07-04 23:31:19 +01:00
shader: Implement early Z tests
This commit is contained in:
parent
09165ae189
commit
a83579b50a
3 changed files with 5 additions and 0 deletions
|
@ -178,6 +178,9 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
|
|||
if (program.info.stores_frag_depth) {
|
||||
ctx.AddExecutionMode(main, spv::ExecutionMode::DepthReplacing);
|
||||
}
|
||||
if (ctx.profile.force_early_z) {
|
||||
ctx.AddExecutionMode(main, spv::ExecutionMode::EarlyFragmentTests);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Stage {}", program.stage);
|
||||
|
|
|
@ -53,6 +53,7 @@ struct Profile {
|
|||
|
||||
std::array<AttributeType, 32> generic_input_types{};
|
||||
bool convert_depth_mode{};
|
||||
bool force_early_z{};
|
||||
|
||||
InputTopology input_topology{};
|
||||
|
||||
|
|
|
@ -934,6 +934,7 @@ Shader::Profile PipelineCache::MakeProfile(const GraphicsPipelineCacheKey& key,
|
|||
profile.input_topology = Shader::InputTopology::TrianglesAdjacency;
|
||||
break;
|
||||
}
|
||||
profile.force_early_z = key.state.early_z != 0;
|
||||
return profile;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue