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gpu: Rewrite GPU command list processing with DmaPusher class.

- More accurate impl., fixes Undertale (among other games).
This commit is contained in:
bunnei 2018-11-23 23:20:56 -05:00
parent 852a462df3
commit abea6fa90c
18 changed files with 353 additions and 108 deletions

View file

@ -8,7 +8,6 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
#include "core/memory.h"
#include "video_core/command_processor.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@ -129,6 +128,14 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
return 0;
}
static void PushGPUEntries(const std::vector<Tegra::CommandListHeader>& entries) {
auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
for (const auto& entry : entries) {
dma_pusher.Push(entry);
}
dma_pusher.DispatchCalls();
}
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
UNIMPLEMENTED();
@ -146,7 +153,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
params.num_entries * sizeof(Tegra::CommandListHeader));
Core::System::GetInstance().GPU().ProcessCommandLists(entries);
PushGPUEntries(entries);
params.fence_out.id = 0;
params.fence_out.value = 0;
@ -167,7 +174,7 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
Memory::ReadBlock(params.address, entries.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
Core::System::GetInstance().GPU().ProcessCommandLists(entries);
PushGPUEntries(entries);
params.fence_out.id = 0;
params.fence_out.value = 0;

View file

@ -1,6 +1,6 @@
add_library(video_core STATIC
command_processor.cpp
command_processor.h
dma_pusher.cpp
dma_pusher.h
debug_utils/debug_utils.cpp
debug_utils/debug_utils.h
engines/fermi_2d.cpp

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@ -1,53 +0,0 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/memory_manager.h"
namespace Tegra {
enum class SubmissionMode : u32 {
IncreasingOld = 0,
Increasing = 1,
NonIncreasingOld = 2,
NonIncreasing = 3,
Inline = 4,
IncreaseOnce = 5
};
struct CommandListHeader {
u32 entry0; // gpu_va_lo
union {
u32 entry1; // gpu_va_hi | (unk_0x02 << 0x08) | (size << 0x0A) | (unk_0x01 << 0x1F)
BitField<0, 8, u32> gpu_va_hi;
BitField<8, 2, u32> unk1;
BitField<10, 21, u32> sz;
BitField<31, 1, u32> unk2;
};
GPUVAddr Address() const {
return (static_cast<GPUVAddr>(gpu_va_hi) << 32) | entry0;
}
};
static_assert(sizeof(CommandListHeader) == 8, "CommandListHeader is incorrect size");
union CommandHeader {
u32 hex;
BitField<0, 13, u32> method;
BitField<13, 3, u32> subchannel;
BitField<16, 13, u32> arg_count;
BitField<16, 13, u32> inline_data;
BitField<29, 3, SubmissionMode> mode;
};
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
} // namespace Tegra

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@ -0,0 +1,110 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/memory.h"
#include "video_core/dma_pusher.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
namespace Tegra {
DmaPusher::DmaPusher(GPU& gpu) : gpu(gpu) {}
DmaPusher::~DmaPusher() = default;
void DmaPusher::DispatchCalls() {
// On entering GPU code, assume all memory may be touched by the ARM core.
gpu.Maxwell3D().dirty_flags.OnMemoryWrite();
while (Core::System::GetInstance().IsPoweredOn()) {
if (!Step()) {
break;
}
}
}
bool DmaPusher::Step() {
if (dma_get != dma_put) {
// Push buffer non-empty, read a word
const CommandHeader command_header{
Memory::Read32(*gpu.MemoryManager().GpuToCpuAddress(dma_get))};
dma_get += sizeof(u32);
if (!non_main) {
dma_mget = dma_get;
}
// now, see if we're in the middle of a command
if (dma_state.length_pending) {
// Second word of long non-inc methods command - method count
dma_state.length_pending = 0;
dma_state.method_count = command_header.method_count_;
} else if (dma_state.method_count) {
// Data word of methods command
CallMethod(command_header.argument);
if (!dma_state.non_incrementing) {
dma_state.method++;
}
if (dma_increment_once) {
dma_state.non_incrementing = true;
}
dma_state.method_count--;
} else {
// No command active - this is the first word of a new one
switch (command_header.mode) {
case SubmissionMode::Increasing:
SetState(command_header);
dma_state.non_incrementing = false;
dma_increment_once = false;
break;
case SubmissionMode::NonIncreasing:
SetState(command_header);
dma_state.non_incrementing = true;
dma_increment_once = false;
break;
case SubmissionMode::Inline:
dma_state.method = command_header.method;
dma_state.subchannel = command_header.subchannel;
CallMethod(command_header.arg_count);
dma_state.non_incrementing = true;
dma_increment_once = false;
break;
case SubmissionMode::IncreaseOnce:
SetState(command_header);
dma_state.non_incrementing = false;
dma_increment_once = true;
break;
}
}
} else if (ib_enable && !dma_pushbuffer.empty()) {
// Current pushbuffer empty, but we have more IB entries to read
const CommandListHeader& command_list_header{dma_pushbuffer.front()};
dma_get = command_list_header.addr;
dma_put = dma_get + command_list_header.size * sizeof(u32);
non_main = command_list_header.is_non_main;
dma_pushbuffer.pop();
} else {
// Otherwise, pushbuffer empty and IB empty or nonexistent - nothing to do
return {};
}
return true;
}
void DmaPusher::SetState(const CommandHeader& command_header) {
dma_state.method = command_header.method;
dma_state.subchannel = command_header.subchannel;
dma_state.method_count = command_header.method_count;
}
void DmaPusher::CallMethod(u32 argument) const {
gpu.CallMethod({dma_state.method, argument, dma_state.subchannel, dma_state.method_count});
}
} // namespace Tegra

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@ -0,0 +1,95 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <queue>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/memory_manager.h"
namespace Tegra {
enum class SubmissionMode : u32 {
IncreasingOld = 0,
Increasing = 1,
NonIncreasingOld = 2,
NonIncreasing = 3,
Inline = 4,
IncreaseOnce = 5
};
struct CommandListHeader {
union {
u64 raw;
BitField<0, 40, GPUVAddr> addr;
BitField<41, 1, u64> is_non_main;
BitField<42, 21, u64> size;
};
};
static_assert(sizeof(CommandListHeader) == sizeof(u64), "CommandListHeader is incorrect size");
union CommandHeader {
u32 argument;
BitField<0, 13, u32> method;
BitField<0, 24, u32> method_count_;
BitField<13, 3, u32> subchannel;
BitField<16, 13, u32> arg_count;
BitField<16, 13, u32> method_count;
BitField<29, 3, SubmissionMode> mode;
};
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
class GPU;
/**
* The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the
* emulated app fills with commands and tells PFIFO to process. The pushbuffers are then assembled
* into a "command stream" consisting of 32-bit words that make up "commands".
* See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for
* details on this implementation.
*/
class DmaPusher {
public:
explicit DmaPusher(GPU& gpu);
~DmaPusher();
void Push(const CommandListHeader& command_list_header) {
dma_pushbuffer.push(command_list_header);
}
void DispatchCalls();
private:
bool Step();
void SetState(const CommandHeader& command_header);
void CallMethod(u32 argument) const;
GPU& gpu;
std::queue<CommandListHeader> dma_pushbuffer;
struct DmaState {
u32 method; ///< Current method
u32 subchannel; ///< Current subchannel
u32 method_count; ///< Current method count
u32 length_pending; ///< Large NI command length pending
bool non_incrementing; ///< Current commands NI flag
};
DmaState dma_state{};
bool dma_increment_once{};
GPUVAddr dma_put{}; ///< pushbuffer current end address
GPUVAddr dma_get{}; ///< pushbuffer current read address
GPUVAddr dma_mget{}; ///< main pushbuffer last read address
bool ib_enable{true}; ///< IB mode enabled
bool non_main{}; ///< non-main pushbuffer active
};
} // namespace Tegra

View file

@ -14,13 +14,13 @@ namespace Tegra::Engines {
Fermi2D::Fermi2D(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer} {}
void Fermi2D::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
void Fermi2D::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
"Invalid Fermi2D register, increase the size of the Regs structure");
regs.reg_array[method] = value;
regs.reg_array[method_call.method] = method_call.argument;
switch (method) {
switch (method_call.method) {
case FERMI2D_REG_INDEX(trigger): {
HandleSurfaceCopy();
break;

View file

@ -27,7 +27,7 @@ public:
~Fermi2D() = default;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
void CallMethod(const GPU::MethodCall& method_call);
struct Regs {
static constexpr std::size_t NUM_REGS = 0x258;

View file

@ -17,19 +17,19 @@ KeplerMemory::KeplerMemory(VideoCore::RasterizerInterface& rasterizer,
KeplerMemory::~KeplerMemory() = default;
void KeplerMemory::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
void KeplerMemory::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
"Invalid KeplerMemory register, increase the size of the Regs structure");
regs.reg_array[method] = value;
regs.reg_array[method_call.method] = method_call.argument;
switch (method) {
switch (method_call.method) {
case KEPLERMEMORY_REG_INDEX(exec): {
state.write_offset = 0;
break;
}
case KEPLERMEMORY_REG_INDEX(data): {
ProcessData(value);
ProcessData(method_call.argument);
break;
}
}

View file

@ -9,6 +9,7 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace VideoCore {
@ -26,7 +27,7 @@ public:
~KeplerMemory();
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
void CallMethod(const GPU::MethodCall& method_call);
struct Regs {
static constexpr size_t NUM_REGS = 0x7F;

View file

@ -97,71 +97,74 @@ void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
macro_interpreter.Execute(search->second, std::move(parameters));
}
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) {
auto debug_context = Core::System::GetInstance().GetGPUDebugContext();
// It is an error to write to a register other than the current macro's ARG register before it
// has finished execution.
if (executing_macro != 0) {
ASSERT(method == executing_macro + 1);
ASSERT(method_call.method == executing_macro + 1);
}
// Methods after 0xE00 are special, they're actually triggers for some microcode that was
// uploaded to the GPU during initialization.
if (method >= MacroRegistersStart) {
if (method_call.method >= MacroRegistersStart) {
// We're trying to execute a macro
if (executing_macro == 0) {
// A macro call must begin by writing the macro method's register, not its argument.
ASSERT_MSG((method % 2) == 0,
ASSERT_MSG((method_call.method % 2) == 0,
"Can't start macro execution by writing to the ARGS register");
executing_macro = method;
executing_macro = method_call.method;
}
macro_params.push_back(value);
macro_params.push_back(method_call.argument);
// Call the macro when there are no more parameters in the command buffer
if (remaining_params == 0) {
if (method_call.IsLastCall()) {
CallMacroMethod(executing_macro, std::move(macro_params));
}
return;
}
ASSERT_MSG(method < Regs::NUM_REGS,
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
"Invalid Maxwell3D register, increase the size of the Regs structure");
if (debug_context) {
debug_context->OnEvent(Tegra::DebugContext::Event::MaxwellCommandLoaded, nullptr);
}
if (regs.reg_array[method] != value) {
regs.reg_array[method] = value;
if (regs.reg_array[method_call.method] != method_call.argument) {
regs.reg_array[method_call.method] = method_call.argument;
// Vertex format
if (method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
method < MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_attrib_format) &&
method_call.method <
MAXWELL3D_REG_INDEX(vertex_attrib_format) + regs.vertex_attrib_format.size()) {
dirty_flags.vertex_attrib_format = true;
}
// Vertex buffer
if (method >= MAXWELL3D_REG_INDEX(vertex_array) &&
method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) {
dirty_flags.vertex_array |= 1u << ((method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2);
} else if (method >= MAXWELL3D_REG_INDEX(vertex_array_limit) &&
method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) {
if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array) &&
method_call.method < MAXWELL3D_REG_INDEX(vertex_array) + 4 * 32) {
dirty_flags.vertex_array |=
1u << ((method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1);
} else if (method >= MAXWELL3D_REG_INDEX(instanced_arrays) &&
method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) {
dirty_flags.vertex_array |= 1u << (method - MAXWELL3D_REG_INDEX(instanced_arrays));
1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array)) >> 2);
} else if (method_call.method >= MAXWELL3D_REG_INDEX(vertex_array_limit) &&
method_call.method < MAXWELL3D_REG_INDEX(vertex_array_limit) + 2 * 32) {
dirty_flags.vertex_array |=
1u << ((method_call.method - MAXWELL3D_REG_INDEX(vertex_array_limit)) >> 1);
} else if (method_call.method >= MAXWELL3D_REG_INDEX(instanced_arrays) &&
method_call.method < MAXWELL3D_REG_INDEX(instanced_arrays) + 32) {
dirty_flags.vertex_array |=
1u << (method_call.method - MAXWELL3D_REG_INDEX(instanced_arrays));
}
}
switch (method) {
switch (method_call.method) {
case MAXWELL3D_REG_INDEX(macros.data): {
ProcessMacroUpload(value);
ProcessMacroUpload(method_call.argument);
break;
}
case MAXWELL3D_REG_INDEX(macros.bind): {
ProcessMacroBind(value);
ProcessMacroBind(method_call.argument);
break;
}
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
@ -180,7 +183,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[13]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[14]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[15]): {
ProcessCBData(value);
ProcessCBData(method_call.argument);
break;
}
case MAXWELL3D_REG_INDEX(cb_bind[0].raw_config): {

View file

@ -1080,7 +1080,7 @@ public:
u32 GetRegisterValue(u32 method) const;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value, u32 remaining_params);
void CallMethod(const GPU::MethodCall& method_call);
/// Returns a list of enabled textures for the specified shader stage.
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;

View file

@ -8,13 +8,13 @@
namespace Tegra::Engines {
void MaxwellCompute::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
void MaxwellCompute::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
"Invalid MaxwellCompute register, increase the size of the Regs structure");
regs.reg_array[method] = value;
regs.reg_array[method_call.method] = method_call.argument;
switch (method) {
switch (method_call.method) {
case MAXWELL_COMPUTE_REG_INDEX(compute): {
LOG_CRITICAL(HW_GPU, "Compute shaders are not implemented");
UNREACHABLE();

View file

@ -9,6 +9,7 @@
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
namespace Tegra::Engines {
@ -42,7 +43,7 @@ public:
"MaxwellCompute Regs has wrong size");
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
void CallMethod(const GPU::MethodCall& method_call);
};
#define ASSERT_REG_POSITION(field_name, position) \

View file

@ -14,16 +14,16 @@ namespace Tegra::Engines {
MaxwellDMA::MaxwellDMA(VideoCore::RasterizerInterface& rasterizer, MemoryManager& memory_manager)
: memory_manager(memory_manager), rasterizer{rasterizer} {}
void MaxwellDMA::WriteReg(u32 method, u32 value) {
ASSERT_MSG(method < Regs::NUM_REGS,
void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) {
ASSERT_MSG(method_call.method < Regs::NUM_REGS,
"Invalid MaxwellDMA register, increase the size of the Regs structure");
regs.reg_array[method] = value;
regs.reg_array[method_call.method] = method_call.argument;
#define MAXWELLDMA_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
switch (method) {
switch (method_call.method) {
case MAXWELLDMA_REG_INDEX(exec): {
HandleCopy();
break;

View file

@ -24,7 +24,7 @@ public:
~MaxwellDMA() = default;
/// Write the value to the register identified by method.
void WriteReg(u32 method, u32 value);
void CallMethod(const GPU::MethodCall& method_call);
struct Regs {
static constexpr std::size_t NUM_REGS = 0x1D6;

View file

@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/microprofile.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/kepler_memory.h"
#include "video_core/engines/maxwell_3d.h"
@ -26,6 +27,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
memory_manager = std::make_unique<Tegra::MemoryManager>();
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
@ -51,6 +53,14 @@ const MemoryManager& GPU::MemoryManager() const {
return *memory_manager;
}
DmaPusher& GPU::DmaPusher() {
return *dma_pusher;
}
const DmaPusher& GPU::DmaPusher() const {
return *dma_pusher;
}
u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
ASSERT(format != RenderTargetFormat::NONE);
@ -113,4 +123,52 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
}
}
enum class BufferMethods {
BindObject = 0,
CountBufferMethods = 0x40,
};
MICROPROFILE_DEFINE(ProcessCommandLists, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
void GPU::CallMethod(const MethodCall& method_call) {
MICROPROFILE_SCOPE(ProcessCommandLists);
LOG_TRACE(HW_GPU,
"Processing method {:08X} on subchannel {} value "
"{:08X} remaining params {}",
MethCall.method, MethCall.subchannel, value, remaining_params);
ASSERT(method_call.subchannel < bound_engines.size());
if (method_call.method == static_cast<u32>(BufferMethods::BindObject)) {
// Bind the current subchannel to the desired engine id.
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
method_call.argument);
bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
return;
}
const EngineID engine = bound_engines[method_call.subchannel];
switch (engine) {
case EngineID::FERMI_TWOD_A:
fermi_2d->CallMethod(method_call);
break;
case EngineID::MAXWELL_B:
maxwell_3d->CallMethod(method_call);
break;
case EngineID::MAXWELL_COMPUTE_B:
maxwell_compute->CallMethod(method_call);
break;
case EngineID::MAXWELL_DMA_COPY_A:
maxwell_dma->CallMethod(method_call);
break;
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
kepler_memory->CallMethod(method_call);
break;
default:
UNIMPLEMENTED_MSG("Unimplemented engine");
}
}
} // namespace Tegra

View file

@ -9,6 +9,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/dma_pusher.h"
#include "video_core/memory_manager.h"
namespace VideoCore {
@ -119,8 +120,23 @@ public:
explicit GPU(VideoCore::RasterizerInterface& rasterizer);
~GPU();
/// Processes a command list stored at the specified address in GPU memory.
void ProcessCommandLists(const std::vector<CommandListHeader>& commands);
struct MethodCall {
u32 method{};
u32 argument{};
u32 subchannel{};
u32 method_count{};
bool IsLastCall() const {
return method_count <= 1;
}
MethodCall(u32 method, u32 argument, u32 subchannel = 0, u32 method_count = 0)
: method(method), argument(argument), subchannel(subchannel),
method_count(method_count) {}
};
/// Calls a GPU method.
void CallMethod(const MethodCall& method_call);
/// Returns a reference to the Maxwell3D GPU engine.
Engines::Maxwell3D& Maxwell3D();
@ -134,7 +150,14 @@ public:
/// Returns a const reference to the GPU memory manager.
const Tegra::MemoryManager& MemoryManager() const;
/// Returns a reference to the GPU DMA pusher.
Tegra::DmaPusher& DmaPusher();
/// Returns a const reference to the GPU DMA pusher.
const Tegra::DmaPusher& DmaPusher() const;
private:
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
std::unique_ptr<Tegra::MemoryManager> memory_manager;
/// Mapping of command subchannels to their bound engine ids.

View file

@ -250,7 +250,7 @@ void MacroInterpreter::SetMethodAddress(u32 address) {
}
void MacroInterpreter::Send(u32 value) {
maxwell3d.WriteReg(method_address.address, value, 0);
maxwell3d.CallMethod({method_address.address, value});
// Increment the method address by the method increment.
method_address.address.Assign(method_address.address.Value() +
method_address.increment.Value());